Player Matchup

Janus
Janus
Gurvirx
Janus
Level 20
God Stats
40W - 24L
1,827 SR
Queue Stats
54W - 42L
1,607 Elo+
Party 1
Ymir
Ymir
SirDistant
Ymir
Level 27
God Stats
8W - 9L
1,496 SR
Queue Stats
53W - 63L
1,430 Elo+
Solo
Neith
Neith
ckdoughboy
Neith
Level 8
God Stats
16W - 13L
1,689 SR
Queue Stats
16W - 17L
1,578 Elo+
Party 1
Arachne
Arachne
itsnotevenkush
Arachne
Level 18
God Stats
38W - 27L
1,719 SR
Queue Stats
45W - 35L
1,622 Elo+
Party 1
Tyr
Tyr
spir0s
Tyr
Level 116
God Stats
4W - 2L
1,851 SR
Queue Stats
49W - 41L
1,607 Elo+
Party 1
Team Averages
Level 38
1,716 SR
1,569 Elo+

VS

Team Averages
Level 14
1,490 SR
1,471 Elo+
Bellona
Bellona
Mâjoric
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 2
Neith
Neith
OPDmilitia63
Neith
Level 8
God Stats
12W - 14L
1,655 SR
Queue Stats
152W - 152L
1,475 Elo+
Solo
Olorun
Olorun
SPiNxRage
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Serqet
Serqet
TheChiknNugget
Serqet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,440 Elo+
Solo
Sylvanus
Sylvanus
codedpast
Sylvanus
Level 25
God Stats
0W - 3L
1,295 SR
Queue Stats
10W - 17L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gurvirx
Janus
19
5 / 1 / 7
11,679
584
13,590
7,673
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 4 / 8
9,680
484
4,840
14,859
14,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
15
5 / 4 / 6
9,191
460
9,311
9,149
2,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 5 / 5
9,950
498
6,585
12,141
4,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tyr
spir0s
Tyr
15
6 / 0 / 6
9,920
496
15,001
14,657
18,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mâjoric
Bellona
13
3 / 8 / 3
8,640
432
5,243
14,977
11,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 4 / 5
11,088
554
14,967
17,311
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
SPiNxRage
Olorun
17
2 / 2 / 1
10,567
528
5,872
10,873
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 4
9,684
484
2,307
15,106
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
codedpast
Sylvanus
13
2 / 1 / 7
8,866
443
10,084
13,546
11,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
21
Kills
14
14
Deaths
21
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
Gurvirx
Janus
5
1
7
8.5
L
Bellona
Mâjoric
Bellona
3
8
3
0.56
L
5
4
5
1.88
L
Olorun
SPiNxRage
Olorun
2
2
1
1.25
W
1
4
8
1.25
L
2
6
4
0.67
W
Neith
5
4
6
2
L
Sylvanus
codedpast
Sylvanus
2
1
7
5.5
W
4
5
5
1.3
W
Tyr
spir0s
Tyr
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,327
Damage
38,473
58,479
Taken
71,813
42,401
Mitigated
40,704
16,564
Healing
26,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Gurvirx
Janus
13,590
670
316
3,128
7,673
2,901
90
1,011
6,662
84,971
0
L
Bellona
Mâjoric
Bellona
5,243
1,378
0
168
14,977
11,971
366
3,570
11,047
0
18,749
L
14,967
7,501
0
8,793
17,311
6,257
616
4,669
12,612
0
97,038
L
Olorun
SPiNxRage
Olorun
5,872
3,140
1,058
5,374
10,873
4,864
1,297
4,734
6,079
76,882
0
W
4,840
611
0
2,530
14,859
14,327
729
3,820
10,906
35,895
0
L
2,307
759
0
4,690
15,106
6,255
885
1,645
13,341
0
54,108
W
Neith
9,311
5,099
0
2,206
9,149
2,749
1,989
2,793
6,356
0
41,432
L
Sylvanus
codedpast
Sylvanus
10,084
2,863
3,178
3,610
13,546
11,357
880
3,812
9,644
25,411
4,602
W
6,585
4,504
0
1,967
12,141
4,338
1,102
2,665
9,476
0
52,030
W
Tyr
spir0s
Tyr
15,001
964
0
6,417
14,657
18,086
742
5,188
9,469
0
53,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,420
Gold Earned
48,845
484
Minions Killed
479
0
Camps Cleared
0
1,936,076
Distance Traveled
1,835,755
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,679
584
179
9
0
411,829
7
L
Bellona
8,640
432
36
2
0
371,474
2
L
Neith
11,088
554
134
7
0
310,348
0
L
Olorun
10,567
528
162
8
0
350,678
7
W
Ymir
9,680
484
46
2
0
376,713
1
L
Serqet
9,684
484
106
5
0
418,251
0
W
Neith
9,191
460
91
5
0
358,288
0
L
Sylvanus
8,866
443
41
2
0
385,004
1
W
Arachne
9,950
498
99
5
0
384,318
0
W
Tyr
9,920
496
69
3
0
404,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role