Player Matchup

Sun Wukong
Sun Wukong
DanSmooth
Sun Wukong
Level 158
God Stats
4W - 4L
1,303 SR
Queue Stats
253W - 196L
1,666 Elo+
Party 2
Guan Yu
Guan Yu
Dippin Snuff
Guan Yu
Level 153
God Stats
13W - 10L
1,372 SR
Queue Stats
526W - 396L
1,591 Elo+
Party 2
Cerberus
Cerberus
Lewis209
Cerberus
Level 123
God Stats
2W - 1L
1,568 SR
Queue Stats
43W - 18L
1,688 Elo+
Party 2
Nox
Nox
OffsetPaladin
Nox
Level 159
God Stats
1W - 0L
1,375 SR
Queue Stats
47W - 29L
1,601 Elo+
Party 2
The Morrigan
The Morrigan
wuttylerlol
The Morrigan
Level 129
God Stats
3W - 1L
1,640 SR
Queue Stats
98W - 88L
1,480 Elo+
Party 2
Team Averages
Level 144
1,452 SR
1,605 Elo+

VS

Team Averages
Level 123
1,408 SR
1,373 Elo+
Pele
Pele
Noodles11999
Pele
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,104 Elo+
Party 3
Scylla
Scylla
SharpLoud
Scylla
Level 109
God Stats
0W - 2L
1,300 SR
Queue Stats
8W - 11L
1,147 Elo+
Party 3
Neith
Neith
Tiu-Pac
Neith
Level 126
God Stats
1W - 3L
1,497 SR
Queue Stats
95W - 107L
1,531 Elo+
Solo
Odin
Odin
TotalResonance41
Odin
Level 130
God Stats
2W - 8L
1,243 SR
Queue Stats
236W - 215L
1,583 Elo+
Party 1
Da Ji
Da Ji
Vakuff
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DanSmooth
Sun Wukong
20
19 / 5 / 13
17,444
793
25,032
29,983
49,408
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
Dippin Snuff
Guan Yu
20
9 / 8 / 19
16,467
749
19,202
39,309
57,061
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Lewis209
Cerberus
20
4 / 11 / 17
14,685
668
13,318
40,053
43,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 6 / 28
14,775
672
22,717
23,474
23,269
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
wuttylerlol
The Morrigan
20
8 / 7 / 21
15,344
697
20,018
20,779
19,361
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 12 / 13
13,477
613
13,196
26,790
11,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
SharpLoud
Scylla
20
17 / 3 / 13
18,734
852
39,811
14,078
6,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Tiu-Pac
Neith
20
3 / 10 / 16
13,785
627
21,199
21,701
9,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 6 / 20
13,848
629
20,089
20,711
20,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
Vakuff
Da Ji
20
7 / 13 / 20
14,525
660
27,414
27,450
20,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
119
44
Kills
37
37
Deaths
44
98
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DanSmooth
Sun Wukong
19
5
13
5.1
W
Guan Yu
Dippin Snuff
Guan Yu
9
8
19
2.31
W
Cerberus
Lewis209
Cerberus
4
11
17
1.14
L
5
12
13
0.96
W
4
6
28
3
L
Scylla
SharpLoud
Scylla
17
3
13
7.83
L
Neith
Tiu-Pac
Neith
3
10
16
1.1
L
5
6
20
2.5
L
Da Ji
Vakuff
Da Ji
7
13
20
1.31
W
The Morrigan
wuttylerlol
The Morrigan
8
7
21
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,287
Damage
121,709
153,598
Taken
110,730
192,218
Mitigated
67,230
63,853
Healing
27,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DanSmooth
Sun Wukong
25,032
4,717
2,988
8,258
29,983
49,408
1,824
10,465
19,518
0
43,896
W
Guan Yu
Dippin Snuff
Guan Yu
19,202
1,710
13,414
13,465
39,309
57,061
524
7,401
31,908
6,663
37,043
W
Cerberus
Lewis209
Cerberus
13,318
694
3,061
8,093
40,053
43,119
259
10,601
29,452
43,191
0
L
13,196
2,868
1,957
5,710
26,790
11,654
533
13,437
13,353
0
31,171
W
22,717
3,132
4,044
5,383
23,474
23,269
1,000
4,931
18,543
49,851
0
L
Scylla
SharpLoud
Scylla
39,811
1,607
2,938
4,322
14,078
6,307
251
7,263
6,815
93,374
0
L
Neith
Tiu-Pac
Neith
21,199
8,995
0
4,028
21,701
9,074
1,756
10,534
11,167
0
47,000
L
20,089
4,122
3,625
2,985
20,711
20,137
58
9,609
11,102
0
38,580
L
Da Ji
Vakuff
Da Ji
27,414
6,855
336
1,656
27,450
20,058
832
15,213
12,237
0
42,673
W
The Morrigan
wuttylerlol
The Morrigan
20,018
2,718
2,432
2,715
20,779
19,361
3,289
5,881
14,366
30,371
2,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,715
Gold Earned
74,369
243
Minions Killed
241
0
Camps Cleared
0
1,876,518
Distance Traveled
1,825,755
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,444
793
41
2
0
431,969
0
W
Guan Yu
16,467
749
39
2
0
380,947
3
W
Cerberus
14,685
668
67
3
0
327,213
0
L
Pele
13,477
613
25
1
0
321,804
0
W
Nox
14,775
672
67
3
0
354,799
4
L
Scylla
18,734
852
126
6
0
451,863
6
L
Neith
13,785
627
38
2
0
322,211
1
L
Odin
13,848
629
30
1
0
423,081
1
L
Da Ji
14,525
660
22
1
0
306,796
1
W
The Morrigan
15,344
697
29
1
0
381,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role