Player Matchup

Thanatos
Thanatos
AreXinc
Thanatos
Level 27
God Stats
22W - 28L
1,484 SR
Queue Stats
93W - 103L
1,484 Elo+
Solo
Nu Wa
Nu Wa
CaptivityFox
Nu Wa
Level 27
God Stats
20W - 11L
1,706 SR
Queue Stats
80W - 51L
1,633 Elo+
Solo
Odin
Odin
DannyLP123
Odin
Level 28
God Stats
15W - 15L
1,582 SR
Queue Stats
47W - 43L
1,479 Elo+
Solo
Izanami
Izanami
SPARTANO102
Izanami
Level 18
God Stats
9W - 5L
1,791 SR
Queue Stats
120W - 109L
1,479 Elo+
Solo
Nox
Nox
我叫刘大锤
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 73L
1,508 Elo+
Solo
Team Averages
Level 25
1,613 SR
1,517 Elo+

VS

Team Averages
Level 24
1,563 SR
1,437 Elo+
Anubis
Anubis
Dgarciap
Anubis
Level 29
God Stats
72W - 72L
1,529 SR
Queue Stats
208W - 259L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
Stenfi
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,241 Elo+
Party 1
Fenrir
Fenrir
ToohroBroo
Fenrir
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Vasupr
Ganesha
Level 26
God Stats
1W - 0L
1,728 SR
Queue Stats
4W - 7L
1,313 Elo+
Party 1
Apollo
Apollo
freeman1923
Apollo
Level 26
God Stats
3W - 2L
1,561 SR
Queue Stats
55W - 37L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AreXinc
Thanatos
11
1 / 7 / 4
7,076
472
3,498
10,442
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 1 / 3
9,808
654
8,290
5,686
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 7
7,066
471
5,249
11,851
5,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
SPARTANO102
Izanami
13
7 / 7 / 4
8,656
577
7,265
13,254
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 3
6,095
406
5,114
9,823
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dgarciap
Anubis
15
6 / 3 / 1
8,911
594
10,289
11,316
6,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Stenfi
Gilgamesh
12
6 / 4 / 7
7,863
524
7,016
8,600
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ToohroBroo
Fenrir
14
3 / 0 / 3
8,252
550
3,384
6,616
3,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Vasupr
Ganesha
11
0 / 7 / 14
7,547
503
4,036
12,125
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
17
11 / 0 / 6
10,004
667
12,076
10,038
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
13
Kills
26
26
Deaths
14
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AreXinc
Thanatos
1
7
4
0.43
L
4
1
3
5.5
L
1
4
7
1.13
W
Anubis
Dgarciap
Anubis
6
3
1
2.17
L
Izanami
SPARTANO102
Izanami
7
7
4
1.29
W
Gilgamesh
Stenfi
Gilgamesh
6
4
7
2.38
W
Fenrir
ToohroBroo
Fenrir
3
0
3
4.5
W
Ganesha
Vasupr
Ganesha
0
7
14
1
W
Apollo
11
0
6
14
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,416
Damage
36,801
51,056
Taken
48,695
17,038
Mitigated
24,203
16,066
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AreXinc
Thanatos
3,498
792
0
4,339
10,442
3,302
0
558
9,884
0
31,918
L
8,290
854
0
2,731
5,686
1,836
856
305
5,381
64,083
0
L
5,249
892
588
3,675
11,851
5,743
225
4,212
7,639
0
37,054
W
Anubis
Dgarciap
Anubis
10,289
677
0
5,086
11,316
6,176
0
2,014
9,108
67,147
0
L
Izanami
SPARTANO102
Izanami
7,265
4,635
0
3,545
13,254
3,694
549
4,764
8,490
0
49,047
W
Gilgamesh
Stenfi
Gilgamesh
7,016
2,342
0
283
8,600
4,605
307
2,720
5,690
0
27,420
W
Fenrir
ToohroBroo
Fenrir
3,384
570
0
538
6,616
3,231
0
1,958
4,384
0
32,419
W
Ganesha
Vasupr
Ganesha
4,036
253
0
1,204
12,125
6,081
0
2,638
9,224
16,529
0
W
Apollo
12,076
7,051
0
3,361
10,038
4,110
1,357
2,901
6,885
0
85,388
L
5,114
572
0
1,188
9,823
2,463
660
4,486
5,337
19,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,701
Gold Earned
42,577
405
Minions Killed
417
0
Camps Cleared
0
1,276,731
Distance Traveled
1,410,853
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,076
472
64
4
0
251,632
3
L
Nu Wa
9,808
654
151
10
0
250,671
2
L
Odin
7,066
471
57
4
0
284,074
3
W
Anubis
8,911
594
116
8
0
240,722
0
L
Izanami
8,656
577
94
6
0
249,103
1
W
Gilgamesh
7,863
524
50
3
0
309,154
3
W
Fenrir
8,252
550
88
6
0
237,321
1
W
Ganesha
7,547
503
13
1
0
299,207
1
W
Apollo
10,004
667
150
10
0
324,449
2
L
Nox
6,095
406
39
3
0
241,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role