Player Matchup

Hercules
Hercules
Platinum III
LASHÄ
Hercules
Platinum III
Level 159
God Stats
19W - 23L
1,669 SR
Queue Stats
388W - 371L
1,861 MMR
Party 1
Xbalanque
Xbalanque
Silver III
LiberalCuck
Xbalanque
Silver III
Level 109
God Stats
2W - 4L
1,578 SR
Queue Stats
27W - 35L
996 MMR
Solo
Ymir
Ymir
Silver III
Sîlencer
Ymir
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver II
boysee
Serqet
Silver II
Level 129
God Stats
111W - 119L
1,473 SR
Queue Stats
845W - 860L
909 MMR
Solo
Janus
Janus
Gold III
Åkakma
Janus
Gold III
Level 151
God Stats
15W - 14L
1,439 SR
Queue Stats
535W - 533L
1,433 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,532 SR
1,340 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,433 SR
1,303 MMR
Tyr
Tyr
Gold II
Albenism
Tyr
Gold II
Level 122
God Stats
0W - 4L
1,310 SR
Queue Stats
176W - 165L
1,594 MMR
Solo
Khepri
Khepri
Silver II
DistinctArrival
Khepri
Silver II
Level 67
God Stats
7W - 4L
1,438 SR
Queue Stats
115W - 132L
873 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
Jääkäri
Tsukuyomi
Platinum IV
Level 107
God Stats
2W - 3L
1,437 SR
Queue Stats
337W - 319L
1,601 MMR
Solo
Baba Yaga
Baba Yaga
Silver IV
RamAballa
Baba Yaga
Silver IV
Level 65
God Stats
45W - 71L
1,538 SR
Queue Stats
183W - 199L
898 MMR
Solo
Rama
Rama
Gold II
SamElRey
Rama
Gold II
Level 122
God Stats
19W - 31L
1,441 SR
Queue Stats
152W - 144L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LASHÄ
Hercules
13
5 / 0 / 1
8,228
686
8,345
8,655
6,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
LiberalCuck
Xbalanque
12
2 / 1 / 2
7,317
610
3,672
5,388
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
9
0 / 0 / 8
5,903
492
3,367
5,286
2,625
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
boysee
Serqet
12
5 / 2 / 4
7,176
598
5,227
7,289
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Åkakma
Janus
13
3 / 1 / 4
7,513
626
7,197
4,391
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AthenaSetTiamatApolloGilgamesh

VS

Bans
ScyllaNemesisSobekFenrirAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,090
508
2,589
7,864
3,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 1
5,630
469
1,691
8,160
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Jääkäri
Tsukuyomi
11
2 / 3 / 2
6,814
568
6,085
9,717
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
RamAballa
Baba Yaga
11
1 / 3 / 2
6,478
540
3,427
7,527
3,308
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
10
0 / 2 / 1
6,106
509
3,247
5,350
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
4
4
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
3
1
0.5
L
Tsukuyomi
Jääkäri
Tsukuyomi
2
3
2
1
W
Hercules
LASHÄ
Hercules
5
0
1
5.5
W
Xbalanque
LiberalCuck
Xbalanque
2
1
2
3
L
Baba Yaga
RamAballa
Baba Yaga
1
3
2
0.67
L
Rama
0
2
1
0.25
W
Ymir
0
0
8
4
W
Serqet
boysee
Serqet
5
2
4
3.5
W
Janus
Åkakma
Janus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,808
Damage
17,039
31,009
Taken
38,618
14,568
Mitigated
14,874
10,584
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,589
0
0
1,830
7,864
3,506
0
0
7,864
0
32,702
L
1,691
108
0
1,563
8,160
3,275
0
3,646
4,246
8,324
0
L
Tsukuyomi
Jääkäri
Tsukuyomi
6,085
1,419
0
3,187
9,717
3,266
0
2,538
6,957
0
44,033
W
Hercules
LASHÄ
Hercules
8,345
3,133
0
4,016
8,655
6,734
0
140
8,515
0
42,681
W
Xbalanque
LiberalCuck
Xbalanque
3,672
1,332
0
1,090
5,388
1,657
52
662
4,726
0
45,843
L
Baba Yaga
RamAballa
Baba Yaga
3,427
53
0
3,230
7,527
3,308
935
3,592
3,519
38,699
0
L
Rama
3,247
2,861
0
1,432
5,350
1,519
0
386
4,960
0
34,987
W
Ymir
3,367
412
0
1,085
5,286
2,625
0
775
4,511
16,910
0
W
Serqet
boysee
Serqet
5,227
745
0
3,317
7,289
2,258
0
1,149
6,140
0
32,101
W
Janus
Åkakma
Janus
7,197
603
0
1,076
4,391
1,294
0
2,392
1,999
49,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
31,118
378
Minions Killed
354
0
Camps Cleared
0
1,210,612
Distance Traveled
1,197,538
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,090
508
68
6
0
238,366
4
L
Khepri
5,630
469
13
1
0
249,416
2
L
Tsukuyomi
6,814
568
90
8
0
264,736
4
W
Hercules
8,228
686
101
8
0
249,600
4
W
Xbalanque
7,317
610
83
7
0
217,622
5
L
Baba Yaga
6,478
540
94
8
0
210,911
3
L
Rama
6,106
509
89
7
0
234,109
7
W
Ymir
5,903
492
23
2
0
219,870
7
W
Serqet
7,176
598
62
5
0
262,965
4
W
Janus
7,513
626
109
9
0
260,555
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role