Player Matchup

Zeus
Zeus
A cute bunny862
Zeus
Level 43
God Stats
7W - 1L
1,751 SR
Queue Stats
16W - 3L
1,867 Elo+
Party 1
Artio
Artio
Bag Of Jazz
Artio
Level 18
God Stats
10W - 9L
1,559 SR
Queue Stats
16W - 15L
1,431 Elo+
Party 1
Susano
Susano
Joust1Trick
Susano
Level 25
God Stats
3W - 0L
1,996 SR
Queue Stats
21W - 4L
1,830 Elo+
Party 1
Cerberus
Cerberus
Nut Producer
Cerberus
Level 8
God Stats
9W - 2L
1,639 SR
Queue Stats
38W - 28L
1,420 Elo+
Party 1
Artemis
Artemis
RichieLast
Artemis
Level 156
God Stats
16W - 6L
1,705 SR
Queue Stats
197W - 121L
1,546 Elo+
Party 1
Team Averages
Level 50
1,730 SR
1,619 Elo+

VS

Team Averages
Level 21
1,472 SR
1,351 Elo+
Ullr
Ullr
God-of-War1804
Ullr
Level 26
God Stats
7W - 5L
1,617 SR
Queue Stats
54W - 60L
1,433 Elo+
Solo
Nox
Nox
TRASHERVE
Nox
Level 15
God Stats
3W - 11L
1,500 SR
Queue Stats
118W - 123L
1,427 Elo+
Solo
Nemesis
Nemesis
Toukijin
Nemesis
Level 28
God Stats
5W - 10L
1,387 SR
Queue Stats
68W - 60L
1,416 Elo+
Solo
Bellona
Bellona
Von_the_Don_529
Bellona
Level 29
God Stats
28W - 19L
1,612 SR
Queue Stats
185W - 149L
1,467 Elo+
Solo
Merlin
Merlin
harrytato
Merlin
Level 6
God Stats
0W - 2L
1,244 SR
Queue Stats
1W - 8L
1,012 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 2 / 10
13,122
1,312
32,878
8,221
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 18
10,723
1,072
4,990
8,250
8,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
17
12 / 2 / 10
12,245
1,225
19,100
13,263
5,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
Nut Producer
Cerberus
17
3 / 3 / 22
11,166
1,117
5,925
14,028
11,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
RichieLast
Artemis
18
1 / 1 / 25
10,762
1,076
13,547
5,440
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

305

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 3
9,244
924
4,994
18,703
5,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 9 / 5
9,407
941
4,307
14,572
4,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Toukijin
Nemesis
16
5 / 6 / 4
11,249
1,125
16,175
18,735
8,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
2 / 5 / 6
10,221
1,022
13,680
22,779
13,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
harrytato
Merlin
13
0 / 7 / 1
8,269
827
647
5,967
1,635
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
28
36
Kills
9
9
Deaths
36
85
Assists
19
Player
Kills
Deaths
Assists
KDA
W
18
2
10
11.5
W
2
1
18
11
L
1
9
3
0.28
W
Susano
12
2
10
8.5
W
Cerberus
Nut Producer
Cerberus
3
3
22
4.67
W
Artemis
RichieLast
Artemis
1
1
25
13.5
L
1
9
5
0.39
L
Nemesis
Toukijin
Nemesis
5
6
4
1.17
L
2
5
6
1
L
Merlin
harrytato
Merlin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,440
Damage
39,803
49,202
Taken
80,756
30,684
Mitigated
33,638
8,930
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,878
2,995
0
455
8,221
3,168
0
941
7,280
50,491
0
W
4,990
434
1,488
1,863
8,250
8,501
0
1,810
6,263
20,128
0
L
4,994
2,213
0
665
18,703
5,372
0
10,520
7,838
0
23,788
W
Susano
19,100
4,832
0
2,250
13,263
5,421
0
2,170
10,593
0
37,433
W
Cerberus
Nut Producer
Cerberus
5,925
725
0
1,351
14,028
11,629
0
2,454
11,574
9,479
0
W
Artemis
RichieLast
Artemis
13,547
5,795
0
1,523
5,440
1,965
0
473
4,967
0
37,170
L
4,307
399
0
0
14,572
4,907
0
7,796
6,550
20,170
0
L
Nemesis
Toukijin
Nemesis
16,175
10,388
207
2,718
18,735
8,292
0
7,760
10,885
0
19,743
L
13,680
2,565
0
162
22,779
13,432
0
13,748
8,733
6,035
19,876
L
Merlin
harrytato
Merlin
647
116
0
21
5,967
1,635
0
2,860
2,957
5,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,018
Gold Earned
48,390
201
Minions Killed
120
11
Camps Cleared
1
976,549
Distance Traveled
793,264
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,122
1,312
66
7
1
177,717
1
W
Artio
10,723
1,072
25
3
0
224,393
0
L
Ullr
9,244
924
31
3
0
137,653
0
W
Susano
12,245
1,225
37
4
8
210,229
0
W
Cerberus
11,166
1,117
6
1
0
194,429
0
W
Artemis
10,762
1,076
67
7
2
169,781
0
L
Nox
9,407
941
41
4
0
171,290
0
L
Nemesis
11,249
1,125
12
1
0
217,030
0
L
Bellona
10,221
1,022
23
2
1
208,388
0
L
Merlin
8,269
827
13
1
0
58,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role