Player Matchup

Thor
Thor
Dark11WS
Thor
Level 6
God Stats
5W - 7L
1,329 SR
Queue Stats
10W - 12L
1,313 Elo+
Party 3
Cupid
Cupid
Jtoostoned6930
Cupid
Level 79
God Stats
5W - 1L
1,667 SR
Queue Stats
277W - 314L
1,450 Elo+
Party 1
Hera
Hera
Just 8ADD
Hera
Level 11
God Stats
7W - 5L
1,500 SR
Queue Stats
32W - 36L
1,473 Elo+
Party 1
Neith
Neith
Nemolee12
Neith
Level 18
God Stats
5W - 7L
1,500 SR
Queue Stats
100W - 86L
1,469 Elo+
Party 1
Bacchus
Bacchus
Schlongaterasu
Bacchus
Level 108
God Stats
2W - 1L
1,407 SR
Queue Stats
83W - 74L
1,515 Elo+
Party 3
Team Averages
Level 44
1,480 SR
1,444 Elo+

VS

Team Averages
Level 17
1,476 SR
1,438 Elo+
Neith
Neith
EasonDebby
Neith
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 18L
1,290 Elo+
Solo
Kukulkan
Kukulkan
FurryLocket6989
Kukulkan
Level 27
God Stats
19W - 11L
1,628 SR
Queue Stats
124W - 88L
1,457 Elo+
Party 2
Chronos
Chronos
JamesArn123
Chronos
Level 27
God Stats
0W - 2L
1,253 SR
Queue Stats
65W - 105L
1,379 Elo+
Solo
Hel
Hel
Jh3ne aik0
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
NightRat17
Danzaburou
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
4 / 4 / 20
11,161
1,116
8,684
15,990
5,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 2 / 17
11,779
1,178
15,689
10,799
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
20
15 / 4 / 22
13,530
1,353
26,087
11,831
4,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Nemolee12
Neith
18
6 / 3 / 20
11,353
1,135
15,598
9,137
3,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
14 / 0 / 23
14,399
1,440
14,127
15,635
24,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 9 / 4
9,390
939
6,105
13,740
5,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
18
7 / 5 / 6
12,318
1,232
20,517
19,776
8,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
JamesArn123
Chronos
17
2 / 12 / 8
10,560
1,056
13,858
20,660
7,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 8 / 7
10,020
1,002
7,206
13,460
5,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NightRat17
Danzaburou
16
1 / 15 / 7
9,642
964
10,618
19,319
7,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
45
48
Kills
13
13
Deaths
49
102
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thor
4
4
20
3.5
L
Neith
1
9
4
0.33
L
Kukulkan
7
5
6
2
L
Chronos
JamesArn123
Chronos
2
12
8
0.5
L
2
8
7
0.69
W
9
2
17
8.75
W
Hera
15
4
22
6.5
W
Neith
Nemolee12
Neith
6
3
20
5.33
L
Danzaburou
NightRat17
Danzaburou
1
15
7
0.3
W
14
0
23
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,185
Damage
58,304
63,392
Taken
86,955
42,804
Mitigated
35,542
7,493
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,684
1,994
0
0
15,990
5,962
0
9,926
6,064
0
24,016
L
Neith
6,105
2,895
0
843
13,740
5,784
0
6,161
7,579
0
15,259
L
Kukulkan
20,517
1,872
0
295
19,776
8,198
0
8,981
10,795
66,404
0
L
Chronos
JamesArn123
Chronos
13,858
6,493
0
920
20,660
7,839
0
7,973
12,687
26,848
0
L
7,206
1,697
1,909
1,247
13,460
5,902
0
8,564
4,896
20,238
0
W
15,689
8,576
335
2,451
10,799
4,458
0
7,731
3,068
0
40,946
W
Hera
26,087
6,465
586
1,230
11,831
4,376
0
8,274
3,557
40,056
0
W
Neith
Nemolee12
Neith
15,598
8,666
0
1,691
9,137
3,626
0
7,621
1,516
0
27,588
L
Danzaburou
NightRat17
Danzaburou
10,618
4,698
0
1,114
19,319
7,819
0
8,535
10,784
0
19,680
W
14,127
2,940
0
1,200
15,635
24,382
0
8,029
7,606
27,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,222
Gold Earned
51,930
177
Minions Killed
157
9
Camps Cleared
3
954,968
Distance Traveled
843,300
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,161
1,116
32
3
1
197,833
0
L
Neith
9,390
939
18
2
0
138,744
0
L
Kukulkan
12,318
1,232
93
9
0
197,486
2
L
Chronos
10,560
1,056
19
2
2
169,234
3
L
Hel
10,020
1,002
18
2
1
156,022
0
W
Cupid
11,779
1,178
62
6
6
182,560
1
W
Hera
13,530
1,353
37
4
0
183,944
0
W
Neith
11,353
1,135
24
2
0
174,846
0
L
Danzaburou
9,642
964
9
1
0
181,814
0
W
Bacchus
14,399
1,440
22
2
2
215,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role