Player Matchup

Fenrir
Fenrir
FFS_Lenny
Fenrir
Level 24
God Stats
37W - 42L
1,444 SR
Queue Stats
42W - 53L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
elnicotrue
Tsukuyomi
Level 29
God Stats
5W - 4L
1,021 SR
Queue Stats
162W - 206L
1,354 Elo+
Party 1
Aphrodite
Aphrodite
fallingwiitch
Aphrodite
Level 31
God Stats
39W - 41L
1,430 SR
Queue Stats
176W - 219L
1,400 Elo+
Solo
Scylla
Scylla
jacki_dasilva
Scylla
Level 17
God Stats
6W - 8L
1,367 SR
Queue Stats
103W - 95L
1,465 Elo+
Solo
Skadi
Skadi
vsexporvux
Skadi
Level 29
God Stats
14W - 18L
1,432 SR
Queue Stats
79W - 89L
1,358 Elo+
Party 1
Team Averages
Level 26
1,339 SR
1,383 Elo+

VS

Team Averages
Level 22
1,513 SR
1,353 Elo+
Chiron
Chiron
AdmiralKeroro
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 85L
1,304 Elo+
Solo
Izanami
Izanami
Mar_kaban
Izanami
Level 25
God Stats
170W - 172L
1,508 SR
Queue Stats
182W - 200L
1,328 Elo+
Solo
Bellona
Bellona
NemesysHaze
Bellona
Level 16
God Stats
3W - 11L
1,261 SR
Queue Stats
13W - 19L
1,186 Elo+
Solo
Kali
Kali
Vysosias
Kali
Level 16
God Stats
3W - 2L
1,749 SR
Queue Stats
18W - 24L
1,380 Elo+
Solo
Discordia
Discordia
theGoldenGamer01
Discordia
Level 24
God Stats
4W - 7L
1,550 SR
Queue Stats
8W - 10L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FFS_Lenny
Fenrir
20
1 / 2 / 5
14,118
487
4,592
16,327
7,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
elnicotrue
Tsukuyomi
20
11 / 8 / 13
16,321
563
16,066
26,075
12,196
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
fallingwiitch
Aphrodite
19
4 / 3 / 12
12,777
441
9,206
18,018
7,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 3 / 10
14,920
514
19,405
18,822
8,006
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
20
11 / 4 / 17
16,273
561
24,830
24,380
12,307
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 5
16,289
562
24,269
24,854
9,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Mar_kaban
Izanami
20
4 / 6 / 4
14,343
495
14,949
19,897
7,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
NemesysHaze
Bellona
19
2 / 7 / 4
12,505
431
5,133
21,189
16,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
13
1 / 7 / 3
10,485
362
5,801
14,439
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
20
4 / 10 / 5
13,718
473
23,314
21,453
7,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
41
38
Kills
20
20
Deaths
38
57
Assists
21
Player
Kills
Deaths
Assists
KDA
L
9
8
5
1.44
W
Fenrir
FFS_Lenny
Fenrir
1
2
5
1.75
L
Izanami
Mar_kaban
Izanami
4
6
4
1
L
Bellona
NemesysHaze
Bellona
2
7
4
0.57
L
Kali
1
7
3
0.36
W
Tsukuyomi
elnicotrue
Tsukuyomi
11
8
13
2.19
W
Aphrodite
fallingwiitch
Aphrodite
4
3
12
3.33
W
11
3
10
5.33
L
Discordia
4
10
5
0.65
W
Skadi
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,099
Damage
73,466
103,622
Taken
101,832
47,907
Mitigated
45,484
35,040
Healing
19,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,269
12,020
1,508
6,319
24,854
9,240
0
7,172
17,614
0
111,040
W
Fenrir
FFS_Lenny
Fenrir
4,592
1,898
0
3,853
16,327
7,567
4,556
2,780
13,483
0
86,558
L
Izanami
Mar_kaban
Izanami
14,949
13,028
0
1,601
19,897
7,370
2,540
5,927
13,970
0
119,678
L
Bellona
NemesysHaze
Bellona
5,133
800
0
2,172
21,189
16,113
177
4,882
16,307
0
71,458
L
Kali
5,801
1,900
0
3,373
14,439
5,537
0
3,550
10,889
0
32,791
W
Tsukuyomi
elnicotrue
Tsukuyomi
16,066
4,642
0
5,449
26,075
12,196
339
2,569
23,392
0
122,598
W
Aphrodite
fallingwiitch
Aphrodite
9,206
517
6,867
12,435
18,018
7,831
2,885
4,139
13,699
48,417
0
W
19,405
557
0
2,896
18,822
8,006
1,347
5,413
13,043
100,158
0
L
Discordia
23,314
1,274
291
4,296
21,453
7,224
549
7,080
14,373
96,299
0
W
Skadi
24,830
11,587
0
3,540
24,380
12,307
3,662
7,389
16,691
0
93,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,409
Gold Earned
67,340
668
Minions Killed
678
0
Camps Cleared
0
2,763,072
Distance Traveled
2,396,378
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
16,289
562
173
6
0
477,061
1
W
Fenrir
14,118
487
156
5
0
647,091
0
L
Izanami
14,343
495
190
7
0
521,225
0
L
Bellona
12,505
431
126
4
0
528,823
4
L
Kali
10,485
362
65
2
0
406,883
0
W
Tsukuyomi
16,321
563
163
6
0
528,325
3
W
Aphrodite
12,777
441
75
3
0
520,222
0
W
Scylla
14,920
514
141
5
0
532,102
4
L
Discordia
13,718
473
124
4
0
462,386
2
W
Skadi
16,273
561
133
5
0
535,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role