Player Matchup

Izanami
Izanami
Mizzerino
Izanami
Level 27
God Stats
55W - 17L
1,890 SR
Queue Stats
100W - 49L
1,588 Elo+
Solo
Ares
Ares
Peakyx
Ares
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 31L
1,421 Elo+
Party 2
Discordia
Discordia
VoxPolaris
Discordia
Level 15
God Stats
29W - 19L
1,610 SR
Queue Stats
70W - 59L
1,575 Elo+
Solo
Yemoja
Yemoja
glegle
Yemoja
Level 26
God Stats
16W - 10L
1,668 SR
Queue Stats
148W - 142L
1,509 Elo+
Solo
Amaterasu
Amaterasu
peachyx
Amaterasu
Level 16
God Stats
4W - 2L
1,603 SR
Queue Stats
24W - 27L
1,350 Elo+
Party 2
Team Averages
Level 22
1,654 SR
1,489 Elo+

VS

Team Averages
Level 16
1,587 SR
1,563 Elo+
Jormungandr
Jormungandr
BooobEnjoyer
Jormungandr
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 111L
1,369 Elo+
Party 1
Yemoja
Yemoja
Oskod
Yemoja
Level 18
God Stats
7W - 4L
1,899 SR
Queue Stats
7W - 4L
1,975 Elo+
Solo
Bacchus
Bacchus
crablikesfeet
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,576 Elo+
Solo
Cthulhu
Cthulhu
kenny7-11345
Cthulhu
Level 16
God Stats
10W - 9L
1,439 SR
Queue Stats
55W - 55L
1,349 Elo+
Party 1
Zeus
Zeus
lokimitos
Zeus
Level 28
God Stats
16W - 11L
1,597 SR
Queue Stats
27W - 18L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mizzerino
Izanami
18
22 / 2 / 5
12,192
1,219
51,775
12,394
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
Peakyx
Ares
17
2 / 1 / 19
10,143
1,014
9,125
11,055
9,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
VoxPolaris
Discordia
16
2 / 0 / 21
10,062
1,006
16,884
3,790
1,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
glegle
Yemoja
16
2 / 1 / 20
10,591
1,059
5,466
9,905
7,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
peachyx
Amaterasu
17
4 / 0 / 20
10,117
1,012
6,912
14,866
6,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

334

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BooobEnjoyer
Jormungandr
14
0 / 11 / 1
8,405
841
8,812
31,605
28,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Oskod
Yemoja
14
0 / 5 / 3
8,488
849
4,937
16,797
10,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
14
1 / 13 / 3
8,711
871
8,874
18,596
11,922
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
kenny7-11345
Cthulhu
14
0 / 1 / 3
8,410
841
5,535
17,099
15,580
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
14
3 / 2 / 1
9,440
944
16,214
8,657
5,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
15
32
Kills
4
4
Deaths
32
85
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BooobEnjoyer
Jormungandr
0
11
1
0.05
W
Izanami
Mizzerino
Izanami
22
2
5
12.25
L
Yemoja
Oskod
Yemoja
0
5
3
0.3
W
Ares
Peakyx
Ares
2
1
19
11.5
W
Discordia
VoxPolaris
Discordia
2
0
21
12.5
L
Bacchus
1
13
3
0.19
W
Yemoja
glegle
Yemoja
2
1
20
12
L
Cthulhu
kenny7-11345
Cthulhu
0
1
3
1.5
L
Zeus
3
2
1
1.75
W
Amaterasu
peachyx
Amaterasu
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,162
Damage
44,372
52,010
Taken
92,754
30,103
Mitigated
71,396
8,812
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BooobEnjoyer
Jormungandr
8,812
1,870
0
832
31,605
28,284
0
7,692
23,913
27,814
0
W
Izanami
Mizzerino
Izanami
51,775
48,714
0
2,580
12,394
4,985
0
10,237
1,947
0
70,509
L
Yemoja
Oskod
Yemoja
4,937
1,067
3,614
2,212
16,797
10,168
0
6,270
10,527
13,331
0
W
Ares
Peakyx
Ares
9,125
1,303
0
0
11,055
9,108
0
9,247
1,448
29,811
0
W
Discordia
VoxPolaris
Discordia
16,884
1,513
0
319
3,790
1,474
0
2,947
843
32,295
0
L
Bacchus
8,874
1,546
0
0
18,596
11,922
0
7,245
11,351
11,098
0
W
Yemoja
glegle
Yemoja
5,466
399
1,572
1,162
9,905
7,580
0
8,372
1,383
14,600
0
L
Cthulhu
kenny7-11345
Cthulhu
5,535
289
1,534
985
17,099
15,580
0
7,998
9,101
12,525
0
L
Zeus
16,214
1,580
0
149
8,657
5,442
0
2,270
6,387
30,564
0
W
Amaterasu
peachyx
Amaterasu
6,912
3,563
0
3,179
14,866
6,956
0
12,759
2,017
0
10,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,105
Gold Earned
43,454
153
Minions Killed
106
8
Camps Cleared
0
1,049,115
Distance Traveled
806,909
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,405
841
33
3
0
169,306
0
W
Izanami
12,192
1,219
52
5
6
200,493
0
L
Yemoja
8,488
849
18
2
0
168,103
1
W
Ares
10,143
1,014
42
4
0
206,136
0
W
Discordia
10,062
1,006
39
4
0
213,349
0
L
Bacchus
8,711
871
2
0
0
115,071
1
W
Yemoja
10,591
1,059
15
2
0
191,374
3
L
Cthulhu
8,410
841
17
2
0
192,522
1
L
Zeus
9,440
944
36
4
0
161,907
0
W
Amaterasu
10,117
1,012
5
1
2
237,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role