Player Matchup

Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Esteffon
Kukulkan
Level 28
God Stats
1W - 0L
1,872 SR
Queue Stats
1W - 1L
1,145 Elo+
Party 3
Ah Puch
Ah Puch
TurtleInc27
Ah Puch
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,161 Elo+
Solo
Arachne
Arachne
ohmomentai
Arachne
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 138L
1,497 Elo+
Party 1
Hercules
Hercules
xWarai
Hercules
Level 121
God Stats
3W - 9L
1,340 SR
Queue Stats
132W - 129L
1,493 Elo+
Party 1
Team Averages
Level 88
1,542 SR
1,359 Elo+

VS

Team Averages
Level 115
1,426 SR
1,492 Elo+
Aphrodite
Aphrodite
Bilmuri
Aphrodite
Level 88
God Stats
6W - 5L
1,580 SR
Queue Stats
68W - 66L
1,440 Elo+
Solo
Artio
Artio
Einstar
Artio
Level 125
God Stats
6W - 9L
1,782 SR
Queue Stats
74W - 79L
1,549 Elo+
Party 2
Apollo
Apollo
OpkNC
Apollo
Level 152
God Stats
5W - 3L
1,286 SR
Queue Stats
154W - 134L
1,532 Elo+
Solo
Ravana
Ravana
Sad Nezuk0
Ravana
Level 84
God Stats
1W - 4L
1,249 SR
Queue Stats
129W - 138L
1,555 Elo+
Party 2
Tyr
Tyr
zyon012
Tyr
Level 124
God Stats
4W - 23L
1,230 SR
Queue Stats
180W - 222L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
1 / 4 / 21
14,438
760
10,589
21,295
24,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Esteffon
Kukulkan
18
4 / 9 / 11
13,624
717
16,191
16,912
7,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
TurtleInc27
Ah Puch
20
5 / 5 / 14
15,261
803
27,735
18,065
7,187
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
ohmomentai
Arachne
20
14 / 3 / 9
17,527
922
25,440
24,982
13,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
xWarai
Hercules
18
2 / 4 / 14
12,501
658
12,663
28,535
23,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bilmuri
Aphrodite
18
2 / 3 / 16
11,931
628
12,323
17,346
12,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Einstar
Artio
18
5 / 9 / 13
12,909
679
19,734
27,786
27,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
OpkNC
Apollo
20
6 / 3 / 12
14,456
761
23,929
19,717
8,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
Sad Nezuk0
Ravana
19
4 / 6 / 10
12,478
657
14,928
17,242
7,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
19
8 / 5 / 8
14,150
745
13,661
23,281
29,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
84
26
Kills
25
25
Deaths
26
69
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
4
21
2.88
L
Aphrodite
Bilmuri
Aphrodite
2
3
16
3.33
L
Artio
Einstar
Artio
5
9
13
1.28
W
Kukulkan
Esteffon
Kukulkan
4
9
11
1.06
L
Apollo
OpkNC
Apollo
6
3
12
4
L
Ravana
Sad Nezuk0
Ravana
4
6
10
1.5
W
Ah Puch
TurtleInc27
Ah Puch
5
5
14
2.4
W
Arachne
ohmomentai
Arachne
14
3
9
6.17
W
Hercules
xWarai
Hercules
2
4
14
2.25
L
Tyr
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,618
Damage
84,575
109,789
Taken
105,372
76,273
Mitigated
86,609
44,826
Healing
31,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
10,589
587
4,721
2,956
21,295
24,137
124
5,773
15,522
21,877
0
L
Aphrodite
Bilmuri
Aphrodite
12,323
130
6,671
7,306
17,346
12,983
112
10,506
6,716
40,621
0
L
Artio
Einstar
Artio
19,734
1,867
3,545
5,176
27,786
27,549
66
13,489
14,137
37,653
0
W
Kukulkan
Esteffon
Kukulkan
16,191
3,281
2,055
2,778
16,912
7,651
412
5,951
10,961
43,904
0
L
Apollo
OpkNC
Apollo
23,929
17,943
0
6,204
19,717
8,835
879
12,182
7,425
0
86,756
L
Ravana
Sad Nezuk0
Ravana
14,928
4,705
0
601
17,242
7,936
868
7,899
9,318
0
37,786
W
Ah Puch
TurtleInc27
Ah Puch
27,735
1,281
1,431
5,928
18,065
7,187
2,362
4,476
12,839
71,048
0
W
Arachne
ohmomentai
Arachne
25,440
17,228
0
12,038
24,982
13,889
3,283
9,046
15,936
0
68,978
W
Hercules
xWarai
Hercules
12,663
2,688
1,460
11,459
28,535
23,409
456
7,665
20,870
645
27,729
L
Tyr
13,661
1,197
0
2,241
23,281
29,306
0
10,676
12,347
0
36,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,351
Gold Earned
65,924
308
Minions Killed
404
5
Camps Cleared
6
1,573,652
Distance Traveled
1,687,748
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,438
760
24
1
0
340,474
1
L
Aphrodite
11,931
628
79
4
0
347,965
3
L
Artio
12,909
679
42
2
0
293,448
1
W
Kukulkan
13,624
717
63
3
1
250,758
2
L
Apollo
14,456
761
185
10
5
328,802
1
L
Ravana
12,478
657
57
3
0
356,743
1
W
Ah Puch
15,261
803
98
5
0
287,839
3
W
Arachne
17,527
922
85
4
3
359,169
4
W
Hercules
12,501
658
38
2
1
335,412
0
L
Tyr
14,150
745
41
2
1
360,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role