Player Matchup

Ullr
Ullr
HannibalReke
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Samolarth
Sun Wukong
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
TEXXLER
Awilix
Level 29
God Stats
5W - 1L
1,849 SR
Queue Stats
62W - 17L
1,854 Elo+
Party 3
Merlin
Merlin
cachajerimys
Merlin
Level 140
God Stats
5W - 6L
1,564 SR
Queue Stats
119W - 102L
1,669 Elo+
Party 3
Athena
Athena
emilioMvelaPC
Athena
Level 26
God Stats
4W - 1L
1,502 SR
Queue Stats
95W - 74L
1,652 Elo+
Party 1
Team Averages
Level 94
1,583 SR
1,635 Elo+

VS

Team Averages
Level 50
1,462 SR
1,482 Elo+
Anhur
Anhur
CXMXBXCH
Anhur
Level 84
God Stats
50W - 78L
1,497 SR
Queue Stats
174W - 187L
1,478 Elo+
Party 2
Ra
Ra
JayLunatic
Ra
Level 18
God Stats
0W - 2L
1,279 SR
Queue Stats
26W - 23L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
MonkeyDLofi
Sun Wukong
Level 37
God Stats
5W - 4L
1,500 SR
Queue Stats
125W - 120L
1,477 Elo+
Solo
Arachne
Arachne
Sherlock39
Arachne
Level 84
God Stats
54W - 46L
1,516 SR
Queue Stats
167W - 175L
1,527 Elo+
Party 2
Yemoja
Yemoja
StewDawg
Yemoja
Level 25
God Stats
6W - 8L
1,521 SR
Queue Stats
8W - 10L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 0 / 2
7,149
715
10,559
4,696
1,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Samolarth
Sun Wukong
11
1 / 1 / 1
5,987
599
2,611
5,969
2,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
TEXXLER
Awilix
10
5 / 2 / 4
6,317
632
4,207
5,340
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
11
1 / 0 / 2
6,113
611
3,044
2,769
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 8
5,655
566
2,026
5,642
2,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CXMXBXCH
Anhur
6
0 / 6 / 1
4,051
405
2,442
6,706
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 0
4,579
458
2,187
3,395
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
MonkeyDLofi
Sun Wukong
10
2 / 1 / 0
5,766
577
3,491
5,638
2,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Sherlock39
Arachne
9
2 / 4 / 0
5,243
524
3,679
9,075
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
StewDawg
Yemoja
6
0 / 6 / 1
3,962
396
1,895
7,682
1,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
20
Kills
4
4
Deaths
20
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
CXMXBXCH
Anhur
0
6
1
0.08
W
11
0
2
12
L
0
3
0
0
L
Sun Wukong
MonkeyDLofi
Sun Wukong
2
1
0
2
W
Sun Wukong
Samolarth
Sun Wukong
1
1
1
1.5
L
Arachne
Sherlock39
Arachne
2
4
0
0.5
L
Yemoja
StewDawg
Yemoja
0
6
1
0.08
W
Awilix
TEXXLER
Awilix
5
2
4
3.5
W
Merlin
1
0
2
2
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,447
Damage
13,694
24,416
Taken
32,496
8,707
Mitigated
8,624
6,607
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CXMXBXCH
Anhur
2,442
1,694
0
702
6,706
1,107
0
1,016
5,690
0
16,377
W
10,559
3,505
0
764
4,696
1,582
1,583
764
3,932
0
46,857
L
2,187
193
70
46
3,395
985
0
1,843
1,552
19,634
0
L
Sun Wukong
MonkeyDLofi
Sun Wukong
3,491
800
0
2,313
5,638
2,092
0
0
5,638
0
33,449
W
Sun Wukong
Samolarth
Sun Wukong
2,611
230
0
1,885
5,969
2,282
82
0
5,969
0
36,079
L
Arachne
Sherlock39
Arachne
3,679
3,054
0
3,148
9,075
2,648
0
1,727
7,348
0
26,346
L
Yemoja
StewDawg
Yemoja
1,895
495
373
760
7,682
1,792
0
484
7,198
9,092
0
W
Awilix
TEXXLER
Awilix
4,207
1,651
0
1,559
5,340
1,605
0
144
5,156
0
29,395
W
Merlin
3,044
212
0
704
2,769
864
0
936
1,665
38,136
0
W
2,026
717
0
1,695
5,642
2,374
175
1,984
3,612
14,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,221
Gold Earned
23,601
359
Minions Killed
209
0
Camps Cleared
0
962,555
Distance Traveled
925,522
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,051
405
25
3
0
150,078
1
W
Ullr
7,149
715
92
9
0
170,924
0
L
Ra
4,579
458
44
4
0
190,265
1
L
Sun Wukong
5,766
577
68
7
0
209,043
3
W
Sun Wukong
5,987
599
87
9
0
202,309
2
L
Arachne
5,243
524
58
6
0
205,780
1
L
Yemoja
3,962
396
14
1
0
170,356
1
W
Awilix
6,317
632
69
7
0
227,634
1
W
Merlin
6,113
611
78
8
0
150,603
1
W
Athena
5,655
566
33
3
0
211,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role