Player Matchup

Chiron
Chiron
Brickenstein88
Chiron
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
XxCalupohxX
Merlin
Level 25
God Stats
4W - 3L
1,293 SR
Queue Stats
248W - 254L
1,370 Elo+
Solo
Bellona
Bellona
smokendad420
Bellona
Level 6
God Stats
1W - 1L
1,646 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sobek
Sobek
turreted-seat7
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,172 Elo+
Solo
Tsukuyomi
Tsukuyomi
yung_stEeZ47
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,488 SR
1,409 Elo+

VS

Team Averages
Level 25
1,371 SR
1,365 Elo+
Neith
Neith
PsYcHo TaNtE 94
Neith
Level 17
God Stats
13W - 17L
1,306 SR
Queue Stats
19W - 29L
1,286 Elo+
Solo
Pele
Pele
RoyGang3214
Pele
Level 16
God Stats
15W - 15L
1,432 SR
Queue Stats
22W - 21L
1,401 Elo+
Party 1
Erlang Shen
Erlang Shen
Yvdp-_-
Erlang Shen
Level 41
God Stats
4W - 6L
1,305 SR
Queue Stats
228W - 258L
1,397 Elo+
Party 1
Aphrodite
Aphrodite
sansastarkluv-_-
Aphrodite
Level 29
God Stats
11W - 7L
1,387 SR
Queue Stats
210W - 196L
1,468 Elo+
Solo
Danzaburou
Danzaburou
stephenzhu
Danzaburou
Level 20
God Stats
75W - 83L
1,427 SR
Queue Stats
311W - 425L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 4
8,548
450
5,668
14,429
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
17
12 / 5 / 2
11,953
629
24,742
17,683
7,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
smokendad420
Bellona
12
2 / 13 / 3
8,245
434
6,610
19,359
15,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 10 / 2
6,245
329
1,195
14,455
10,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
yung_stEeZ47
Tsukuyomi
3
0 / 7 / 1
5,609
295
732
5,687
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 6
10,588
557
13,337
11,977
5,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 5 / 2
10,403
548
9,388
12,307
4,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Yvdp-_-
Erlang Shen
18
8 / 2 / 4
11,882
625
10,335
14,296
7,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
15
7 / 2 / 11
11,486
605
9,508
13,243
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
stephenzhu
Danzaburou
14
4 / 8 / 5
9,425
496
4,765
13,293
7,504
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
16
Kills
38
46
Deaths
19
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
11
4
0.36
W
12
2
6
7.5
W
7
5
2
1.6
L
Merlin
12
5
2
2.6
W
Erlang Shen
Yvdp-_-
Erlang Shen
8
2
4
5
W
Aphrodite
7
2
11
6.25
L
Bellona
smokendad420
Bellona
2
13
3
0.27
W
Danzaburou
stephenzhu
Danzaburou
4
8
5
0.81
L
0
10
2
0.1
L
Tsukuyomi
yung_stEeZ47
Tsukuyomi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,947
Damage
47,333
71,613
Taken
65,116
40,533
Mitigated
35,558
10,930
Healing
22,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,668
3,178
0
2,444
14,429
5,858
0
787
13,572
0
35,819
W
13,337
7,994
0
3,636
11,977
5,040
3,935
5,332
6,509
0
41,008
W
9,388
2,862
5
1,241
12,307
4,504
1,292
4,368
7,791
0
46,805
L
Merlin
24,742
2,581
534
6,912
17,683
7,296
911
2,683
15,000
81,877
0
W
Erlang Shen
Yvdp-_-
Erlang Shen
10,335
7,501
123
4,875
14,296
7,038
2,755
4,070
10,053
0
78,329
W
Aphrodite
9,508
3,218
3,963
6,146
13,243
11,472
3,642
6,635
6,430
44,223
0
L
Bellona
smokendad420
Bellona
6,610
2,099
0
245
19,359
15,620
1,693
3,284
16,075
1,948
27,342
W
Danzaburou
stephenzhu
Danzaburou
4,765
1,999
0
2,493
13,293
7,504
4,563
5,664
7,197
0
31,348
L
1,195
324
0
484
14,455
10,625
0
1,578
12,877
4,275
0
L
Tsukuyomi
yung_stEeZ47
Tsukuyomi
732
531
0
311
5,687
1,134
0
1,176
4,511
0
3,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,600
Gold Earned
53,784
257
Minions Killed
397
0
Camps Cleared
0
1,193,107
Distance Traveled
1,597,683
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,548
450
54
3
0
270,398
4
W
Neith
10,588
557
60
3
0
302,979
0
W
Pele
10,403
548
64
3
0
324,517
2
L
Merlin
11,953
629
146
8
0
276,103
4
W
Erlang Shen
11,882
625
133
7
0
365,280
2
W
Aphrodite
11,486
605
79
4
0
318,998
1
L
Bellona
8,245
434
39
2
0
306,946
1
W
Danzaburou
9,425
496
61
3
0
285,909
0
L
Sobek
6,245
329
5
0
0
169,722
0
L
Tsukuyomi
5,609
295
13
1
0
169,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role