Player Matchup

Nu Wa
Nu Wa
CaptivityFox
Nu Wa
Level 27
God Stats
20W - 11L
1,732 SR
Queue Stats
80W - 51L
1,646 Elo+
Solo
Danzaburou
Danzaburou
ErhöbøR
Danzaburou
Level 27
God Stats
8W - 8L
1,530 SR
Queue Stats
36W - 33L
1,541 Elo+
Solo
Janus
Janus
GrosChibre21Cm
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
Potrosalvajee
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 45L
1,687 Elo+
Solo
Ymir
Ymir
yuanqian
Ymir
Level 26
God Stats
2W - 2L
1,495 SR
Queue Stats
81W - 85L
1,517 Elo+
Solo
Team Averages
Level 25
1,551 SR
1,590 Elo+

VS

Team Averages
Level 19
1,586 SR
1,599 Elo+
Anubis
Anubis
Atowu
Anubis
Level 17
God Stats
6W - 4L
1,510 SR
Queue Stats
16W - 12L
1,634 Elo+
Party 1
Medusa
Medusa
McLynaa
Medusa
Level 29
God Stats
2W - 1L
1,710 SR
Queue Stats
90W - 71L
1,610 Elo+
Solo
Zhong Kui
Zhong Kui
Zurykata
Zhong Kui
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 96L
1,629 Elo+
Solo
Fenrir
Fenrir
morganSU
Fenrir
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
278W - 267L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
ŁowcaZdzir24
Gilgamesh
Level 7
God Stats
7W - 6L
1,710 SR
Queue Stats
10W - 8L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 6
12,600
548
15,925
15,638
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ErhöbøR
Danzaburou
17
3 / 8 / 5
10,579
460
10,794
19,342
7,213
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 6 / 7
12,566
546
12,291
15,509
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Potrosalvajee
Tsukuyomi
20
10 / 4 / 11
12,922
562
25,957
22,216
17,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
17
2 / 9 / 8
10,397
452
9,207
19,800
18,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Atowu
Anubis
18
4 / 9 / 6
12,285
534
14,774
20,491
10,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
McLynaa
Medusa
20
7 / 3 / 7
15,080
656
16,557
17,044
6,777
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Zurykata
Zhong Kui
20
4 / 3 / 3
14,302
622
18,110
23,306
22,701
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
morganSU
Fenrir
19
8 / 5 / 12
12,561
546
10,818
19,891
22,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ŁowcaZdzir24
Gilgamesh
20
9 / 7 / 3
13,565
590
13,916
21,879
11,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
63
27
Kills
32
32
Deaths
27
37
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
Atowu
Anubis
4
9
6
0.78
L
3
5
6
1.2
L
Danzaburou
ErhöbøR
Danzaburou
3
8
5
0.69
L
9
6
7
2.08
W
Medusa
McLynaa
Medusa
7
3
7
3.5
L
Tsukuyomi
Potrosalvajee
Tsukuyomi
10
4
11
3.88
W
Zhong Kui
Zurykata
Zhong Kui
4
3
3
1.83
W
Fenrir
morganSU
Fenrir
8
5
12
2.8
L
Ymir
2
9
8
0.67
W
Gilgamesh
ŁowcaZdzir24
Gilgamesh
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,174
Damage
74,175
92,505
Taken
102,611
52,858
Mitigated
74,246
16,008
Healing
35,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Atowu
Anubis
14,774
722
0
6,586
20,491
10,736
1,295
7,418
13,015
64,112
0
L
15,925
2,073
0
2,242
15,638
4,599
196
13,577
2,061
83,967
0
L
Danzaburou
ErhöbøR
Danzaburou
10,794
5,821
0
5,707
19,342
7,213
1,161
2,898
16,444
0
57,082
L
12,291
357
0
612
15,509
5,220
0
6,939
8,570
92,075
0
W
Medusa
McLynaa
Medusa
16,557
8,904
0
8,791
17,044
6,777
1,797
6,305
10,629
0
142,846
L
Tsukuyomi
Potrosalvajee
Tsukuyomi
25,957
8,449
0
6,145
22,216
17,176
19
6,013
16,203
0
106,100
W
Zhong Kui
Zurykata
Zhong Kui
18,110
1,790
0
14,580
23,306
22,701
96
9,469
13,221
123,359
0
W
Fenrir
morganSU
Fenrir
10,818
2,046
0
3,349
19,891
22,307
114
6,798
12,979
0
23,697
L
Ymir
9,207
576
0
1,302
19,800
18,650
540
3,457
16,005
34,271
0
W
Gilgamesh
ŁowcaZdzir24
Gilgamesh
13,916
5,410
0
2,350
21,879
11,725
636
6,393
15,344
0
83,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,064
Gold Earned
67,793
665
Minions Killed
719
0
Camps Cleared
0
2,039,613
Distance Traveled
2,091,543
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,285
534
130
6
0
357,092
0
L
Nu Wa
12,600
548
190
8
0
338,003
5
L
Danzaburou
10,579
460
92
4
0
373,805
2
L
Janus
12,566
546
165
7
0
467,091
2
W
Medusa
15,080
656
208
9
0
422,562
6
L
Tsukuyomi
12,922
562
152
7
0
451,668
2
W
Zhong Kui
14,302
622
228
10
0
423,330
2
W
Fenrir
12,561
546
28
1
0
457,711
0
L
Ymir
10,397
452
66
3
0
409,046
3
W
Gilgamesh
13,565
590
125
5
0
430,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role