Player Matchup

Pele
Pele
ECH0__HEAT
Pele
Level 4
God Stats
1W - 2L
1,507 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 1
Kukulkan
Kukulkan
TovarishchYenot
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,207 Elo+
Party 1
Thor
Thor
ig_colce25
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
tsaeri
Izanami
Level 29
God Stats
13W - 20L
1,394 SR
Queue Stats
186W - 266L
1,412 Elo+
Solo
Ares
Ares
おろちかくせい
Ares
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 12
1,480 SR
1,378 Elo+

VS

Team Averages
Level 17
1,452 SR
1,467 Elo+
Zeus
Zeus
G4meSl4yer89
Zeus
Level 27
God Stats
21W - 11L
1,617 SR
Queue Stats
54W - 42L
1,378 Elo+
Solo
The Morrigan
The Morrigan
Lardic
The Morrigan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Matt4Patt
Anhur
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 92L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
Rezel3406
Gilgamesh
Level 7
God Stats
5W - 4L
1,091 SR
Queue Stats
16W - 22L
1,485 Elo+
Solo
Neith
Neith
SolarianaGrande
Neith
Level 24
God Stats
1W - 0L
1,552 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,523
460
740
6,411
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
9
0 / 3 / 0
5,040
420
1,182
5,553
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 2 / 1
4,051
338
719
1,562
122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
tsaeri
Izanami
9
0 / 2 / 1
5,589
466
2,006
6,345
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 9 / 0
4,252
354
1,249
10,302
3,786
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 2
7,146
596
7,043
4,056
1,233
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Lardic
The Morrigan
12
3 / 1 / 1
7,313
609
5,610
4,168
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Matt4Patt
Anhur
12
6 / 0 / 1
7,183
599
3,413
8,528
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Rezel3406
Gilgamesh
10
0 / 1 / 4
6,222
519
921
4,361
1,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 1 / 3
5,597
466
1,131
4,464
1,029
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
16
17
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
7
0
2
8
W
The Morrigan
Lardic
The Morrigan
3
1
1
3.5
W
Anhur
Matt4Patt
Anhur
6
0
1
6.5
W
Gilgamesh
Rezel3406
Gilgamesh
0
1
4
2
W
0
1
3
1.5
L
Kukulkan
0
3
0
0
L
0
2
1
0.25
L
Izanami
tsaeri
Izanami
0
2
1
0.25
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,896
Damage
18,118
30,173
Taken
25,577
9,267
Mitigated
7,935
5,025
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
740
53
0
2,080
6,411
1,546
0
864
5,457
0
23,767
W
7,043
947
0
1,442
4,056
1,233
699
1,492
2,444
31,123
0
W
The Morrigan
Lardic
The Morrigan
5,610
1,196
0
750
4,168
1,387
658
30
4,138
31,887
2,551
W
Anhur
Matt4Patt
Anhur
3,413
2,135
0
5,848
8,528
2,468
1,410
420
8,108
0
41,035
W
Gilgamesh
Rezel3406
Gilgamesh
921
303
0
502
4,361
1,818
1,056
330
4,031
0
26,025
W
1,131
347
0
618
4,464
1,029
429
39
4,425
0
21,833
L
Kukulkan
1,182
415
0
547
5,553
1,794
622
4,186
1,367
18,526
0
L
719
214
0
10
1,562
122
0
0
1,562
0
1,835
L
Izanami
tsaeri
Izanami
2,006
1,062
0
2,388
6,345
2,019
0
3,663
2,360
0
24,457
L
1,249
388
0
0
10,302
3,786
266
3,092
7,192
7,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,455
Gold Earned
33,461
163
Minions Killed
293
0
Camps Cleared
0
1,007,797
Distance Traveled
1,041,130
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,523
460
54
5
0
295,479
0
W
Zeus
7,146
596
56
5
0
194,298
4
W
The Morrigan
7,313
609
78
7
0
213,160
3
W
Anhur
7,183
599
73
6
0
194,728
2
W
Gilgamesh
6,222
519
47
4
0
248,001
1
W
Neith
5,597
466
39
3
0
190,943
0
L
Kukulkan
5,040
420
39
3
0
184,384
0
L
Thor
4,051
338
3
0
0
88,240
1
L
Izanami
5,589
466
55
5
0
207,117
0
L
Ares
4,252
354
12
1
0
232,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role