Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Arsenico343
Ah Muzen Cab
Level 100
God Stats
12W - 17L
1,462 SR
Queue Stats
266W - 293L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
Ghostie-I
Cthulhu
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
33W - 33L
1,409 Elo+
Party 2
Nemesis
Nemesis
Okami_Oreo
Nemesis
Level 45
God Stats
22W - 21L
1,413 SR
Queue Stats
36W - 40L
1,263 Elo+
Party 2
Chang'e
Chang'e
SuperWafles
Chang'e
Level 98
God Stats
30W - 50L
1,434 SR
Queue Stats
366W - 424L
1,363 Elo+
Party 1
Bastet
Bastet
seth_hellrazor2
Bastet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,645 Elo+
Party 2
Team Averages
Level 72
1,462 SR
1,408 Elo+

VS

Team Averages
Level 73
1,457 SR
1,373 Elo+
Bakasura
Bakasura
F w G Flow
Bakasura
Level 83
God Stats
7W - 5L
1,344 SR
Queue Stats
225W - 229L
1,368 Elo+
Party 3
Jormungandr
Jormungandr
F w G JARJAR
Jormungandr
Level 41
God Stats
6W - 4L
1,315 SR
Queue Stats
57W - 61L
1,259 Elo+
Party 3
Chiron
Chiron
F w G Phil
Chiron
Level 48
God Stats
62W - 57L
1,520 SR
Queue Stats
193W - 205L
1,379 Elo+
Party 3
Persephone
Persephone
TwIzTeD iNoZeNz
Persephone
Level 103
God Stats
8W - 8L
1,564 SR
Queue Stats
142W - 128L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
nazmoney103
Sun Wukong
Level 89
God Stats
5W - 1L
1,540 SR
Queue Stats
208W - 203L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arsenico343
Ah Muzen Cab
7
1 / 3 / 0
4,589
459
2,385
5,075
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cthulhu
Ghostie-I
Cthulhu
6
0 / 3 / 1
4,563
456
2,163
8,061
3,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Okami_Oreo
Nemesis
8
0 / 5 / 0
4,918
492
4,123
7,564
2,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
SuperWafles
Chang'e
7
0 / 2 / 0
4,181
418
1,891
6,047
1,943
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 6 / 0
5,026
503
4,750
9,397
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
F w G Flow
Bakasura
12
4 / 0 / 2
6,863
686
3,683
5,581
1,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
F w G JARJAR
Jormungandr
9
4 / 1 / 3
5,720
572
4,795
7,892
6,607
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
F w G Phil
Chiron
9
3 / 2 / 4
5,498
550
6,389
5,872
1,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
TwIzTeD iNoZeNz
Persephone
12
4 / 0 / 1
7,039
704
5,988
4,307
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
nazmoney103
Sun Wukong
11
3 / 0 / 2
6,351
635
3,216
5,196
3,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
18
19
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Arsenico343
Ah Muzen Cab
1
3
0
0.33
W
Bakasura
F w G Flow
Bakasura
4
0
2
5
W
Jormungandr
F w G JARJAR
Jormungandr
4
1
3
5.5
W
Chiron
F w G Phil
Chiron
3
2
4
2.5
L
Cthulhu
Ghostie-I
Cthulhu
0
3
1
0.17
L
Nemesis
Okami_Oreo
Nemesis
0
5
0
0
L
Chang'e
SuperWafles
Chang'e
0
2
0
0
W
Persephone
TwIzTeD iNoZeNz
Persephone
4
0
1
4.5
W
Sun Wukong
nazmoney103
Sun Wukong
3
0
2
4
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,312
Damage
24,071
36,144
Taken
28,848
11,481
Mitigated
14,591
7,964
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Arsenico343
Ah Muzen Cab
2,385
1,178
0
935
5,075
1,381
0
2,465
2,610
0
16,853
W
Bakasura
F w G Flow
Bakasura
3,683
2,504
0
1,662
5,581
1,913
501
367
5,214
0
32,763
W
Jormungandr
F w G JARJAR
Jormungandr
4,795
1,157
470
2,781
7,892
6,607
344
1,472
6,420
19,550
0
W
Chiron
F w G Phil
Chiron
6,389
3,937
527
1,282
5,872
1,483
1,642
1,075
4,797
0
22,321
L
Cthulhu
Ghostie-I
Cthulhu
2,163
215
0
559
8,061
3,560
0
2,033
5,735
11,964
0
L
Nemesis
Okami_Oreo
Nemesis
4,123
1,620
0
992
7,564
2,079
523
0
6,842
0
22,292
L
Chang'e
SuperWafles
Chang'e
1,891
266
149
2,773
6,047
1,943
180
2,656
3,293
16,949
0
W
Persephone
TwIzTeD iNoZeNz
Persephone
5,988
608
0
796
4,307
1,351
764
1,140
3,167
39,638
0
W
Sun Wukong
nazmoney103
Sun Wukong
3,216
826
0
2,306
5,196
3,237
304
0
5,196
0
26,065
L
4,750
1,699
0
2,556
9,397
2,518
0
3,629
5,758
0
23,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,277
Gold Earned
31,471
168
Minions Killed
287
0
Camps Cleared
0
876,391
Distance Traveled
898,539
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,589
459
34
3
0
152,653
2
W
Bakasura
6,863
686
75
8
0
189,667
0
W
Jormungandr
5,720
572
31
3
0
159,512
0
W
Chiron
5,498
550
39
4
0
192,110
0
L
Cthulhu
4,563
456
19
2
0
208,527
0
L
Nemesis
4,918
492
49
5
0
181,861
0
L
Chang'e
4,181
418
22
2
0
149,537
1
W
Persephone
7,039
704
85
9
0
179,869
1
W
Sun Wukong
6,351
635
57
6
0
177,381
3
L
Bastet
5,026
503
44
4
0
183,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role