Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
FsM_ShaKur
Medusa
Level 66
God Stats
7W - 9L
1,380 SR
Queue Stats
9W - 19L
1,247 Elo+
Party 1
Ah Puch
Ah Puch
ObliviousHusky
Ah Puch
Level 159
God Stats
11W - 5L
1,807 SR
Queue Stats
185W - 177L
1,594 Elo+
Party 1
King Arthur
King Arthur
Pknndy
King Arthur
Level 97
God Stats
4W - 2L
1,543 SR
Queue Stats
47W - 58L
1,438 Elo+
Party 1
Pele
Pele
WariTrvppn
Pele
Level 119
God Stats
0W - 2L
1,301 SR
Queue Stats
148W - 129L
1,531 Elo+
Solo
Team Averages
Level 101
1,506 SR
1,462 Elo+

VS

Team Averages
Level 104
1,734 SR
1,443 Elo+
Izanami
Izanami
Klxplz
Izanami
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,337 Elo+
Party 3
Gilgamesh
Gilgamesh
LiigmaDcandycane
Gilgamesh
Level 140
God Stats
27W - 15L
1,872 SR
Queue Stats
1,261W - 1,463L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
VL Pinkly
Baron Samedi
Level 86
God Stats
4W - 2L
1,717 SR
Queue Stats
338W - 321L
1,438 Elo+
Party 3
Ganesha
Ganesha
l Insaniam l
Ganesha
Level 124
God Stats
3W - 1L
1,720 SR
Queue Stats
387W - 403L
1,464 Elo+
Party 3
Merlin
Merlin
zL Blitx
Merlin
Level 154
God Stats
14W - 2L
1,863 SR
Queue Stats
684W - 669L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 4 / 2
9,444
525
4,936
13,528
6,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
FsM_ShaKur
Medusa
13
2 / 7 / 2
7,952
442
5,888
10,933
3,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 2
8,399
467
9,237
10,698
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Pknndy
King Arthur
14
1 / 6 / 2
8,326
463
8,760
21,055
12,463
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 9 / 3
7,514
417
8,496
17,664
5,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Klxplz
Izanami
18
14 / 3 / 5
11,924
662
15,065
12,934
4,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
16
7 / 3 / 4
10,210
567
17,359
17,649
10,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
VL Pinkly
Baron Samedi
15
4 / 2 / 10
9,186
510
6,129
9,553
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
l Insaniam l
Ganesha
13
0 / 3 / 19
9,017
501
5,391
13,929
11,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
zL Blitx
Merlin
16
5 / 1 / 6
9,903
550
12,385
9,912
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
12
Kills
30
30
Deaths
12
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
4
2
1.25
L
Medusa
FsM_ShaKur
Medusa
2
7
2
0.43
W
Izanami
Klxplz
Izanami
14
3
5
5.5
W
Gilgamesh
7
3
4
3
L
2
4
2
0.75
L
King Arthur
Pknndy
King Arthur
1
6
2
0.33
W
Baron Samedi
VL Pinkly
Baron Samedi
4
2
10
4.5
L
3
9
3
0.5
W
Ganesha
l Insaniam l
Ganesha
0
3
19
3.17
W
Merlin
zL Blitx
Merlin
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,317
Damage
56,329
73,878
Taken
63,977
31,121
Mitigated
33,829
14,303
Healing
21,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,936
3,698
0
3,885
13,528
6,402
0
5,926
7,476
0
39,055
L
Medusa
FsM_ShaKur
Medusa
5,888
2,455
85
747
10,933
3,473
0
2,231
8,682
0
44,016
W
Izanami
Klxplz
Izanami
15,065
11,032
0
5,049
12,934
4,934
6,183
942
11,802
0
81,159
W
Gilgamesh
17,359
6,401
0
5,944
17,649
10,327
550
684
16,581
0
65,978
L
9,237
342
88
2,516
10,698
3,353
0
5,661
4,887
54,639
0
L
King Arthur
Pknndy
King Arthur
8,760
1,812
0
5,430
21,055
12,463
0
4,582
16,365
0
50,432
W
Baron Samedi
VL Pinkly
Baron Samedi
6,129
557
696
3,314
9,553
3,811
596
4,458
5,095
46,926
0
L
8,496
1,603
183
1,369
17,664
5,430
160
4,977
12,563
0
35,584
W
Ganesha
l Insaniam l
Ganesha
5,391
796
1,184
3,095
13,929
11,089
60
1,563
12,311
25,590
0
W
Merlin
zL Blitx
Merlin
12,385
482
0
2,345
9,912
3,668
775
1,590
8,042
70,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,635
Gold Earned
50,240
399
Minions Killed
546
0
Camps Cleared
0
1,588,948
Distance Traveled
1,626,724
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,444
525
96
5
0
339,419
2
L
Medusa
7,952
442
77
4
0
318,028
4
W
Izanami
11,924
662
157
9
0
307,584
3
W
Gilgamesh
10,210
567
114
6
0
322,777
1
L
Ah Puch
8,399
467
85
5
0
325,738
7
L
King Arthur
8,326
463
99
6
0
314,418
4
W
Baron Samedi
9,186
510
102
6
0
328,059
6
L
Pele
7,514
417
42
2
0
291,345
4
W
Ganesha
9,017
501
28
2
0
333,023
3
W
Merlin
9,903
550
145
8
0
335,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role