Player Matchup

Ra
Ra
NiaNiaNia
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,359 Elo+
Party 1
Nemesis
Nemesis
Shinichi69
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Bellona
Bellona
Velseroth
Bellona
Level 28
God Stats
0W - 2L
1,321 SR
Queue Stats
35W - 44L
1,430 Elo+
Solo
Yemoja
Yemoja
makar760
Yemoja
Level 21
God Stats
34W - 31L
1,533 SR
Queue Stats
118W - 176L
1,342 Elo+
Solo
Artemis
Artemis
onisyanpar
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,084 Elo+
Party 1
Team Averages
Level 15
1,471 SR
1,343 Elo+

VS

Team Averages
Level 17
1,466 SR
1,381 Elo+
Nemesis
Nemesis
AntoniHpkns
Nemesis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 42L
1,359 Elo+
Solo
Persephone
Persephone
FlameEmperorr
Persephone
Level 29
God Stats
17W - 23L
1,388 SR
Queue Stats
185W - 201L
1,433 Elo+
Solo
Chiron
Chiron
JackOfOneTrade
Chiron
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Fafnir
Fafnir
Sekobi
Fafnir
Level 25
God Stats
11W - 12L
1,441 SR
Queue Stats
93W - 143L
1,341 Elo+
Solo
Ne Zha
Ne Zha
spasticdingus
Ne Zha
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 10L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 2
7,564
445
2,704
11,663
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Shinichi69
Nemesis
12
1 / 7 / 1
7,562
445
3,577
15,870
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Velseroth
Bellona
14
6 / 5 / 0
9,214
542
8,439
14,785
9,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
makar760
Yemoja
11
0 / 6 / 2
7,394
435
6,103
14,961
7,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
onisyanpar
Artemis
12
2 / 5 / 0
7,556
444
6,408
9,602
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AntoniHpkns
Nemesis
14
0 / 1 / 6
8,668
510
2,878
9,435
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
FlameEmperorr
Persephone
16
13 / 2 / 5
11,264
663
22,589
9,256
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 2 / 3
11,055
650
13,506
15,233
6,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Sekobi
Fafnir
13
3 / 1 / 8
9,538
561
3,767
12,018
12,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
9 / 5 / 0
9,879
581
9,898
10,845
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
10
Kills
33
33
Deaths
11
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AntoniHpkns
Nemesis
0
1
6
3
W
Persephone
FlameEmperorr
Persephone
13
2
5
7.75
W
8
2
3
4.75
L
1
10
2
0.2
W
Fafnir
Sekobi
Fafnir
3
1
8
7
L
Nemesis
Shinichi69
Nemesis
1
7
1
0.21
L
Bellona
Velseroth
Bellona
6
5
0
1.2
L
Yemoja
makar760
Yemoja
0
6
2
0.17
L
Artemis
onisyanpar
Artemis
2
5
0
0.4
W
9
5
0
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
52,638
66,881
Taken
56,787
28,696
Mitigated
32,599
9,226
Healing
21,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AntoniHpkns
Nemesis
2,878
853
0
4,558
9,435
4,731
891
467
8,968
0
47,553
W
Persephone
FlameEmperorr
Persephone
22,589
1,007
0
3,217
9,256
3,516
522
2,183
6,963
71,201
0
W
13,506
8,922
691
8,681
15,233
6,652
4,084
2,780
12,387
0
79,189
L
2,704
577
577
1,248
11,663
3,775
0
7,683
3,616
24,932
0
W
Fafnir
Sekobi
Fafnir
3,767
1,114
0
3,088
12,018
12,707
572
2,266
9,714
26,865
0
L
Nemesis
Shinichi69
Nemesis
3,577
1,043
0
2,575
15,870
4,824
0
4,448
11,292
0
27,097
L
Bellona
Velseroth
Bellona
8,439
3,226
0
1,167
14,785
9,580
692
2,049
12,676
0
37,748
L
Yemoja
makar760
Yemoja
6,103
995
333
2,042
14,961
7,877
0
7,722
7,147
33,791
0
L
Artemis
onisyanpar
Artemis
6,408
3,693
0
1,284
9,602
2,640
0
3,738
5,794
0
24,078
W
9,898
2,606
0
1,074
10,845
4,993
1,905
857
9,948
0
44,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,290
Gold Earned
50,404
270
Minions Killed
478
0
Camps Cleared
0
1,246,381
Distance Traveled
1,364,114
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,668
510
97
6
0
265,740
4
W
Persephone
11,264
663
111
7
0
299,352
1
W
Chiron
11,055
650
160
9
0
252,863
0
L
Ra
7,564
445
53
3
0
230,188
0
W
Fafnir
9,538
561
39
2
0
296,493
0
L
Nemesis
7,562
445
55
3
0
306,758
0
L
Bellona
9,214
542
71
4
0
248,936
0
L
Yemoja
7,394
435
43
3
0
250,095
0
L
Artemis
7,556
444
48
3
0
210,404
2
W
Ne Zha
9,879
581
71
4
0
249,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role