Player Matchup

Yemoja
Yemoja
Jaei
Yemoja
Level 102
God Stats
0W - 1L
1,229 SR
Queue Stats
7W - 11L
1,301 Elo+
Party 1
Bakasura
Bakasura
LouisBoyZ
Bakasura
Level 88
God Stats
7W - 3L
1,548 SR
Queue Stats
85W - 104L
1,455 Elo+
Solo
Loki
Loki
Mimoko
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,652 Elo+
Party 1
Apollo
Apollo
Miuraz340
Apollo
Level 117
God Stats
18W - 19L
1,404 SR
Queue Stats
307W - 340L
1,468 Elo+
Solo
Kukulkan
Kukulkan
鬼話新聞紅蟻
Kukulkan
Level 51
God Stats
0W - 3L
1,462 SR
Queue Stats
177W - 180L
1,406 Elo+
Solo
Team Averages
Level 77
1,429 SR
1,456 Elo+

VS

Team Averages
Level 100
1,555 SR
1,564 Elo+
Hera
Hera
BossyYou
Hera
Level 122
God Stats
3W - 4L
1,477 SR
Queue Stats
100W - 106L
1,589 Elo+
Party 2
Ares
Ares
Chemlaka
Ares
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
282W - 211L
1,578 Elo+
Party 2
Apollo
Apollo
DevourDerp
Apollo
Level 131
God Stats
4W - 4L
1,713 SR
Queue Stats
493W - 420L
1,620 Elo+
Party 2
Thanatos
Thanatos
agentmaster46
Thanatos
Level 20
God Stats
62W - 40L
1,516 SR
Queue Stats
186W - 148L
1,511 Elo+
Party 2
Bellona
Bellona
toxicmuk
Bellona
Level 99
God Stats
23W - 22L
1,567 SR
Queue Stats
418W - 434L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jaei
Yemoja
7
0 / 3 / 0
4,716
472
2,403
5,579
1,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
LouisBoyZ
Bakasura
7
0 / 4 / 0
4,566
457
1,730
6,300
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
Mimoko
Loki
8
1 / 3 / 0
4,928
493
2,062
5,698
1,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Miuraz340
Apollo
7
0 / 5 / 0
4,497
450
3,570
8,054
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 0
4,897
490
212
4,371
1,419
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
3 / 0 / 2
6,966
697
4,979
2,152
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
8
0 / 0 / 7
5,443
544
3,779
5,317
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
DevourDerp
Apollo
11
8 / 0 / 2
6,626
663
6,310
4,936
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
agentmaster46
Thanatos
8
2 / 0 / 5
5,535
554
1,374
4,514
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
toxicmuk
Bellona
11
3 / 1 / 0
6,109
611
3,629
4,928
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
16
16
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hera
3
0
2
4
W
Ares
0
0
7
3.5
W
Apollo
DevourDerp
Apollo
8
0
2
9
L
Yemoja
Jaei
Yemoja
0
3
0
0
L
Bakasura
LouisBoyZ
Bakasura
0
4
0
0
L
Loki
Mimoko
Loki
1
3
0
0.33
L
Apollo
Miuraz340
Apollo
0
5
0
0
W
Thanatos
agentmaster46
Thanatos
2
0
5
4.5
W
Bellona
toxicmuk
Bellona
3
1
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,977
Damage
20,071
30,002
Taken
21,847
8,761
Mitigated
9,145
6,867
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
4,979
676
0
1,077
2,152
649
500
252
1,820
45,877
0
W
Ares
3,779
89
0
2,345
5,317
2,524
0
927
4,380
14,448
0
W
Apollo
DevourDerp
Apollo
6,310
3,282
0
1,949
4,936
1,470
0
1,101
3,825
0
31,598
L
Yemoja
Jaei
Yemoja
2,403
861
397
868
5,579
1,776
0
1,876
3,677
8,858
0
L
Bakasura
LouisBoyZ
Bakasura
1,730
1,027
0
1,299
6,300
2,303
0
1,271
4,983
0
19,819
L
Loki
Mimoko
Loki
2,062
624
96
1,802
5,698
1,342
0
38
5,660
0
18,325
L
Apollo
Miuraz340
Apollo
3,570
2,122
0
1,315
8,054
1,921
0
2,131
5,879
0
23,042
W
Thanatos
agentmaster46
Thanatos
1,374
357
0
4,910
4,514
1,185
0
335
4,179
0
21,068
W
Bellona
toxicmuk
Bellona
3,629
681
0
1,756
4,928
3,317
0
0
4,873
0
30,216
L
212
0
0
1,090
4,371
1,419
0
3,170
1,045
24,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,604
Gold Earned
30,679
217
Minions Killed
309
0
Camps Cleared
0
915,175
Distance Traveled
1,031,109
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,966
697
106
11
0
207,590
3
W
Ares
5,443
544
16
2
0
207,945
0
W
Apollo
6,626
663
63
6
0
206,788
0
L
Yemoja
4,716
472
18
2
0
182,796
1
L
Bakasura
4,566
457
57
6
0
195,594
0
L
Loki
4,928
493
35
4
0
194,053
2
L
Apollo
4,497
450
42
4
0
172,927
0
W
Thanatos
5,535
554
56
6
0
224,098
2
W
Bellona
6,109
611
68
7
0
184,688
1
L
Kukulkan
4,897
490
65
7
0
169,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role