Player Matchup

Nemesis
Nemesis
GodlyGoldKTN
Nemesis
Level 24
God Stats
10W - 16L
1,449 SR
Queue Stats
99W - 118L
1,541 Elo+
Solo
Ra
Ra
NoAnimeNoLife420
Ra
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Shawnsy3392
Ymir
Level 5
God Stats
5W - 6L
1,500 SR
Queue Stats
294W - 330L
1,500 Elo+
Solo
Medusa
Medusa
TiMe_BoMb_05
Medusa
Level 4
God Stats
11W - 12L
1,703 SR
Queue Stats
17W - 20L
1,473 Elo+
Party 2
Pele
Pele
iisankobu
Pele
Level 16
God Stats
7W - 6L
1,715 SR
Queue Stats
22W - 21L
1,473 Elo+
Party 2
Team Averages
Level 14
1,573 SR
1,497 Elo+

VS

Team Averages
Level 27
1,567 SR
1,466 Elo+
Achilles
Achilles
 
Achilles
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Comet Sora
Anhur
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
225W - 188L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ImTheLastShadow
Tsukuyomi
Level 60
God Stats
50W - 17L
1,774 SR
Queue Stats
766W - 654L
1,524 Elo+
Party 1
Xing Tian
Xing Tian
My Zero Hour
Xing Tian
Level 26
God Stats
13W - 5L
1,662 SR
Queue Stats
42W - 39L
1,452 Elo+
Party 1
The Morrigan
The Morrigan
satanackia666
The Morrigan
Level 28
God Stats
2W - 0L
1,399 SR
Queue Stats
24W - 38L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GodlyGoldKTN
Nemesis
7
0 / 3 / 0
5,397
360
1,010
4,260
1,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 1 / 5
9,040
603
5,490
6,572
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 2 / 0
4,330
289
145
2,067
554
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
10
2 / 7 / 0
6,311
421
3,050
9,098
2,445
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
13
5 / 7 / 4
8,125
542
9,852
13,235
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 1 / 1
9,049
603
5,294
6,715
4,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
11
0 / 5 / 1
6,319
421
1,911
8,597
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
ImTheLastShadow
Tsukuyomi
16
11 / 2 / 3
9,947
663
10,990
9,695
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
My Zero Hour
Xing Tian
12
1 / 3 / 3
7,635
509
2,391
10,911
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
satanackia666
The Morrigan
12
2 / 3 / 3
7,450
497
3,532
5,379
1,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
13
Kills
19
20
Deaths
14
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
1
5.5
W
Anhur
0
5
1
0.1
L
Nemesis
GodlyGoldKTN
Nemesis
0
3
0
0
W
Tsukuyomi
ImTheLastShadow
Tsukuyomi
11
2
3
6.25
W
Xing Tian
My Zero Hour
Xing Tian
1
3
3
0.83
L
6
1
5
8.5
L
0
2
0
0
L
Medusa
2
7
0
0.29
L
Pele
5
7
4
1
W
The Morrigan
satanackia666
The Morrigan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,547
Damage
24,118
35,232
Taken
41,297
10,608
Mitigated
19,531
5,223
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,294
1,881
0
1,319
6,715
4,911
3,017
370
6,345
0
51,137
W
Anhur
1,911
965
0
2,380
8,597
2,528
461
2,677
5,920
0
23,857
L
Nemesis
GodlyGoldKTN
Nemesis
1,010
294
0
544
4,260
1,461
0
0
4,260
0
18,082
W
Tsukuyomi
ImTheLastShadow
Tsukuyomi
10,990
3,145
0
3,094
9,695
4,769
282
418
9,277
0
58,177
W
Xing Tian
My Zero Hour
Xing Tian
2,391
105
0
2,945
10,911
5,831
399
1,813
9,098
29,988
0
L
5,490
570
395
2,324
6,572
2,239
0
1,576
4,996
37,182
0
L
145
66
0
0
2,067
554
28
68
1,969
1,246
0
L
Medusa
3,050
1,330
0
680
9,098
2,445
772
1,635
7,385
0
23,229
L
Pele
9,852
2,976
0
1,280
13,235
3,909
0
2,106
10,949
0
50,318
W
The Morrigan
satanackia666
The Morrigan
3,532
459
0
1,081
5,379
1,492
1,782
357
5,020
31,163
748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,203
Gold Earned
40,400
231
Minions Killed
385
0
Camps Cleared
0
1,026,228
Distance Traveled
1,352,857
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,049
603
109
7
0
275,915
3
W
Anhur
6,319
421
57
4
0
211,434
0
L
Nemesis
5,397
360
39
3
0
102,160
0
W
Tsukuyomi
9,947
663
119
8
0
305,073
1
W
Xing Tian
7,635
509
44
3
0
283,522
4
L
Ra
9,040
603
69
5
0
290,149
4
L
Ymir
4,330
289
1
0
0
86,762
1
L
Medusa
6,311
421
45
3
0
251,711
0
L
Pele
8,125
542
77
5
0
295,446
0
W
The Morrigan
7,450
497
56
4
0
276,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role