Player Matchup

Danzaburou
Danzaburou
Katalyst17
Danzaburou
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,340 Elo+
Party 1
Janus
Janus
LizzyIX
Janus
Level 160
God Stats
1W - 0L
1,531 SR
Queue Stats
17W - 14L
1,508 Elo+
Party 1
Thanatos
Thanatos
Wyckliffe
Thanatos
Level 124
God Stats
1W - 0L
1,472 SR
Queue Stats
19W - 14L
1,502 Elo+
Party 1
Team Averages
Level 136
1,501 SR
1,450 Elo+

VS

Team Averages
Level 29
1,433 SR
1,300 Elo+
Kukulkan
Kukulkan
ForceofIra
Kukulkan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,415 Elo+
Solo
Da Ji
Da Ji
JambiJambiJambi
Da Ji
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,309 Elo+
Party 2
Jormungandr
Jormungandr
rotten_banxna
Jormungandr
Level 7
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 5L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Katalyst17
Danzaburou
11
1 / 0 / 5
7,090
709
1,968
3,335
1,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
LizzyIX
Janus
11
5 / 0 / 4
7,822
782
4,823
3,787
1,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Wyckliffe
Thanatos
10
5 / 0 / 5
7,674
767
9,191
5,356
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ForceofIra
Kukulkan
10
0 / 3 / 0
6,438
644
4,437
5,849
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
5,919
592
1,397
7,033
1,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
rotten_banxna
Jormungandr
7
0 / 3 / 0
6,001
600
1,602
5,802
3,329
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
11
Kills
0
0
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ForceofIra
Kukulkan
0
3
0
0
L
0
5
0
0
W
Danzaburou
Katalyst17
Danzaburou
1
0
5
3.5
W
Janus
LizzyIX
Janus
5
0
4
7
W
Thanatos
Wyckliffe
Thanatos
5
0
5
7.5
L
Jormungandr
rotten_banxna
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,982
Damage
7,436
12,478
Taken
18,684
4,521
Mitigated
5,979
7,353
Healing
1,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ForceofIra
Kukulkan
4,437
745
0
650
5,849
1,051
0
1,123
4,726
29,411
0
L
1,397
65
0
585
7,033
1,599
0
1,630
5,403
0
11,979
W
Danzaburou
Katalyst17
Danzaburou
1,968
542
0
1,156
3,335
1,098
607
1,336
1,887
0
23,119
W
Janus
LizzyIX
Janus
4,823
1,152
0
531
3,787
1,224
329
2,188
1,467
27,824
0
W
Thanatos
Wyckliffe
Thanatos
9,191
3,217
0
5,666
5,356
2,199
0
2,273
3,017
0
24,990
L
Jormungandr
rotten_banxna
Jormungandr
1,602
848
0
0
5,802
3,329
0
2,122
3,680
6,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,586
Gold Earned
18,358
138
Minions Killed
104
0
Camps Cleared
0
573,917
Distance Traveled
502,196
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,438
644
69
7
0
154,246
4
L
Da Ji
5,919
592
27
3
0
185,770
1
W
Danzaburou
7,090
709
59
6
0
169,381
0
W
Janus
7,822
782
44
4
0
187,679
2
W
Thanatos
7,674
767
35
4
0
216,857
4
L
Jormungandr
6,001
600
8
1
0
162,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role