Player Matchup

Achilles
Achilles
EugeneTucker
Achilles
Level 16
God Stats
7W - 7L
1,560 SR
Queue Stats
19W - 17L
1,519 Elo+
Party 1
Yemoja
Yemoja
KantoTerrorX
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
OHMISTER
Apollo
Level 18
God Stats
21W - 8L
1,760 SR
Queue Stats
99W - 88L
1,413 Elo+
Solo
Artemis
Artemis
TiklePikle
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
XxPuddingchiefxX
Baba Yaga
Level 17
God Stats
4W - 3L
1,635 SR
Queue Stats
33W - 26L
1,531 Elo+
Party 1
Team Averages
Level 12
1,591 SR
1,493 Elo+

VS

Team Averages
Level 25
1,442 SR
1,447 Elo+
Kukulkan
Kukulkan
Aman26
Kukulkan
Level 25
God Stats
4W - 4L
1,363 SR
Queue Stats
4W - 5L
1,654 Elo+
Party 2
Gilgamesh
Gilgamesh
GrounDEE
Gilgamesh
Level 32
God Stats
9W - 6L
1,293 SR
Queue Stats
49W - 46L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
KnobbShlobber
Heimdallr
Level 16
God Stats
13W - 16L
1,500 SR
Queue Stats
251W - 250L
1,520 Elo+
Solo
Susano
Susano
RhythmRobot
Susano
Level 27
God Stats
50W - 45L
1,554 SR
Queue Stats
116W - 122L
1,377 Elo+
Solo
Xbalanque
Xbalanque
kinttg
Xbalanque
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 79L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EugeneTucker
Achilles
18
6 / 8 / 3
11,696
487
13,317
23,721
26,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
16
2 / 8 / 8
10,991
458
7,163
19,940
18,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
OHMISTER
Apollo
16
3 / 9 / 2
10,524
439
8,637
20,000
8,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
TiklePikle
Artemis
14
1 / 11 / 3
8,718
363
5,884
14,424
6,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
17
8 / 6 / 5
11,735
489
20,548
14,586
6,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aman26
Kukulkan
18
5 / 7 / 3
12,031
501
12,717
12,796
4,650
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
GrounDEE
Gilgamesh
17
6 / 3 / 12
11,310
471
16,241
17,148
13,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
KnobbShlobber
Heimdallr
20
20 / 3 / 3
15,039
627
25,910
25,178
17,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
20
7 / 3 / 8
13,365
557
10,149
14,721
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xbalanque
kinttg
Xbalanque
16
3 / 6 / 11
11,111
463
9,410
17,139
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
20
Kills
41
42
Deaths
22
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aman26
Kukulkan
5
7
3
0.93
L
Achilles
EugeneTucker
Achilles
6
8
3
0.94
W
Gilgamesh
GrounDEE
Gilgamesh
6
3
12
4
L
Yemoja
2
8
8
0.75
W
Heimdallr
KnobbShlobber
Heimdallr
20
3
3
7.17
L
Apollo
OHMISTER
Apollo
3
9
2
0.44
W
Susano
7
3
8
3.67
L
Artemis
TiklePikle
Artemis
1
11
3
0.23
L
Baba Yaga
8
6
5
1.75
W
Xbalanque
kinttg
Xbalanque
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,549
Damage
74,427
92,671
Taken
86,982
66,114
Mitigated
47,471
10,722
Healing
15,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aman26
Kukulkan
12,717
1,455
0
627
12,796
4,650
2,681
6,966
5,484
68,689
0
L
Achilles
EugeneTucker
Achilles
13,317
4,382
0
6,026
23,721
26,165
339
1,433
22,278
0
56,067
W
Gilgamesh
GrounDEE
Gilgamesh
16,241
4,193
0
2,270
17,148
13,141
1,055
4,022
12,846
0
44,397
L
Yemoja
7,163
2,358
1,054
742
19,940
18,785
0
4,596
15,342
30,522
0
W
Heimdallr
KnobbShlobber
Heimdallr
25,910
15,563
0
6,694
25,178
17,831
1,519
7,418
16,930
0
103,942
L
Apollo
OHMISTER
Apollo
8,637
4,271
0
859
20,000
8,186
0
2,542
17,458
0
78,943
W
Susano
10,149
2,020
0
4,746
14,721
6,108
4,337
2,342
12,079
0
87,918
L
Artemis
TiklePikle
Artemis
5,884
2,897
0
0
14,424
6,837
1,080
1,577
12,844
0
31,502
L
Baba Yaga
20,548
581
0
2,041
14,586
6,141
990
2,569
12,017
56,896
0
W
Xbalanque
kinttg
Xbalanque
9,410
3,846
0
1,552
17,139
5,741
1,312
5,723
11,032
0
55,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,664
Gold Earned
62,856
440
Minions Killed
589
0
Camps Cleared
0
2,028,028
Distance Traveled
2,275,921
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,031
501
143
6
0
424,282
0
L
Achilles
11,696
487
105
4
0
489,379
4
W
Gilgamesh
11,310
471
51
2
0
508,462
1
L
Yemoja
10,991
458
41
2
0
345,049
4
W
Heimdallr
15,039
627
157
7
0
433,762
0
L
Apollo
10,524
439
128
5
0
401,269
5
W
Susano
13,365
557
150
6
0
491,325
4
L
Artemis
8,718
363
57
2
0
353,820
1
L
Baba Yaga
11,735
489
109
5
0
438,511
2
W
Xbalanque
11,111
463
88
4
0
418,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role