Player Matchup

Athena
Athena
BlocBoy AT
Athena
Level 101
God Stats
19W - 11L
1,718 SR
Queue Stats
229W - 222L
1,482 Elo+
Party 1
Bastet
Bastet
BlocBoy DB
Bastet
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 14L
1,787 Elo+
Party 1
Eset
Eset
Coolio357
Eset
Level 106
God Stats
17W - 16L
1,336 SR
Queue Stats
660W - 633L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
PUNESLAYER054
Cernunnos
Level 68
God Stats
5W - 4L
1,497 SR
Queue Stats
37W - 37L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
RipeClementine
Gilgamesh
Level 85
God Stats
0W - 1L
1,439 SR
Queue Stats
23W - 27L
1,508 Elo+
Party 1
Team Averages
Level 85
1,498 SR
1,570 Elo+

VS

Team Averages
Level 124
1,618 SR
1,495 Elo+
Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
GKWoolly
Agni
Level 126
God Stats
23W - 17L
1,717 SR
Queue Stats
234W - 198L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
XxObi TanobiexX
Gilgamesh
Level 89
God Stats
93W - 72L
1,657 SR
Queue Stats
917W - 952L
1,549 Elo+
Solo
Arachne
Arachne
andyk1689-ttv
Arachne
Level 142
God Stats
15W - 10L
1,551 SR
Queue Stats
381W - 390L
1,471 Elo+
Party 2
Heimdallr
Heimdallr
iBlaaze--bro
Heimdallr
Level 124
God Stats
11W - 8L
1,664 SR
Queue Stats
338W - 352L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BlocBoy AT
Athena
12
2 / 4 / 5
8,094
426
7,338
15,553
9,645
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bastet
BlocBoy DB
Bastet
14
2 / 8 / 4
8,726
459
5,697
15,041
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
16
1 / 3 / 1
9,813
516
5,759
10,260
3,218
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
PUNESLAYER054
Cernunnos
13
0 / 9 / 3
7,800
411
6,708
13,700
4,108
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
RipeClementine
Gilgamesh
15
4 / 8 / 1
8,999
474
10,770
15,921
11,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
8 / 1 / 7
11,034
581
11,493
11,417
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
18
3 / 1 / 8
10,779
567
9,822
9,752
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
XxObi TanobiexX
Gilgamesh
18
9 / 4 / 2
12,266
646
14,795
14,130
12,761
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
17
6 / 2 / 4
10,898
574
6,227
13,823
7,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
iBlaaze--bro
Heimdallr
17
6 / 2 / 7
10,474
551
8,533
10,674
4,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
9
Kills
32
32
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
8
1
7
11.5
L
Athena
BlocBoy AT
Athena
2
4
5
1.13
L
Bastet
BlocBoy DB
Bastet
2
8
4
0.5
L
Eset
1
3
1
0.5
W
Agni
3
1
8
7
L
Cernunnos
PUNESLAYER054
Cernunnos
0
9
3
0.17
L
Gilgamesh
RipeClementine
Gilgamesh
4
8
1
0.56
W
Gilgamesh
XxObi TanobiexX
Gilgamesh
9
4
2
2.5
W
Arachne
6
2
4
4
W
Heimdallr
iBlaaze--bro
Heimdallr
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,272
Damage
50,870
70,475
Taken
59,796
33,049
Mitigated
35,799
10,847
Healing
17,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,493
102
70
4,777
11,417
7,630
0
3,394
8,023
67,384
0
L
Athena
BlocBoy AT
Athena
7,338
2,223
1,188
4,254
15,553
9,645
136
6,483
8,844
36,294
0
L
Bastet
BlocBoy DB
Bastet
5,697
2,516
0
2,425
15,041
4,836
174
3,244
11,751
0
40,715
L
Eset
5,759
792
89
916
10,260
3,218
0
6,250
3,766
70,635
0
W
Agni
9,822
547
0
4,231
9,752
3,477
970
3,446
6,306
78,404
0
L
Cernunnos
PUNESLAYER054
Cernunnos
6,708
2,474
0
1,120
13,700
4,108
388
3,945
9,705
0
50,519
L
Gilgamesh
RipeClementine
Gilgamesh
10,770
3,867
0
855
15,921
11,242
0
827
15,094
0
45,954
W
Gilgamesh
XxObi TanobiexX
Gilgamesh
14,795
4,289
75
1,248
14,130
12,761
690
1,558
12,572
0
71,169
W
Arachne
6,227
3,975
0
4,970
13,823
7,757
0
1,980
11,843
0
69,781
W
Heimdallr
iBlaaze--bro
Heimdallr
8,533
3,175
0
1,948
10,674
4,174
4,284
2,719
7,955
0
64,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,432
Gold Earned
55,451
444
Minions Killed
630
0
Camps Cleared
0
1,815,746
Distance Traveled
1,846,560
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,034
581
146
8
0
347,859
3
L
Athena
8,094
426
67
4
0
385,583
4
L
Bastet
8,726
459
87
5
0
387,767
4
L
Eset
9,813
516
146
8
0
346,112
2
W
Agni
10,779
567
144
8
0
384,416
7
L
Cernunnos
7,800
411
71
4
0
357,175
2
L
Gilgamesh
8,999
474
73
4
0
339,109
1
W
Gilgamesh
12,266
646
124
7
0
323,219
0
W
Arachne
10,898
574
119
6
0
431,147
0
W
Heimdallr
10,474
551
97
5
0
359,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role