Player Matchup

Scylla
Scylla
Blockoma
Scylla
Level 11
God Stats
0W - 1L
1,752 SR
Queue Stats
26W - 11L
1,888 Elo+
Party 3
Geb
Geb
DUMBB0TS1019279
Geb
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 36L
1,767 Elo+
Party 3
Bacchus
Bacchus
Dumbb0ts101
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 6L
1,812 Elo+
Party 3
Hou Yi
Hou Yi
FirstKillExpect
Hou Yi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 83L
1,657 Elo+
Solo
Hercules
Hercules
easton150
Hercules
Level 118
God Stats
0W - 2L
1,706 SR
Queue Stats
39W - 31L
1,593 Elo+
Party 3
Team Averages
Level 37
1,592 SR
1,744 Elo+

VS

Team Averages
Level 22
1,595 SR
1,651 Elo+
Baba Yaga
Baba Yaga
MarcelsWrld
Baba Yaga
Level 19
God Stats
3W - 5L
1,407 SR
Queue Stats
136W - 123L
1,653 Elo+
Party 1
Thanatos
Thanatos
NooBwarriorZ
Thanatos
Level 25
God Stats
31W - 15L
1,706 SR
Queue Stats
42W - 21L
1,717 Elo+
Party 2
Ymir
Ymir
YomiYomiYomi
Ymir
Level 15
God Stats
5W - 2L
1,661 SR
Queue Stats
5W - 4L
1,543 Elo+
Party 2
Horus
Horus
qtavion
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 130L
1,585 Elo+
Party 1
Artemis
Artemis
rMooV
Artemis
Level 24
God Stats
3W - 1L
1,702 SR
Queue Stats
42W - 16L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blockoma
Scylla
8
0 / 4 / 3
7,100
323
1,374
3,365
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
6 / 4 / 4
12,423
565
14,973
20,803
9,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Dumbb0ts101
Bacchus
17
6 / 9 / 3
11,279
513
12,792
20,350
11,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 7 / 1
12,066
548
5,621
17,626
5,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
easton150
Hercules
15
2 / 11 / 5
9,116
414
9,319
23,505
7,183
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MarcelsWrld
Baba Yaga
19
10 / 6 / 6
12,963
589
14,215
15,044
7,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
NooBwarriorZ
Thanatos
19
10 / 4 / 8
13,169
599
14,816
18,813
9,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 14
10,258
466
3,865
16,549
19,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
qtavion
Horus
17
4 / 6 / 10
11,470
521
8,172
16,509
10,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
rMooV
Artemis
19
10 / 2 / 12
13,198
600
20,997
17,811
8,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
19
Kills
34
35
Deaths
21
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Scylla
Blockoma
Scylla
0
4
3
0.38
L
6
4
4
2
L
Bacchus
Dumbb0ts101
Bacchus
6
9
3
0.83
L
5
7
1
0.79
W
Baba Yaga
MarcelsWrld
Baba Yaga
10
6
6
2.17
W
Thanatos
NooBwarriorZ
Thanatos
10
4
8
3.5
W
0
3
14
2.33
L
Hercules
easton150
Hercules
2
11
5
0.41
W
Horus
qtavion
Horus
4
6
10
1.5
W
Artemis
rMooV
Artemis
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,079
Damage
62,065
85,649
Taken
84,726
34,303
Mitigated
55,195
17,483
Healing
38,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Blockoma
Scylla
1,374
40
0
87
3,365
762
414
1,854
1,249
13,745
0
L
14,973
4,691
0
6,484
20,803
9,670
0
3,470
17,192
106,108
0
L
Bacchus
Dumbb0ts101
Bacchus
12,792
1,112
0
4,363
20,350
11,375
2,613
1,307
18,981
66,473
0
L
5,621
2,128
0
4,071
17,626
5,313
0
3,188
14,332
0
67,901
W
Baba Yaga
MarcelsWrld
Baba Yaga
14,215
1,530
0
4,863
15,044
7,087
1,520
6,707
8,153
71,626
0
W
Thanatos
NooBwarriorZ
Thanatos
14,816
3,909
0
17,007
18,813
9,418
1,704
6,957
11,830
0
106,971
W
3,865
552
0
2,537
16,549
19,885
505
4,924
11,625
27,140
0
L
Hercules
easton150
Hercules
9,319
1,741
0
2,478
23,505
7,183
0
7,498
15,815
0
33,109
W
Horus
qtavion
Horus
8,172
2,544
1,266
2,682
16,509
10,655
842
10,741
5,768
0
45,081
W
Artemis
rMooV
Artemis
20,997
14,388
0
9,752
17,811
8,150
4,055
3,500
14,311
0
92,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,984
Gold Earned
61,058
487
Minions Killed
501
0
Camps Cleared
0
1,588,644
Distance Traveled
1,887,735
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,100
323
27
1
0
136,838
1
L
Geb
12,423
565
167
8
0
400,985
4
L
Bacchus
11,279
513
123
6
0
331,231
3
L
Hou Yi
12,066
548
116
5
0
353,927
5
W
Baba Yaga
12,963
589
100
5
0
375,125
4
W
Thanatos
13,169
599
149
7
0
415,864
2
W
Ymir
10,258
466
47
2
0
369,483
1
L
Hercules
9,116
414
54
2
0
365,663
1
W
Horus
11,470
521
87
4
0
365,591
0
W
Artemis
13,198
600
118
5
0
361,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role