Player Matchup

Sun Wukong
Sun Wukong
SpicyMeatball97
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,415 Elo+
Party 1
Rama
Rama
SupremeMonsterz
Rama
Level 91
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 33L
1,446 Elo+
Solo
Janus
Janus
XGN Shade
Janus
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 128L
1,533 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,465 Elo+

VS

Team Averages
Level 53
1,460 SR
1,592 Elo+
Ah Puch
Ah Puch
ChubbyGawdd
Ah Puch
Level 128
God Stats
2W - 0L
1,278 SR
Queue Stats
63W - 48L
1,638 Elo+
Party 2
Heimdallr
Heimdallr
Lil Molag
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
anzenkaichi
Gilgamesh
Level 25
God Stats
12W - 5L
1,603 SR
Queue Stats
61W - 45L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SpicyMeatball97
Sun Wukong
10
1 / 6 / 2
7,741
774
2,413
9,185
5,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 9 / 0
6,753
675
3,211
10,292
3,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
XGN Shade
Janus
9
1 / 3 / 1
6,901
690
2,172
7,312
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChubbyGawdd
Ah Puch
12
6 / 1 / 11
8,417
842
9,805
4,056
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Lil Molag
Heimdallr
10
4 / 2 / 11
7,741
774
6,177
6,243
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
anzenkaichi
Gilgamesh
11
8 / 1 / 8
8,641
864
7,290
8,115
3,931
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
18
18
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ChubbyGawdd
Ah Puch
6
1
11
11.5
W
Heimdallr
Lil Molag
Heimdallr
4
2
11
4.75
L
Sun Wukong
SpicyMeatball97
Sun Wukong
1
6
2
0.33
L
2
9
0
0.22
L
Janus
XGN Shade
Janus
1
3
1
0.5
W
Gilgamesh
anzenkaichi
Gilgamesh
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,796
Damage
23,272
26,789
Taken
18,414
11,378
Mitigated
7,579
1,783
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ChubbyGawdd
Ah Puch
9,805
116
0
402
4,056
1,274
758
815
3,241
29,683
0
W
Heimdallr
Lil Molag
Heimdallr
6,177
2,905
0
1,480
6,243
2,374
1,237
664
5,579
0
19,081
L
Sun Wukong
SpicyMeatball97
Sun Wukong
2,413
377
0
722
9,185
5,946
0
2,914
5,969
0
9,706
L
3,211
2,099
0
477
10,292
3,405
0
2,995
6,960
0
17,520
L
Janus
XGN Shade
Janus
2,172
37
0
584
7,312
2,027
0
3,089
4,003
24,680
0
W
Gilgamesh
anzenkaichi
Gilgamesh
7,290
1,692
270
1,046
8,115
3,931
140
709
7,406
0
20,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,395
Gold Earned
24,799
99
Minions Killed
95
0
Camps Cleared
0
525,571
Distance Traveled
534,213
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,417
842
49
5
0
178,498
3
W
Heimdallr
7,741
774
20
2
0
157,083
0
L
Sun Wukong
7,741
774
15
2
0
188,256
2
L
Rama
6,753
675
39
4
0
167,569
2
L
Janus
6,901
690
45
5
0
169,746
1
W
Gilgamesh
8,641
864
26
3
0
198,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role