Player Matchup

Janus
Janus
DanTheman832
Janus
Level 20
God Stats
8W - 10L
1,795 SR
Queue Stats
94W - 94L
1,295 Elo+
Solo
Danzaburou
Danzaburou
DerHardi01
Danzaburou
Level 24
God Stats
1W - 3L
1,468 SR
Queue Stats
1W - 4L
1,106 Elo+
Solo
Thor
Thor
Kursatx
Thor
Level 13
God Stats
14W - 2L
1,699 SR
Queue Stats
143W - 43L
1,563 Elo+
Solo
Kukulkan
Kukulkan
QuickHeadtaker
Kukulkan
Level 5
God Stats
3W - 1L
1,840 SR
Queue Stats
14W - 7L
1,618 Elo+
Solo
Athena
Athena
XXIoMeGaIXX
Athena
Level 26
God Stats
5W - 1L
1,485 SR
Queue Stats
43W - 44L
1,356 Elo+
Solo
Team Averages
Level 18
1,657 SR
1,388 Elo+

VS

Team Averages
Level 10
1,390 SR
1,374 Elo+
Bellona
Bellona
Kaelins
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,735 Elo+
Solo
Sobek
Sobek
KuBaL099
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
SmazzyBTW
Nemesis
Level 17
God Stats
10W - 6L
1,262 SR
Queue Stats
75W - 55L
1,070 Elo+
Party 1
Hades
Hades
sajmon2010
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
xgodlyP
Izanami
Level 14
God Stats
2W - 3L
1,187 SR
Queue Stats
6W - 10L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 6
7,122
548
5,894
5,228
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DerHardi01
Danzaburou
11
2 / 0 / 6
6,947
534
5,472
4,163
1,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
Kursatx
Thor
15
14 / 0 / 5
9,284
714
8,202
8,355
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
9 / 1 / 8
8,861
682
9,154
4,955
1,727
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
10
2 / 0 / 9
7,091
545
2,995
7,479
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kaelins
Bellona
8
0 / 7 / 0
5,247
404
1,207
10,143
5,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
KuBaL099
Sobek
7
0 / 6 / 0
5,210
401
2,939
10,131
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
SmazzyBTW
Nemesis
9
0 / 4 / 0
5,470
421
910
11,045
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
9
1 / 8 / 1
5,679
437
3,757
10,320
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
xgodlyP
Izanami
10
1 / 5 / 0
6,333
487
3,993
7,081
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
3
30
Kills
2
3
Deaths
30
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Danzaburou
DerHardi01
Danzaburou
2
0
6
5
L
Bellona
Kaelins
Bellona
0
7
0
0
L
Sobek
KuBaL099
Sobek
0
6
0
0
W
Thor
Kursatx
Thor
14
0
5
16.5
W
Kukulkan
9
1
8
13
L
Nemesis
SmazzyBTW
Nemesis
0
4
0
0
W
Athena
2
0
9
6.5
L
Hades
1
8
1
0.19
L
Izanami
xgodlyP
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,717
Damage
12,806
30,180
Taken
48,720
10,957
Mitigated
22,278
8,414
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,894
739
0
1,145
5,228
1,383
876
1,929
3,299
27,704
0
W
Danzaburou
DerHardi01
Danzaburou
5,472
2,841
0
1,526
4,163
1,164
1,877
820
3,343
0
40,103
L
Bellona
Kaelins
Bellona
1,207
379
0
957
10,143
5,825
0
4,117
6,016
0
21,620
L
Sobek
KuBaL099
Sobek
2,939
387
0
1,691
10,131
7,335
0
3,673
6,220
12,593
0
W
Thor
Kursatx
Thor
8,202
2,143
0
3,156
8,355
2,786
0
1,272
7,083
0
58,524
W
Kukulkan
9,154
1,246
0
1,095
4,955
1,727
1,046
1,575
3,380
53,827
0
L
Nemesis
SmazzyBTW
Nemesis
910
182
0
4,844
11,045
2,915
0
2,485
8,500
0
26,238
W
Athena
2,995
881
0
1,492
7,479
3,897
0
1,100
6,379
11,170
0
L
Hades
3,757
1,264
56
1,650
10,320
3,740
0
4,689
5,401
17,143
0
L
Izanami
xgodlyP
Izanami
3,993
2,721
0
225
7,081
2,463
0
2,419
4,540
0
29,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,305
Gold Earned
27,939
365
Minions Killed
203
0
Camps Cleared
0
1,315,613
Distance Traveled
1,211,036
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,122
548
56
4
0
251,731
3
W
Danzaburou
6,947
534
72
6
0
246,216
1
L
Bellona
5,247
404
37
3
0
227,219
0
L
Sobek
5,210
401
22
2
0
233,085
4
W
Thor
9,284
714
112
9
0
288,996
2
W
Kukulkan
8,861
682
106
8
0
250,614
2
L
Nemesis
5,470
421
57
4
0
272,074
1
W
Athena
7,091
545
19
1
0
278,056
4
L
Hades
5,679
437
21
2
0
208,299
4
L
Izanami
6,333
487
66
5
0
270,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role