Player Matchup

Pele
Pele
Sapper5080
Pele
Level 61
God Stats
1W - 0L
1,760 SR
Queue Stats
15W - 12L
1,646 Elo+
Party 1
Chang'e
Chang'e
SusChigga
Chang'e
Level 142
God Stats
4W - 1L
1,592 SR
Queue Stats
39W - 31L
1,661 Elo+
Party 1
Tyr
Tyr
aphan70
Tyr
Level 138
God Stats
1W - 0L
1,907 SR
Queue Stats
17W - 11L
1,779 Elo+
Party 1
Team Averages
Level 114
1,753 SR
1,695 Elo+

VS

Team Averages
Level 72
1,470 SR
1,433 Elo+
Chang'e
Chang'e
ItBurnsWhenIP12
Chang'e
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 47L
1,180 Elo+
Solo
Jing Wei
Jing Wei
KINGxAWESOME43
Jing Wei
Level 105
God Stats
20W - 33L
1,411 SR
Queue Stats
98W - 126L
1,444 Elo+
Solo
Ares
Ares
Vaza is Dead
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 13
11,169
657
5,450
9,777
6,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
SusChigga
Chang'e
16
7 / 4 / 10
12,924
760
13,296
14,805
6,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
15
8 / 6 / 8
12,610
742
14,564
20,699
10,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 6
13,379
787
8,024
18,281
8,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
18
8 / 4 / 4
12,587
740
15,011
17,164
6,680
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 4 / 2
8,535
502
206
5,350
1,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
17
Kills
12
12
Deaths
17
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
9
6
0.78
L
Jing Wei
8
4
4
2.5
W
2
2
13
4.25
W
Chang'e
SusChigga
Chang'e
7
4
10
3
L
0
4
2
0.25
W
Tyr
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,310
Damage
23,241
45,281
Taken
40,795
22,203
Mitigated
16,720
15,729
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,024
331
1,079
3,773
18,281
8,256
55
5,340
12,683
40,545
0
L
Jing Wei
15,011
12,376
330
5,283
17,164
6,680
1,319
4,764
12,133
0
78,794
W
5,450
1,128
0
1,078
9,777
6,005
1,777
2,570
7,207
0
33,477
W
Chang'e
SusChigga
Chang'e
13,296
690
4,208
5,962
14,805
6,090
860
2,539
12,266
75,067
0
L
206
206
0
55
5,350
1,784
0
2,598
2,634
206
0
W
Tyr
14,564
2,550
0
4,481
20,699
10,108
280
3,137
16,356
0
37,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,703
Gold Earned
34,501
211
Minions Killed
134
0
Camps Cleared
0
911,051
Distance Traveled
549,051
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,379
787
42
2
0
236,048
1
L
Jing Wei
12,587
740
92
5
0
270,975
0
W
Pele
11,169
657
36
2
0
330,152
0
W
Chang'e
12,924
760
133
8
0
285,118
0
L
Ares
8,535
502
0
0
0
42,028
0
W
Tyr
12,610
742
42
2
0
295,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role