Player Matchup

Izanami
Izanami
MoEKuba82
Izanami
Level 18
God Stats
8W - 16L
1,379 SR
Queue Stats
13W - 24L
1,335 Elo+
Solo
Pele
Pele
aSpryMeerkat72
Pele
Level 25
God Stats
19W - 18L
1,419 SR
Queue Stats
210W - 202L
1,348 Elo+
Party 2
Xing Tian
Xing Tian
crashtrust20
Xing Tian
Level 18
God Stats
10W - 14L
1,314 SR
Queue Stats
392W - 412L
1,213 Elo+
Party 2
Tiamat
Tiamat
lI-MrCookies-lI
Tiamat
Level 18
God Stats
66W - 56L
1,488 SR
Queue Stats
390W - 386L
1,374 Elo+
Party 2
Bellona
Bellona
lofi_killerwolf
Bellona
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 8L
1,175 Elo+
Solo
Team Averages
Level 19
1,420 SR
1,289 Elo+

VS

Team Averages
Level 24
1,540 SR
1,454 Elo+
Fenrir
Fenrir
Andyjar01
Fenrir
Level 29
God Stats
14W - 17L
1,515 SR
Queue Stats
79W - 86L
1,343 Elo+
Solo
Discordia
Discordia
AshTheBandTurtle
Discordia
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,309 Elo+
Solo
Neith
Neith
TheKxdNxtDior
Neith
Level 25
God Stats
13W - 14L
1,573 SR
Queue Stats
67W - 69L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
dapeepgodyeet
Cthulhu
Level 27
God Stats
4W - 4L
1,524 SR
Queue Stats
7W - 5L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
deathgains
Cu Chulainn
Level 24
God Stats
9W - 3L
1,587 SR
Queue Stats
18W - 10L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MoEKuba82
Izanami
13
0 / 7 / 1
7,893
493
2,627
10,500
3,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 3 / 1
8,434
527
4,946
8,548
2,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
crashtrust20
Xing Tian
11
1 / 5 / 3
6,841
428
2,588
9,279
6,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
6 / 2 / 8
9,031
564
10,223
5,654
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 8 / 3
7,019
439
5,527
13,103
10,133
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Andyjar01
Fenrir
15
8 / 1 / 3
9,246
578
6,352
9,472
3,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
12
1 / 12 / 6
7,564
473
4,690
10,198
2,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
0 / 2 / 11
7,148
447
4,885
8,360
2,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
11
4 / 5 / 5
7,630
477
5,680
14,109
8,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
deathgains
Cu Chulainn
16
11 / 3 / 1
10,097
631
9,423
13,575
9,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
19
Kills
24
25
Deaths
23
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Andyjar01
Fenrir
8
1
3
9.5
W
Discordia
1
12
6
0.33
L
Izanami
MoEKuba82
Izanami
0
7
1
0.07
W
0
2
11
2.75
L
7
3
1
2.5
L
Xing Tian
crashtrust20
Xing Tian
1
5
3
0.5
W
Cthulhu
4
5
5
1.3
W
Cu Chulainn
deathgains
Cu Chulainn
11
3
1
3.83
L
6
2
8
5
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,911
Damage
31,030
47,084
Taken
55,714
25,543
Mitigated
26,473
7,129
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Andyjar01
Fenrir
6,352
1,427
0
2,379
9,472
3,806
0
2,339
7,017
0
48,386
W
Discordia
4,690
416
0
425
10,198
2,531
688
4,082
5,814
32,948
0
L
Izanami
MoEKuba82
Izanami
2,627
2,257
0
1,468
10,500
3,521
796
160
10,302
0
47,339
W
4,885
1,582
599
2,642
8,360
2,511
1,836
3,647
4,657
0
29,636
L
4,946
1,491
0
2,179
8,548
2,916
106
1,426
7,100
0
40,136
L
Xing Tian
crashtrust20
Xing Tian
2,588
514
0
276
9,279
6,007
186
2,083
7,196
21,355
0
W
Cthulhu
5,680
280
333
891
14,109
8,561
550
7,048
6,816
30,752
0
W
Cu Chulainn
deathgains
Cu Chulainn
9,423
2,366
0
4,745
13,575
9,064
2,583
2,187
11,314
281
65,338
L
10,223
1,666
0
2,303
5,654
2,966
1,306
2,410
3,146
40,492
0
L
5,527
1,308
0
903
13,103
10,133
541
4,013
8,906
0
21,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,218
Gold Earned
41,685
311
Minions Killed
374
0
Camps Cleared
0
1,360,560
Distance Traveled
1,459,938
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,246
578
96
6
0
306,550
0
W
Discordia
7,564
473
57
4
0
268,697
0
L
Izanami
7,893
493
96
6
0
258,967
0
W
Neith
7,148
447
48
3
0
310,775
1
L
Pele
8,434
527
75
5
0
312,837
1
L
Xing Tian
6,841
428
27
2
0
272,872
0
W
Cthulhu
7,630
477
65
4
0
296,413
4
W
Cu Chulainn
10,097
631
108
7
0
277,503
3
L
Tiamat
9,031
564
77
5
0
265,251
0
L
Bellona
7,019
439
36
2
0
250,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role