Player Matchup

King Arthur
King Arthur
Diamond V
GazHaragoth
King Arthur
Diamond V
Level 160
God Stats
10W - 11L
1,698 SR
Queue Stats
210W - 178L
2,033 MMR
Party 2
Cerberus
Cerberus
Platinum V
Krizalid
Cerberus
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum II
SirTopoide01
Olorun
Platinum II
Level 127
God Stats
3W - 1L
1,747 SR
Queue Stats
250W - 250L
1,937 MMR
Solo
Susano
Susano
Platinum IV
WølfRızzџ
Susano
Platinum IV
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
2,048 MMR
Party 2
Janus
Janus
Gold II
xxXHunt3RXxx
Janus
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,589 SR
1,804 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,577 SR
1,938 MMR
Gilgamesh
Gilgamesh
Diamond I
Canøxør
Gilgamesh
Diamond I
Level 152
God Stats
6W - 3L
1,730 SR
Queue Stats
110W - 97L
2,474 MMR
Solo
Freya
Freya
Gold III
Mkost
Freya
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Masters
Shpyno
Hercules
Masters
Level 159
God Stats
5W - 9L
1,487 SR
Queue Stats
448W - 441L
2,524 MMR
Solo
Ganesha
Ganesha
Gold I
lWolfAlone
Ganesha
Gold I
Level 145
God Stats
8W - 10L
1,670 SR
Queue Stats
493W - 499L
1,691 MMR
Party 1
Aphrodite
Aphrodite
Gold V
ostin40
Aphrodite
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GazHaragoth
King Arthur
13
2 / 0 / 2
8,013
572
9,966
11,585
6,391
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Krizalid
Cerberus
11
2 / 1 / 6
7,657
547
3,980
10,509
6,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
15
3 / 1 / 4
8,917
637
8,319
8,532
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
14
4 / 1 / 6
8,245
589
8,943
8,187
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 0 / 2
8,558
611
7,248
3,959
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetTsukuyomiAthenaApolloGeb

VS

Bans
TiamatYemojaRaYmirThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Canøxør
Gilgamesh
13
2 / 2 / 0
7,227
516
6,968
12,419
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
Mkost
Freya
10
0 / 3 / 2
6,364
455
4,400
8,065
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Shpyno
Hercules
12
1 / 4 / 1
7,065
505
6,750
14,050
8,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
lWolfAlone
Ganesha
9
0 / 5 / 0
5,729
409
2,606
10,194
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
ostin40
Aphrodite
11
0 / 2 / 1
6,659
476
3,000
9,368
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
16
Kills
3
3
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Canøxør
Gilgamesh
2
2
0
1
W
King Arthur
GazHaragoth
King Arthur
2
0
2
3
W
Cerberus
Krizalid
Cerberus
2
1
6
5
L
Freya
Mkost
Freya
0
3
2
0.33
L
Hercules
Shpyno
Hercules
1
4
1
0.38
W
Olorun
3
1
4
5
W
Susano
4
1
6
7
L
Ganesha
lWolfAlone
Ganesha
0
5
0
0
L
Aphrodite
ostin40
Aphrodite
0
2
1
0.25
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,456
Damage
23,724
42,772
Taken
54,096
19,629
Mitigated
25,109
19,658
Healing
17,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Canøxør
Gilgamesh
6,968
1,813
0
3,448
12,419
5,084
0
2,251
10,080
0
48,816
W
King Arthur
GazHaragoth
King Arthur
9,966
1,976
0
5,149
11,585
6,391
0
563
11,022
0
54,698
W
Cerberus
Krizalid
Cerberus
3,980
196
0
2,798
10,509
6,099
288
4,788
5,721
14,338
0
L
Freya
Mkost
Freya
4,400
1,881
0
3,249
8,065
2,307
0
4,834
3,213
30,073
0
L
Hercules
Shpyno
Hercules
6,750
2,231
0
4,548
14,050
8,778
0
2,385
11,525
0
42,166
W
Olorun
8,319
4,918
132
5,793
8,532
3,019
771
2,858
5,674
68,700
0
W
Susano
8,943
3,388
0
3,731
8,187
2,944
0
490
7,697
0
54,549
L
Ganesha
lWolfAlone
Ganesha
2,606
142
0
788
10,194
5,578
0
5,151
4,965
12,069
0
L
Aphrodite
ostin40
Aphrodite
3,000
268
1,135
4,479
9,368
3,362
0
4,432
4,766
47,620
0
W
7,248
665
0
2,055
3,959
1,176
179
1,307
2,652
49,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
33,044
469
Minions Killed
338
0
Camps Cleared
0
1,491,868
Distance Traveled
1,342,919
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,227
516
91
7
0
311,153
4
W
King Arthur
8,013
572
105
8
0
306,356
1
W
Cerberus
7,657
547
28
2
0
301,110
0
L
Freya
6,364
455
57
4
0
266,219
7
L
Hercules
7,065
505
80
6
0
274,343
5
W
Olorun
8,917
637
122
9
0
235,209
2
W
Susano
8,245
589
93
7
0
329,665
3
L
Ganesha
5,729
409
3
0
0
246,147
2
L
Aphrodite
6,659
476
107
8
0
245,057
1
W
Janus
8,558
611
121
9
0
319,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role