Player Matchup

Ares
Ares
ShadowBlade01
Ares
Level 142
God Stats
26W - 17L
1,694 SR
Queue Stats
394W - 420L
1,385 Elo+
Solo
Vamana
Vamana
SpeedyyGonzalezz
Vamana
Level 119
God Stats
3W - 5L
1,509 SR
Queue Stats
52W - 74L
1,455 Elo+
Solo
Xbalanque
Xbalanque
Venus28
Xbalanque
Level 67
God Stats
203W - 236L
1,431 SR
Queue Stats
251W - 286L
1,463 Elo+
Solo
Sol
Sol
pepe360
Sol
Level 67
God Stats
12W - 13L
1,371 SR
Queue Stats
387W - 463L
1,449 Elo+
Solo
Pele
Pele
上路的皮几万
Pele
Level 124
God Stats
16W - 21L
1,537 SR
Queue Stats
163W - 145L
1,524 Elo+
Solo
Team Averages
Level 104
1,508 SR
1,455 Elo+

VS

Team Averages
Level 99
1,437 SR
1,457 Elo+
Nox
Nox
Arnau87
Nox
Level 94
God Stats
22W - 7L
1,525 SR
Queue Stats
115W - 116L
1,437 Elo+
Solo
Sylvanus
Sylvanus
BigLizardTR
Sylvanus
Level 88
God Stats
20W - 16L
1,407 SR
Queue Stats
130W - 139L
1,442 Elo+
Party 1
Ne Zha
Ne Zha
DeathKingAnubis
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KorsanJack
Ah Muzen Cab
Level 82
God Stats
40W - 36L
1,544 SR
Queue Stats
166W - 181L
1,477 Elo+
Party 1
Susano
Susano
gingeroid
Susano
Level 129
God Stats
5W - 7L
1,211 SR
Queue Stats
533W - 598L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,933
493
2,959
8,780
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

9
2 / 5 / 0
5,331
533
3,552
7,494
3,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Venus28
Xbalanque
7
0 / 3 / 2
4,562
456
3,704
5,825
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
9
0 / 3 / 0
5,215
522
1,519
4,853
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 1
5,554
555
1,325
5,760
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
11
8 / 1 / 0
7,037
704
5,416
3,863
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
BigLizardTR
Sylvanus
9
2 / 1 / 4
5,707
571
4,149
5,963
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 1 / 4
5,670
567
2,026
4,135
1,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
KorsanJack
Ah Muzen Cab
9
3 / 0 / 3
5,925
593
5,708
5,621
1,544
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
gingeroid
Susano
12
3 / 1 / 1
6,532
653
4,763
5,651
2,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
17
17
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nox
8
1
0
8
W
Sylvanus
BigLizardTR
Sylvanus
2
1
4
4
W
1
1
4
3
W
Ah Muzen Cab
KorsanJack
Ah Muzen Cab
3
0
3
4.5
L
1
4
1
0.38
L
2
5
0
0.4
L
Xbalanque
Venus28
Xbalanque
0
3
2
0.33
W
Susano
gingeroid
Susano
3
1
1
3.5
L
Sol
0
3
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,059
Damage
22,062
32,712
Taken
25,233
11,808
Mitigated
8,752
6,551
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
5,416
503
0
1,741
3,863
1,271
343
1,413
2,450
30,157
0
W
Sylvanus
BigLizardTR
Sylvanus
4,149
1,697
437
2,036
5,963
2,437
76
2,055
3,908
18,252
4,931
W
2,026
631
0
1,679
4,135
1,158
428
30
4,105
0
21,747
W
Ah Muzen Cab
KorsanJack
Ah Muzen Cab
5,708
2,491
0
2,391
5,621
1,544
462
904
4,717
0
27,775
L
2,959
248
0
1,808
8,780
3,828
0
2,903
5,869
10,532
0
L
3,552
1,945
0
1,080
7,494
3,339
0
239
7,251
0
17,620
L
Xbalanque
Venus28
Xbalanque
3,704
1,240
0
1,714
5,825
1,298
0
1,477
4,292
0
21,910
W
Susano
gingeroid
Susano
4,763
1,120
0
750
5,651
2,342
162
0
5,651
0
32,377
L
Sol
1,519
536
0
1,119
4,853
1,631
0
3,155
1,442
23,613
1,617
L
1,325
409
0
830
5,760
1,712
0
1,012
4,642
0
36,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
30,871
255
Minions Killed
266
0
Camps Cleared
0
931,248
Distance Traveled
965,861
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,037
704
65
7
0
203,070
3
W
Sylvanus
5,707
571
47
5
0
178,318
7
W
Ne Zha
5,670
567
45
5
0
191,949
2
W
Ah Muzen Cab
5,925
593
42
4
0
193,193
4
L
Ares
4,933
493
16
2
0
174,062
2
L
Vamana
5,331
533
33
3
0
185,661
3
L
Xbalanque
4,562
456
59
6
0
167,858
3
W
Susano
6,532
653
67
7
0
199,331
3
L
Sol
5,215
522
58
6
0
167,191
1
L
Pele
5,554
555
89
9
0
236,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role