Player Matchup

Kuzenbo
Kuzenbo
Drogomir7925
Kuzenbo
Level 29
God Stats
7W - 5L
1,526 SR
Queue Stats
103W - 105L
1,449 Elo+
Solo
Kali
Kali
PapaBerenjena
Kali
Level 9
God Stats
2W - 0L
1,726 SR
Queue Stats
55W - 44L
1,547 Elo+
Solo
Hou Yi
Hou Yi
SarahDuck53
Hou Yi
Level 14
God Stats
49W - 66L
1,445 SR
Queue Stats
168W - 174L
1,284 Elo+
Solo
Zeus
Zeus
Xx_Marcutio_xX
Zeus
Level 29
God Stats
34W - 42L
1,419 SR
Queue Stats
110W - 125L
1,344 Elo+
Solo
Hercules
Hercules
iiHunkYMonk3Y
Hercules
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
244W - 269L
1,393 Elo+
Solo
Team Averages
Level 21
1,523 SR
1,403 Elo+

VS

Team Averages
Level 13
1,506 SR
1,484 Elo+
Loki
Loki
D0NG0RG0N_A1
Loki
Level 14
God Stats
3W - 1L
1,826 SR
Queue Stats
31W - 24L
1,608 Elo+
Solo
Cernunnos
Cernunnos
Kotbollen
Cernunnos
Level 27
God Stats
6W - 3L
1,297 SR
Queue Stats
433W - 395L
1,557 Elo+
Solo
He Bo
He Bo
Lord22085273
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,255 Elo+
Solo
Kukulkan
Kukulkan
Nindero
Kukulkan
Level 12
God Stats
0W - 1L
1,405 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Аdeles
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Drogomir7925
Kuzenbo
15
1 / 3 / 5
9,800
467
9,991
19,472
22,539
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
23 / 7 / 2
15,468
737
28,541
28,790
17,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
14
0 / 8 / 0
8,955
426
3,689
12,648
4,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 5 / 5
11,820
563
7,957
13,651
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
iiHunkYMonk3Y
Hercules
18
2 / 3 / 9
10,991
523
8,608
19,828
15,576
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 3
10,003
476
12,662
10,958
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Kotbollen
Cernunnos
19
9 / 3 / 4
12,273
584
23,552
24,291
8,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 10 / 2
8,481
404
4,939
14,353
4,486
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kukulkan
Nindero
Kukulkan
15
7 / 7 / 3
9,885
471
11,984
10,931
3,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Аdeles
Artemis
14
1 / 9 / 6
10,380
494
6,714
17,738
8,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
32
Kills
26
26
Deaths
32
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
9
3
3
3.5
W
Kuzenbo
Drogomir7925
Kuzenbo
1
3
5
1.17
L
Cernunnos
Kotbollen
Cernunnos
9
3
4
3.67
L
0
10
2
0.1
L
Kukulkan
Nindero
Kukulkan
7
7
3
1.21
W
23
7
2
3.43
W
Hou Yi
0
8
0
0
W
6
5
5
1.7
W
Hercules
iiHunkYMonk3Y
Hercules
2
3
9
2.17
L
Artemis
Аdeles
Artemis
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,786
Damage
59,851
94,389
Taken
78,271
66,092
Mitigated
28,508
33,163
Healing
21,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,662
3,717
0
2,458
10,958
3,639
0
1,395
9,563
0
49,460
W
Kuzenbo
Drogomir7925
Kuzenbo
9,991
3,702
537
4,608
19,472
22,539
129
4,510
14,962
33,253
0
L
Cernunnos
Kotbollen
Cernunnos
23,552
13,489
0
16,484
24,291
8,511
1,405
5,752
18,539
0
96,239
L
4,939
1,170
141
1,804
14,353
4,486
304
3,159
11,194
26,622
0
L
Kukulkan
Nindero
Kukulkan
11,984
887
0
125
10,931
3,393
836
2,783
8,058
41,462
0
W
28,541
16,049
0
16,469
28,790
17,977
2,846
4,647
24,143
0
104,459
W
Hou Yi
3,689
1,134
0
61
12,648
4,583
3,386
1,670
10,978
0
51,896
W
7,957
1,823
525
4,616
13,651
5,417
643
1,016
12,635
81,372
0
W
Hercules
iiHunkYMonk3Y
Hercules
8,608
1,972
312
6,035
19,828
15,576
819
5,080
14,748
0
51,717
L
Artemis
Аdeles
Artemis
6,714
4,181
0
0
17,738
8,479
1,128
4,859
12,879
0
39,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,034
Gold Earned
51,022
505
Minions Killed
427
0
Camps Cleared
0
1,849,955
Distance Traveled
1,539,221
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,003
476
74
4
0
266,771
1
W
Kuzenbo
9,800
467
40
2
0
357,328
2
L
Cernunnos
12,273
584
155
7
0
337,432
3
L
He Bo
8,481
404
56
3
0
287,395
0
L
Kukulkan
9,885
471
85
4
0
386,646
0
W
Kali
15,468
737
140
7
0
407,923
0
W
Hou Yi
8,955
426
124
6
0
332,909
1
W
Zeus
11,820
563
122
6
0
340,639
0
W
Hercules
10,991
523
79
4
0
411,156
2
L
Artemis
10,380
494
57
3
0
260,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role