Player Matchup

Gilgamesh
Gilgamesh
CriqzZ
Gilgamesh
Level 24
God Stats
4W - 2L
1,598 SR
Queue Stats
28W - 22L
1,399 Elo+
Party 1
Odin
Odin
SRNT-Wixzi
Odin
Level 26
God Stats
8W - 7L
1,548 SR
Queue Stats
49W - 49L
1,383 Elo+
Party 1
Anubis
Anubis
TR_Seyid_02
Anubis
Level 18
God Stats
10W - 8L
1,378 SR
Queue Stats
27W - 36L
1,348 Elo+
Party 1
Izanami
Izanami
YT-zLoveMySniPeZ
Izanami
Level 17
God Stats
4W - 2L
1,817 SR
Queue Stats
23W - 23L
1,415 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mango7676
Tsukuyomi
Level 58
God Stats
7W - 8L
1,699 SR
Queue Stats
29W - 35L
1,434 Elo+
Party 1
Team Averages
Level 29
1,608 SR
1,396 Elo+

VS

Team Averages
Level 21
1,556 SR
1,369 Elo+
Susano
Susano
LewiWhite01
Susano
Level 29
God Stats
2W - 2L
1,463 SR
Queue Stats
98W - 80L
1,503 Elo+
Solo
Artemis
Artemis
Necroslice
Artemis
Level 22
God Stats
3W - 5L
1,471 SR
Queue Stats
8W - 15L
1,385 Elo+
Solo
Ares
Ares
Pablo Garcia791
Ares
Level 13
God Stats
3W - 2L
1,710 SR
Queue Stats
11W - 20L
1,184 Elo+
Solo
Sol
Sol
Tii-Tii09
Sol
Level 27
God Stats
5W - 4L
1,477 SR
Queue Stats
9W - 8L
1,352 Elo+
Solo
Achilles
Achilles
lewlewpewpew
Achilles
Level 16
God Stats
50W - 36L
1,657 SR
Queue Stats
73W - 60L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CriqzZ
Gilgamesh
12
2 / 1 / 8
8,534
474
5,417
7,260
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 4
7,929
441
3,164
8,065
6,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
15
5 / 2 / 4
9,709
539
11,333
10,716
5,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 2 / 4
10,429
579
10,363
11,110
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
mango7676
Tsukuyomi
17
11 / 2 / 3
10,725
596
13,065
13,709
5,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
2 / 7 / 2
8,542
475
7,968
18,376
6,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
Necroslice
Artemis
9
0 / 5 / 3
6,430
357
3,364
6,721
1,569
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 4 / 2
8,544
475
5,369
12,791
10,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 10 / 1
7,510
417
8,344
13,243
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
lewlewpewpew
Achilles
13
2 / 2 / 0
8,369
465
5,510
9,966
7,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
28
Kills
9
10
Deaths
28
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CriqzZ
Gilgamesh
2
1
8
6
L
Susano
2
7
2
0.43
L
Artemis
Necroslice
Artemis
0
5
3
0.3
L
4
4
2
1.25
W
2
3
4
1.33
W
Anubis
5
2
4
3.5
L
1
10
1
0.15
W
8
2
4
5
L
Achilles
lewlewpewpew
Achilles
2
2
0
1
W
Tsukuyomi
mango7676
Tsukuyomi
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,342
Damage
30,555
50,860
Taken
61,097
25,686
Mitigated
31,499
14,244
Healing
8,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CriqzZ
Gilgamesh
5,417
1,653
0
148
7,260
3,800
356
4,196
3,064
0
22,783
L
Susano
7,968
1,421
0
2,980
18,376
6,814
172
4,359
13,837
0
57,073
L
Artemis
Necroslice
Artemis
3,364
801
0
330
6,721
1,569
570
1,493
5,228
0
17,736
L
5,369
666
0
987
12,791
10,984
0
5,256
7,475
20,620
0
W
3,164
644
0
1,070
8,065
6,576
253
558
7,507
0
16,714
W
Anubis
11,333
655
0
5,557
10,716
5,603
507
2,373
8,343
54,315
0
L
8,344
2,465
0
2,941
13,243
4,322
685
0
13,243
42,514
3,155
W
10,363
7,236
0
4,315
11,110
4,531
3,512
5,045
6,065
0
56,819
L
Achilles
lewlewpewpew
Achilles
5,510
967
0
1,703
9,966
7,810
376
225
9,441
0
40,777
W
Tsukuyomi
mango7676
Tsukuyomi
13,065
5,352
0
3,154
13,709
5,176
65
1,179
12,530
0
79,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,326
Gold Earned
39,395
393
Minions Killed
320
0
Camps Cleared
0
1,794,128
Distance Traveled
1,411,839
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,534
474
46
3
0
370,487
4
L
Susano
8,542
475
105
6
0
324,956
4
L
Artemis
6,430
357
38
2
0
203,634
2
L
Ares
8,544
475
18
1
0
337,590
4
W
Odin
7,929
441
23
1
0
347,722
0
W
Anubis
9,709
539
93
5
0
338,137
0
L
Sol
7,510
417
79
4
0
264,453
2
W
Izanami
10,429
579
113
6
0
363,462
0
L
Achilles
8,369
465
80
4
0
281,206
4
W
Tsukuyomi
10,725
596
118
7
0
374,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role