Player Matchup

Apollo
Apollo
Kristophur
Apollo
Level 17
God Stats
22W - 8L
1,662 SR
Queue Stats
24W - 13L
1,556 Elo+
Solo
Loki
Loki
Maddmagyc
Loki
Level 27
God Stats
3W - 4L
1,408 SR
Queue Stats
100W - 100L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
Nashokuu
Gilgamesh
Level 18
God Stats
2W - 1L
1,777 SR
Queue Stats
15W - 9L
1,666 Elo+
Party 1
Cthulhu
Cthulhu
Swadlee3
Cthulhu
Level 25
God Stats
1W - 2L
1,579 SR
Queue Stats
165W - 155L
1,439 Elo+
Solo
Tiamat
Tiamat
pooopybuthole
Tiamat
Level 8
God Stats
1W - 1L
1,309 SR
Queue Stats
2W - 1L
1,803 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,608 Elo+

VS

Team Averages
Level 26
1,635 SR
1,542 Elo+
Athena
Athena
L0aderb0t
Athena
Level 29
God Stats
7W - 2L
1,802 SR
Queue Stats
199W - 123L
1,691 Elo+
Solo
Fenrir
Fenrir
fronzitob
Fenrir
Level 28
God Stats
9W - 8L
1,498 SR
Queue Stats
163W - 134L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
garbagedude5495
Gilgamesh
Level 17
God Stats
3W - 0L
1,855 SR
Queue Stats
13W - 9L
1,518 Elo+
Solo
Cernunnos
Cernunnos
ohDooski
Cernunnos
Level 29
God Stats
51W - 33L
1,519 SR
Queue Stats
253W - 224L
1,571 Elo+
Solo
Vulcan
Vulcan
udolfgg
Vulcan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kristophur
Apollo
18
6 / 8 / 6
11,853
474
16,603
22,851
8,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
17
7 / 8 / 4
11,979
479
16,656
20,250
7,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Nashokuu
Gilgamesh
18
5 / 8 / 4
12,572
503
14,869
27,726
20,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Swadlee3
Cthulhu
14
1 / 8 / 1
9,775
391
2,933
21,718
15,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 15 / 4
8,930
357
6,466
19,419
8,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
L0aderb0t
Athena
19
5 / 2 / 19
15,420
617
13,160
26,462
30,013
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
fronzitob
Fenrir
20
10 / 5 / 10
14,923
597
12,031
21,486
10,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
garbagedude5495
Gilgamesh
20
17 / 1 / 13
16,863
675
28,847
20,303
13,606
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
ohDooski
Cernunnos
20
13 / 5 / 6
16,836
673
23,055
20,455
9,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
udolfgg
Vulcan
17
2 / 7 / 9
12,248
490
9,191
10,607
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
104
19
Kills
47
47
Deaths
20
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Apollo
Kristophur
Apollo
6
8
6
1.13
W
Athena
L0aderb0t
Athena
5
2
19
7.25
L
Loki
7
8
4
1.13
L
Gilgamesh
Nashokuu
Gilgamesh
5
8
4
0.88
L
Cthulhu
Swadlee3
Cthulhu
1
8
1
0.19
W
Fenrir
fronzitob
Fenrir
10
5
10
3
W
Gilgamesh
garbagedude5495
Gilgamesh
17
1
13
23.5
W
Cernunnos
ohDooski
Cernunnos
13
5
6
3.2
L
0
15
4
0.13
W
Vulcan
udolfgg
Vulcan
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,527
Damage
86,284
111,964
Taken
99,313
59,391
Mitigated
69,380
15,663
Healing
37,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Kristophur
Apollo
16,603
11,750
0
7,812
22,851
8,055
2,344
4,492
18,290
0
91,583
W
Athena
L0aderb0t
Athena
13,160
3,348
0
8,020
26,462
30,013
462
3,505
22,957
73,466
0
L
Loki
16,656
5,232
0
3,399
20,250
7,148
0
2,944
17,159
0
79,557
L
Gilgamesh
Nashokuu
Gilgamesh
14,869
3,434
0
2,044
27,726
20,519
0
7,073
20,290
644
60,680
L
Cthulhu
Swadlee3
Cthulhu
2,933
702
78
167
21,718
15,380
156
1,219
20,415
43,337
0
W
Fenrir
fronzitob
Fenrir
12,031
4,520
0
7,207
21,486
10,996
2,586
4,424
17,062
0
98,880
W
Gilgamesh
garbagedude5495
Gilgamesh
28,847
12,502
0
9,851
20,303
13,606
2,272
1,627
18,676
0
120,939
W
Cernunnos
ohDooski
Cernunnos
23,055
13,405
0
11,264
20,455
9,856
3,684
3,000
17,455
0
138,391
L
6,466
426
0
2,163
19,419
8,289
660
5,540
13,459
36,389
0
W
Vulcan
udolfgg
Vulcan
9,191
2,008
0
1,314
10,607
4,909
351
1,682
8,925
50,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,109
Gold Earned
76,290
514
Minions Killed
653
0
Camps Cleared
0
1,993,202
Distance Traveled
2,455,965
13
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,853
474
127
5
0
398,338
5
W
Athena
15,420
617
93
4
0
560,285
7
L
Loki
11,979
479
117
5
0
446,486
4
L
Gilgamesh
12,572
503
105
4
0
451,274
4
L
Cthulhu
9,775
391
102
4
0
325,080
0
W
Fenrir
14,923
597
146
6
0
514,159
5
W
Gilgamesh
16,863
675
149
6
0
478,105
9
W
Cernunnos
16,836
673
190
8
0
502,220
8
L
Tiamat
8,930
357
63
3
0
372,024
0
W
Vulcan
12,248
490
75
3
0
401,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role