Player Matchup

Bacchus
Bacchus
FN Hiosaki
Bacchus
Level 69
God Stats
13W - 7L
1,524 SR
Queue Stats
408W - 420L
1,480 Elo+
Solo
Osiris
Osiris
GodsLuke
Osiris
Level 69
God Stats
1W - 3L
1,313 SR
Queue Stats
201W - 184L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
ajphandalf
Kukulkan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
clxwncxrpse
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
elimockeli
Izanami
Level 86
God Stats
5W - 7L
1,622 SR
Queue Stats
460W - 407L
1,529 Elo+
Party 1
Team Averages
Level 75
1,492 SR
1,496 Elo+

VS

Team Averages
Level 50
1,516 SR
1,492 Elo+
Guan Yu
Guan Yu
HotTubHunkules
Guan Yu
Level 62
God Stats
1W - 1L
1,539 SR
Queue Stats
37W - 31L
1,486 Elo+
Party 2
Eset
Eset
Lysonae
Eset
Level 76
God Stats
0W - 1L
1,189 SR
Queue Stats
94W - 65L
1,601 Elo+
Solo
Hades
Hades
SorryKyle9543
Hades
Level 54
God Stats
0W - 1L
1,834 SR
Queue Stats
61W - 64L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
Yung Togo
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,476 Elo+
Party 2
Pele
Pele
stitchs5thleg
Pele
Level 48
God Stats
0W - 1L
1,516 SR
Queue Stats
31W - 34L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FN Hiosaki
Bacchus
16
5 / 1 / 15
9,850
985
7,973
7,506
5,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
GodsLuke
Osiris
17
5 / 1 / 19
10,754
1,075
8,922
10,687
8,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
ajphandalf
Kukulkan
16
7 / 0 / 12
10,141
1,014
13,609
3,542
1,204
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
clxwncxrpse
Discordia
17
6 / 0 / 12
10,449
1,045
8,686
1,176
396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
elimockeli
Izanami
17
8 / 1 / 18
11,196
1,120
11,998
8,395
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

377

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,636
764
0
966
456
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eset
Lysonae
Eset
14
2 / 8 / 1
9,712
971
11,189
12,649
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 4 / 2
8,771
877
8,121
10,228
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Yung Togo
Cthulhu
13
0 / 12 / 1
7,937
794
2,788
18,888
11,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 6 / 2
8,405
841
5,175
13,113
4,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
9
31
Kills
3
3
Deaths
31
76
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
FN Hiosaki
Bacchus
5
1
15
12.5
W
Osiris
GodsLuke
Osiris
5
1
19
14.5
L
0
1
0
0
L
Eset
Lysonae
Eset
2
8
1
0.31
L
1
4
2
0.5
L
Cthulhu
Yung Togo
Cthulhu
0
12
1
0.04
W
Kukulkan
ajphandalf
Kukulkan
7
0
12
13
W
Discordia
clxwncxrpse
Discordia
6
0
12
12
W
Izanami
elimockeli
Izanami
8
1
18
17
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,188
Damage
27,273
31,306
Taken
55,844
18,229
Mitigated
26,739
5,446
Healing
2,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
FN Hiosaki
Bacchus
7,973
828
0
304
7,506
5,363
0
4,328
3,081
14,091
0
W
Osiris
GodsLuke
Osiris
8,922
1,956
0
2,826
10,687
8,020
0
7,840
2,459
402
17,540
L
0
0
0
60
966
456
0
183
783
0
531
L
Eset
Lysonae
Eset
11,189
994
500
1,172
12,649
4,436
0
6,455
6,039
35,998
0
L
8,121
267
99
570
10,228
5,898
0
5,671
4,467
12,145
0
L
Cthulhu
Yung Togo
Cthulhu
2,788
90
0
0
18,888
11,450
0
10,577
8,176
7,191
0
W
Kukulkan
ajphandalf
Kukulkan
13,609
1,113
782
443
3,542
1,204
0
2,686
765
40,296
0
W
Discordia
clxwncxrpse
Discordia
8,686
783
0
130
1,176
396
0
520
656
36,152
0
W
Izanami
elimockeli
Izanami
11,998
7,613
0
961
8,395
3,246
0
5,952
2,247
0
32,823
L
5,175
744
0
476
13,113
4,499
0
7,203
5,709
0
17,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,390
Gold Earned
42,461
224
Minions Killed
105
12
Camps Cleared
1
969,489
Distance Traveled
502,806
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,850
985
13
1
3
182,612
1
W
Osiris
10,754
1,075
22
2
1
202,348
0
L
Guan Yu
7,636
764
0
0
0
12,030
0
L
Eset
9,712
971
63
6
1
163,077
1
L
Hades
8,771
877
14
1
0
120,454
0
L
Cthulhu
7,937
794
6
1
0
97,503
0
W
Kukulkan
10,141
1,014
57
6
0
193,313
4
W
Discordia
10,449
1,045
79
8
5
205,079
0
W
Izanami
11,196
1,120
53
5
3
186,137
0
L
Pele
8,405
841
22
2
0
109,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role