Player Matchup

Jormungandr
Jormungandr
Gold IV
Buusti
Jormungandr
Gold IV
Level 126
God Stats
68W - 53L
1,396 SR
Queue Stats
146W - 141L
1,325 MMR
Solo
He Bo
He Bo
Gold V
HugeBanana21
He Bo
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold IV
Milleniumys
Jing Wei
Gold IV
Level 128
God Stats
0W - 1L
1,895 SR
Queue Stats
31W - 33L
1,406 MMR
Solo
Arachne
Arachne
Bronze III
NeLegacy
Arachne
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,375 MMR
Solo
Cabrakan
Cabrakan
Silver I
yaguogg
Cabrakan
Silver I
Level 42
God Stats
38W - 34L
1,500 SR
Queue Stats
146W - 154L
1,414 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,558 SR
1,404 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,611 SR
1,443 MMR
Kuzenbo
Kuzenbo
Gold V
FaceB00k
Kuzenbo
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver III
Hanakoala
Awilix
Silver III
Level 129
God Stats
1W - 2L
1,494 SR
Queue Stats
49W - 43L
1,372 MMR
Solo
Merlin
Merlin
Gold IV
PitaJi
Merlin
Gold IV
Level 154
God Stats
2W - 5L
1,649 SR
Queue Stats
47W - 46L
1,435 MMR
Solo
Achilles
Achilles
Bronze III
Terminator丶
Achilles
Bronze III
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Bronze III
吃素的老狮子
Neith
Bronze III
Level 33
God Stats
1W - 2L
1,914 SR
Queue Stats
10W - 12L
1,407 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Buusti
Jormungandr
13
2 / 4 / 3
8,983
428
13,780
17,924
14,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 5 / 3
10,366
494
11,130
15,458
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Milleniumys
Jing Wei
15
2 / 4 / 3
9,648
459
9,003
13,930
5,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
NeLegacy
Arachne
12
1 / 2 / 1
8,387
399
3,823
10,041
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
yaguogg
Cabrakan
17
6 / 6 / 0
10,996
524
11,441
18,594
17,834
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshApolloTsukuyomiBellonaAthena

VS

Bans
AnubisTiamatAnhurChaacMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FaceB00k
Kuzenbo
16
0 / 2 / 14
10,634
506
10,230
17,071
20,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
Hanakoala
Awilix
19
11 / 2 / 3
11,955
569
13,096
13,838
6,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
PitaJi
Merlin
17
1 / 2 / 9
11,220
534
11,585
10,229
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Terminator丶
Achilles
19
3 / 3 / 8
11,784
561
7,966
14,281
6,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 4 / 6
11,225
535
11,051
14,741
5,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
13
Kills
21
21
Deaths
13
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Buusti
Jormungandr
2
4
3
0.88
W
Kuzenbo
FaceB00k
Kuzenbo
0
2
14
3.5
W
Awilix
Hanakoala
Awilix
11
2
3
6.25
L
2
5
3
0.7
L
Jing Wei
Milleniumys
Jing Wei
2
4
3
0.88
L
Arachne
NeLegacy
Arachne
1
2
1
0.75
W
Merlin
PitaJi
Merlin
1
2
9
2.75
W
Achilles
Terminator丶
Achilles
3
3
8
2.33
L
Cabrakan
yaguogg
Cabrakan
6
6
0
1
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,177
Damage
53,928
75,947
Taken
70,160
46,441
Mitigated
43,436
21,984
Healing
12,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Buusti
Jormungandr
13,780
2,965
0
4,792
17,924
14,571
0
7,012
10,771
48,527
0
W
Kuzenbo
FaceB00k
Kuzenbo
10,230
3,549
0
3,271
17,071
20,088
255
9,352
7,719
42,624
0
W
Awilix
Hanakoala
Awilix
13,096
5,421
0
360
13,838
6,506
1,453
7,290
6,548
0
81,933
L
11,130
236
147
4,785
15,458
5,016
632
5,074
10,049
85,281
0
L
Jing Wei
Milleniumys
Jing Wei
9,003
7,730
0
4,315
13,930
5,002
0
2,314
11,558
0
60,565
L
Arachne
NeLegacy
Arachne
3,823
3,125
0
1,594
10,041
4,018
582
2,846
7,087
0
46,286
W
Merlin
PitaJi
Merlin
11,585
629
0
589
10,229
4,362
737
4,090
6,139
82,447
0
W
Achilles
Terminator丶
Achilles
7,966
2,314
0
3,169
14,281
6,971
464
9,879
4,402
0
65,498
L
Cabrakan
yaguogg
Cabrakan
11,441
2,165
0
6,351
18,594
17,834
0
3,855
14,667
75,679
0
W
11,051
6,559
0
5,424
14,741
5,509
1,059
5,740
9,001
0
70,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,380
Gold Earned
56,818
573
Minions Killed
601
0
Camps Cleared
0
1,678,124
Distance Traveled
1,909,370
43
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,983
428
59
3
0
394,424
11
W
Kuzenbo
10,634
506
49
2
0
381,805
5
W
Awilix
11,955
569
117
6
0
460,235
10
L
He Bo
10,366
494
155
7
0
329,381
12
L
Jing Wei
9,648
459
113
5
0
371,698
8
L
Arachne
8,387
399
93
4
0
258,424
7
W
Merlin
11,220
534
157
7
0
354,996
8
W
Achilles
11,784
561
137
7
0
372,352
2
L
Cabrakan
10,996
524
153
7
0
324,197
5
W
Neith
11,225
535
141
7
0
339,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role