Player Matchup

Izanami
Izanami
MetallicHunter01
Izanami
Level 17
God Stats
12W - 17L
1,342 SR
Queue Stats
31W - 41L
1,387 Elo+
Solo
Yemoja
Yemoja
Oskod
Yemoja
Level 18
God Stats
7W - 4L
1,833 SR
Queue Stats
7W - 4L
1,951 Elo+
Solo
Janus
Janus
Truth丨久安
Janus
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 30L
1,359 Elo+
Solo
Olorun
Olorun
alangui0811
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,500 Elo+
Solo
Ares
Ares
cloudie0976
Ares
Level 14
God Stats
3W - 5L
1,316 SR
Queue Stats
28W - 36L
1,402 Elo+
Solo
Team Averages
Level 13
1,498 SR
1,520 Elo+

VS

Team Averages
Level 25
1,516 SR
1,384 Elo+
Izanami
Izanami
ErzaScatlet
Izanami
Level 91
God Stats
3W - 3L
1,759 SR
Queue Stats
24W - 30L
1,484 Elo+
Party 1
Bellona
Bellona
YT_JS_Snipes
Bellona
Level 6
God Stats
14W - 9L
1,500 SR
Queue Stats
16W - 15L
1,319 Elo+
Party 1
Tsukuyomi
Tsukuyomi
eliceicham
Tsukuyomi
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 234L
1,388 Elo+
Solo
Scylla
Scylla
littlecatAlex
Scylla
Level 4
God Stats
4W - 4L
1,319 SR
Queue Stats
10W - 11L
1,295 Elo+
Solo
Guan Yu
Guan Yu
tuan0324
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 24
13,761
983
29,014
12,944
7,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Oskod
Yemoja
20
2 / 0 / 25
12,941
924
7,950
11,621
13,646
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
15 / 3 / 21
15,386
1,099
36,402
12,540
7,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
20
6 / 11 / 25
13,471
962
26,494
27,238
15,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 2 / 26
15,180
1,084
12,467
23,708
32,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ErzaScatlet
Izanami
20
14 / 1 / 4
17,048
1,218
31,643
18,928
7,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
YT_JS_Snipes
Bellona
19
1 / 12 / 13
12,411
887
12,176
38,075
34,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
eliceicham
Tsukuyomi
18
3 / 13 / 9
12,464
890
11,539
27,467
10,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 5 / 12
12,382
884
17,110
11,773
4,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
tuan0324
Guan Yu
19
0 / 8 / 13
11,919
851
11,705
25,974
26,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
69
39
Kills
18
18
Deaths
39
121
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Izanami
ErzaScatlet
Izanami
14
1
4
16
W
7
2
24
9.5
W
Yemoja
Oskod
Yemoja
2
0
25
14.5
W
15
3
21
8.5
L
Bellona
YT_JS_Snipes
Bellona
1
12
13
0.63
W
Olorun
6
11
25
1.68
W
9
2
26
11
L
Tsukuyomi
eliceicham
Tsukuyomi
3
13
9
0.58
L
0
5
12
1.2
L
Guan Yu
tuan0324
Guan Yu
0
8
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,327
Damage
84,173
88,051
Taken
122,217
78,324
Mitigated
84,227
25,710
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ErzaScatlet
Izanami
31,643
23,673
0
6,103
18,928
7,857
0
11,916
7,012
0
91,584
W
29,014
19,858
0
1,421
12,944
7,941
0
2,833
10,111
0
65,165
W
Yemoja
Oskod
Yemoja
7,950
2,891
11,608
1,629
11,621
13,646
0
2,531
9,090
21,060
0
W
36,402
2,810
0
0
12,540
7,999
0
485
12,055
72,493
0
L
Bellona
YT_JS_Snipes
Bellona
12,176
4,133
0
992
38,075
34,513
0
25,443
12,632
748
28,315
W
Olorun
26,494
16,910
3,771
7,281
27,238
15,788
0
5,918
21,320
47,145
0
W
12,467
1,135
0
0
23,708
32,950
0
6,091
17,617
19,345
0
L
Tsukuyomi
eliceicham
Tsukuyomi
11,539
3,998
0
133
27,467
10,783
0
18,828
8,639
0
28,344
L
17,110
1,846
0
0
11,773
4,376
0
10,094
1,679
48,935
0
L
Guan Yu
tuan0324
Guan Yu
11,705
505
1,249
3,164
25,974
26,698
0
17,032
8,942
0
19,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,739
Gold Earned
66,224
264
Minions Killed
289
6
Camps Cleared
11
1,117,288
Distance Traveled
1,321,047
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
17,048
1,218
137
10
8
269,503
3
W
Izanami
13,761
983
100
7
3
216,027
0
W
Yemoja
12,941
924
20
1
0
216,502
1
W
Janus
15,386
1,099
92
7
3
251,000
0
L
Bellona
12,411
887
34
2
0
273,608
0
W
Olorun
13,471
962
45
3
0
190,954
4
W
Ares
15,180
1,084
7
1
0
242,805
0
L
Tsukuyomi
12,464
890
24
2
2
274,465
1
L
Scylla
12,382
884
81
6
1
253,214
0
L
Guan Yu
11,919
851
13
1
0
250,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role