Player Matchup

Osiris
Osiris
F4LL3N4NGEL
Osiris
Level 27
God Stats
2W - 4L
1,549 SR
Queue Stats
106W - 135L
1,445 Elo+
Solo
Heimdallr
Heimdallr
KnobbShlobber
Heimdallr
Level 16
God Stats
13W - 16L
1,770 SR
Queue Stats
251W - 250L
1,535 Elo+
Solo
Ra
Ra
Mâjoric
Ra
Level 8
God Stats
2W - 2L
1,833 SR
Queue Stats
11W - 16L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vellication
Tsukuyomi
Level 7
God Stats
9W - 6L
1,833 SR
Queue Stats
10W - 10L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
codedpast
Sylvanus
Level 25
God Stats
0W - 3L
1,250 SR
Queue Stats
10W - 17L
1,440 Elo+
Party 1
Team Averages
Level 17
1,647 SR
1,479 Elo+

VS

Team Averages
Level 25
1,515 SR
1,468 Elo+
Merlin
Merlin
Adakoo
Merlin
Level 23
God Stats
16W - 13L
1,411 SR
Queue Stats
34W - 37L
1,321 Elo+
Party 2
Hun Batz
Hun Batz
BanditX17
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 188L
1,620 Elo+
Solo
Cthulhu
Cthulhu
Jamitinoniichan
Cthulhu
Level 33
God Stats
38W - 31L
1,520 SR
Queue Stats
131W - 139L
1,346 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RogerMFRabbit
Ah Muzen Cab
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 42L
1,509 Elo+
Party 3
Yemoja
Yemoja
ubp69
Yemoja
Level 18
God Stats
41W - 30L
1,644 SR
Queue Stats
43W - 35L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 3 / 0
7,787
487
4,169
11,769
7,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
KnobbShlobber
Heimdallr
11
1 / 6 / 0
7,418
464
4,926
12,764
4,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 3 / 4
6,842
428
3,231
7,045
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Vellication
Tsukuyomi
10
5 / 10 / 0
7,226
452
10,715
14,296
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
codedpast
Sylvanus
9
0 / 2 / 2
5,655
353
3,887
9,221
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adakoo
Merlin
13
3 / 4 / 3
8,030
502
8,496
8,480
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
BanditX17
Hun Batz
15
12 / 2 / 4
9,606
600
12,576
12,650
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 1 / 4
8,698
544
7,231
10,376
10,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
RogerMFRabbit
Ah Muzen Cab
14
3 / 1 / 7
7,845
490
8,099
10,320
3,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
ubp69
Yemoja
14
2 / 1 / 9
8,278
517
5,488
6,084
3,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
8
Kills
24
24
Deaths
9
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
Adakoo
Merlin
3
4
3
1.13
W
Hun Batz
BanditX17
Hun Batz
12
2
4
7
L
Osiris
2
3
0
0.67
W
4
1
4
6
L
Heimdallr
KnobbShlobber
Heimdallr
1
6
0
0.17
L
0
3
4
0.67
W
Ah Muzen Cab
RogerMFRabbit
Ah Muzen Cab
3
1
7
6.5
L
Tsukuyomi
Vellication
Tsukuyomi
5
10
0
0.5
L
Sylvanus
codedpast
Sylvanus
0
2
2
0.5
W
Yemoja
ubp69
Yemoja
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,928
Damage
41,890
55,095
Taken
47,910
24,379
Mitigated
24,909
12,093
Healing
15,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Adakoo
Merlin
8,496
496
0
2,133
8,480
2,741
1,421
2,533
5,777
48,203
0
W
Hun Batz
BanditX17
Hun Batz
12,576
6,355
0
3,413
12,650
5,040
738
93
12,527
0
59,423
L
Osiris
4,169
1,634
0
2,789
11,769
7,375
0
4,978
6,256
0
42,778
W
7,231
663
183
3,260
10,376
10,157
0
2,348
7,681
47,669
0
L
Heimdallr
KnobbShlobber
Heimdallr
4,926
2,769
0
2,194
12,764
4,774
0
2,979
9,785
0
37,555
L
3,231
368
488
648
7,045
2,691
0
3,621
3,334
31,978
0
W
Ah Muzen Cab
RogerMFRabbit
Ah Muzen Cab
8,099
2,691
0
1,659
10,320
3,548
2,446
1,293
8,957
0
49,953
L
Tsukuyomi
Vellication
Tsukuyomi
10,715
2,707
0
1,928
14,296
4,968
9
3,914
10,352
0
32,186
L
Sylvanus
codedpast
Sylvanus
3,887
1,362
1,638
2,408
9,221
4,571
0
4,948
4,153
12,016
2,462
W
Yemoja
ubp69
Yemoja
5,488
1,249
3,953
750
6,084
3,423
561
378
5,706
20,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,928
Gold Earned
42,457
319
Minions Killed
407
0
Camps Cleared
0
1,433,386
Distance Traveled
1,492,436
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,030
502
86
5
0
268,799
0
W
Hun Batz
9,606
600
97
6
0
372,121
0
L
Osiris
7,787
487
98
6
0
273,339
0
W
Cthulhu
8,698
544
107
7
0
288,498
0
L
Heimdallr
7,418
464
82
5
0
263,803
0
L
Ra
6,842
428
67
4
0
280,771
0
W
Ah Muzen Cab
7,845
490
94
6
0
256,226
0
L
Tsukuyomi
7,226
452
49
3
0
325,585
0
L
Sylvanus
5,655
353
23
1
0
289,888
0
W
Yemoja
8,278
517
23
1
0
306,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role