Player Matchup

Aphrodite
Aphrodite
ArzolaG
Aphrodite
Level 147
God Stats
4W - 0L
1,788 SR
Queue Stats
186W - 138L
1,648 Elo+
Party 1
Chang'e
Chang'e
BrianDA220
Chang'e
Level 108
God Stats
7W - 0L
1,875 SR
Queue Stats
351W - 299L
1,596 Elo+
Party 1
Ganesha
Ganesha
ChewChii
Ganesha
Level 115
God Stats
26W - 21L
1,719 SR
Queue Stats
274W - 257L
1,671 Elo+
Solo
Ne Zha
Ne Zha
YivyCC
Ne Zha
Level 148
God Stats
9W - 0L
1,561 SR
Queue Stats
350W - 293L
1,594 Elo+
Party 1
Rama
Rama
xLegend27
Rama
Level 121
God Stats
13W - 8L
1,531 SR
Queue Stats
67W - 45L
1,709 Elo+
Party 1
Team Averages
Level 128
1,695 SR
1,643 Elo+

VS

Team Averages
Level 133
1,511 SR
1,636 Elo+
Danzaburou
Danzaburou
BigBoy07
Danzaburou
Level 58
God Stats
0W - 1L
1,581 SR
Queue Stats
11W - 7L
1,577 Elo+
Party 2
Bakasura
Bakasura
FrankTheTankSR
Bakasura
Level 160
God Stats
1W - 3L
1,823 SR
Queue Stats
197W - 177L
1,644 Elo+
Party 2
Merlin
Merlin
IJunI
Merlin
Level 128
God Stats
0W - 1L
1,330 SR
Queue Stats
118W - 79L
1,687 Elo+
Solo
Athena
Athena
Shalamyne
Athena
Level 157
God Stats
0W - 6L
1,081 SR
Queue Stats
187W - 171L
1,635 Elo+
Party 2
Sun Wukong
Sun Wukong
stevieeee
Sun Wukong
Level 160
God Stats
55W - 51L
1,742 SR
Queue Stats
365W - 308L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArzolaG
Aphrodite
20
8 / 4 / 18
14,349
957
16,089
19,763
9,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
BrianDA220
Chang'e
18
1 / 6 / 18
11,342
756
11,727
17,875
6,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ChewChii
Ganesha
13
0 / 2 / 4
8,926
595
2,937
6,798
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
YivyCC
Ne Zha
19
5 / 7 / 19
13,353
890
21,787
21,154
9,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
20
17 / 3 / 9
16,343
1,090
27,398
22,150
9,997
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBoy07
Danzaburou
17
2 / 6 / 1
10,331
689
9,221
15,535
6,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
20
10 / 7 / 8
13,318
888
19,446
19,900
10,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
IJunI
Merlin
17
2 / 7 / 8
10,293
686
17,354
13,837
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Shalamyne
Athena
17
5 / 6 / 11
11,742
783
12,952
25,343
29,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
stevieeee
Sun Wukong
17
3 / 5 / 11
11,020
735
13,432
16,889
19,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
61
31
Kills
22
22
Deaths
31
68
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ArzolaG
Aphrodite
8
4
18
4.25
L
Danzaburou
BigBoy07
Danzaburou
2
6
1
0.42
W
Chang'e
BrianDA220
Chang'e
1
6
18
1.67
W
Ganesha
ChewChii
Ganesha
0
2
4
1
L
Bakasura
10
7
8
2
L
Merlin
IJunI
Merlin
2
7
8
0.86
L
Athena
Shalamyne
Athena
5
6
11
1.75
W
Ne Zha
YivyCC
Ne Zha
5
7
19
2.07
L
Sun Wukong
stevieeee
Sun Wukong
3
5
11
1.7
W
Rama
17
3
9
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,938
Damage
72,405
87,740
Taken
91,504
38,914
Mitigated
73,131
43,174
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ArzolaG
Aphrodite
16,089
1,268
10,664
11,132
19,763
9,557
563
6,781
11,893
41,152
0
L
Danzaburou
BigBoy07
Danzaburou
9,221
3,036
0
1,092
15,535
6,376
903
4,084
11,369
0
35,660
W
Chang'e
BrianDA220
Chang'e
11,727
1,794
4,369
4,460
17,875
6,372
432
7,586
9,521
40,176
0
W
Ganesha
ChewChii
Ganesha
2,937
122
0
799
6,798
3,514
1
2,225
4,166
7,342
0
L
Bakasura
19,446
13,750
0
2,480
19,900
10,946
299
8,747
10,988
0
40,526
L
Merlin
IJunI
Merlin
17,354
471
130
1,842
13,837
6,165
959
3,396
10,379
48,203
0
L
Athena
Shalamyne
Athena
12,952
2,257
0
1,153
25,343
29,781
167
8,433
16,700
26,096
0
W
Ne Zha
YivyCC
Ne Zha
21,787
4,934
0
3,030
21,154
9,474
109
9,283
10,340
0
40,297
L
Sun Wukong
stevieeee
Sun Wukong
13,432
1,454
0
1,679
16,889
19,863
115
5,681
10,844
0
31,412
W
Rama
27,398
23,704
0
8,720
22,150
9,997
4,482
4,431
17,050
0
69,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,313
Gold Earned
56,704
297
Minions Killed
307
2
Camps Cleared
13
1,283,289
Distance Traveled
1,392,658
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,349
957
61
4
0
293,468
2
L
Danzaburou
10,331
689
68
5
2
263,144
0
W
Chang'e
11,342
756
76
5
2
279,017
2
W
Ganesha
8,926
595
0
0
0
162,990
4
L
Bakasura
13,318
888
79
5
6
299,297
2
L
Merlin
10,293
686
84
6
4
252,397
1
L
Athena
11,742
783
27
2
0
304,660
0
W
Ne Zha
13,353
890
59
4
0
286,671
1
L
Sun Wukong
11,020
735
49
3
1
273,160
0
W
Rama
16,343
1,090
101
7
0
261,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role