Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
HuffingE10
Fenrir
Level 67
God Stats
5W - 9L
1,450 SR
Queue Stats
339W - 321L
1,553 Elo+
Solo
Ne Zha
Ne Zha
Ix ZAPATA xI
Ne Zha
Level 156
God Stats
21W - 20L
1,590 SR
Queue Stats
702W - 634L
1,565 Elo+
Party 1
Ra
Ra
N8VEWARRIOR91
Ra
Level 157
God Stats
8W - 6L
1,278 SR
Queue Stats
499W - 465L
1,609 Elo+
Party 1
Tyr
Tyr
tmh96
Tyr
Level 121
God Stats
180W - 127L
1,693 SR
Queue Stats
524W - 491L
1,568 Elo+
Solo
Team Averages
Level 130
1,502 SR
1,559 Elo+

VS

Team Averages
Level 111
1,463 SR
1,523 Elo+
Chiron
Chiron
BigDaddyCole
Chiron
Level 109
God Stats
17W - 12L
1,615 SR
Queue Stats
541W - 524L
1,504 Elo+
Party 2
Bacchus
Bacchus
Chito Too ez
Bacchus
Level 160
God Stats
10W - 15L
1,590 SR
Queue Stats
881W - 860L
1,567 Elo+
Solo
Zhong Kui
Zhong Kui
TFTF774
Zhong Kui
Level 94
God Stats
10W - 3L
1,500 SR
Queue Stats
509W - 452L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
shewantskobe
Ah Muzen Cab
Level 109
God Stats
2W - 2L
1,328 SR
Queue Stats
257W - 276L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
shewasntssimon
Ao Kuang
Level 84
God Stats
5W - 10L
1,284 SR
Queue Stats
105W - 113L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
3 / 6 / 6
12,224
582
7,752
17,221
6,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
HuffingE10
Fenrir
15
5 / 6 / 7
10,858
517
6,911
21,306
20,579
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
17
3 / 5 / 11
11,040
526
15,358
16,921
11,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 4 / 5
11,444
545
12,743
12,516
5,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
tmh96
Tyr
17
1 / 5 / 1
10,942
521
8,192
23,779
23,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
5 / 2 / 9
12,608
600
12,182
15,160
6,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Chito Too ez
Bacchus
15
2 / 3 / 11
10,039
478
8,000
14,753
13,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
TFTF774
Zhong Kui
20
6 / 2 / 2
12,928
616
17,005
16,679
20,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
shewantskobe
Ah Muzen Cab
20
9 / 5 / 7
13,706
653
18,141
18,408
7,408
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
17
4 / 6 / 11
11,294
538
8,541
21,150
8,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
66
18
Kills
26
26
Deaths
18
30
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
6
6
1
W
Chiron
5
2
9
4.75
W
Bacchus
Chito Too ez
Bacchus
2
3
11
2.5
L
Fenrir
HuffingE10
Fenrir
5
6
7
1.42
L
Ne Zha
3
5
11
1.7
L
6
4
5
2.13
W
Zhong Kui
TFTF774
Zhong Kui
6
2
2
3.5
W
Ah Muzen Cab
shewantskobe
Ah Muzen Cab
9
5
7
2.5
W
Ao Kuang
4
6
11
1.58
L
Tyr
tmh96
Tyr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,956
Damage
63,869
91,743
Taken
86,150
67,658
Mitigated
56,263
30,659
Healing
38,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,752
4,019
0
7,394
17,221
6,332
5,770
2,595
14,626
0
87,735
W
Chiron
12,182
5,785
1,347
5,088
15,160
6,024
2,963
4,421
10,739
0
96,256
W
Bacchus
Chito Too ez
Bacchus
8,000
969
488
3,511
14,753
13,867
403
2,829
11,924
29,378
0
L
Fenrir
HuffingE10
Fenrir
6,911
1,213
0
3,848
21,306
20,579
0
8,652
12,654
0
29,498
L
Ne Zha
15,358
3,197
0
4,988
16,921
11,533
815
3,745
13,176
0
68,517
L
12,743
789
2,854
4,893
12,516
5,676
522
3,639
8,877
86,818
0
W
Zhong Kui
TFTF774
Zhong Kui
17,005
1,920
0
10,158
16,679
20,914
3,387
1,317
15,362
84,600
0
W
Ah Muzen Cab
shewantskobe
Ah Muzen Cab
18,141
11,539
0
7,703
18,408
7,408
4,417
2,491
15,917
0
105,790
W
Ao Kuang
8,541
1,934
0
10,325
21,150
8,050
1,370
3,775
17,375
60,856
0
L
Tyr
tmh96
Tyr
8,192
599
0
6,682
23,779
23,538
0
14,915
8,864
0
65,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,508
Gold Earned
60,575
616
Minions Killed
601
0
Camps Cleared
0
1,881,618
Distance Traveled
1,985,585
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,224
582
167
8
0
322,400
2
W
Chiron
12,608
600
151
7
0
403,586
4
W
Bacchus
10,039
478
31
1
0
424,725
5
L
Fenrir
10,858
517
54
3
0
411,357
8
L
Ne Zha
11,040
526
103
5
0
393,455
3
L
Ra
11,444
545
144
7
0
408,404
7
W
Zhong Kui
12,928
616
165
8
0
348,686
3
W
Ah Muzen Cab
13,706
653
159
8
0
390,359
4
W
Ao Kuang
11,294
538
95
5
0
418,229
1
L
Tyr
10,942
521
148
7
0
346,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role