Player Matchup

Anhur
Anhur
CaptainInvictus
Anhur
Level 29
God Stats
3W - 2L
1,287 SR
Queue Stats
108W - 104L
1,557 Elo+
Solo
Nemesis
Nemesis
Ergueca
Nemesis
Level 26
God Stats
8W - 6L
1,490 SR
Queue Stats
14W - 12L
1,451 Elo+
Solo
Kukulkan
Kukulkan
KingKahnFGC
Kukulkan
Level 17
God Stats
6W - 6L
1,474 SR
Queue Stats
68W - 76L
1,451 Elo+
Solo
Izanami
Izanami
Mulan-is-Bae
Izanami
Level 29
God Stats
2W - 0L
1,751 SR
Queue Stats
66W - 30L
1,643 Elo+
Solo
Baron Samedi
Baron Samedi
Stinkat
Baron Samedi
Level 28
God Stats
4W - 2L
1,526 SR
Queue Stats
29W - 46L
1,444 Elo+
Solo
Team Averages
Level 26
1,506 SR
1,509 Elo+

VS

Team Averages
Level 23
1,569 SR
1,500 Elo+
Aphrodite
Aphrodite
ELITE MONK3Y 9
Aphrodite
Level 28
God Stats
21W - 23L
1,560 SR
Queue Stats
30W - 43L
1,429 Elo+
Solo
Ne Zha
Ne Zha
Khan_Of_Khans33
Ne Zha
Level 29
God Stats
4W - 7L
1,400 SR
Queue Stats
42W - 34L
1,543 Elo+
Solo
Medusa
Medusa
MrJiyu365
Medusa
Level 25
God Stats
2W - 7L
1,215 SR
Queue Stats
13W - 21L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
Needs2Feeds
Zhong Kui
Level 23
God Stats
0W - 1L
1,749 SR
Queue Stats
49W - 44L
1,563 Elo+
Solo
Chiron
Chiron
xiCosmix
Chiron
Level 11
God Stats
1W - 3L
1,921 SR
Queue Stats
144W - 81L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 7 / 2
13,006
619
15,454
18,255
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Ergueca
Nemesis
17
9 / 5 / 6
11,508
548
14,053
15,066
6,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
KingKahnFGC
Kukulkan
18
6 / 2 / 4
11,760
560
6,953
7,890
3,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Mulan-is-Bae
Izanami
20
4 / 3 / 6
12,709
605
10,323
14,920
7,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Stinkat
Baron Samedi
16
3 / 6 / 8
10,447
497
7,671
13,547
13,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ELITE MONK3Y 9
Aphrodite
11
0 / 4 / 10
8,491
404
2,464
8,817
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 8 / 3
9,334
444
7,296
16,075
5,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
MrJiyu365
Medusa
16
1 / 6 / 1
9,002
429
4,847
11,047
4,339
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Boots

Boots

+6%
Movement Speed

Zhong Kui
Needs2Feeds
Zhong Kui
18
7 / 7 / 3
11,547
550
16,312
19,108
12,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
xiCosmix
Chiron
19
13 / 7 / 4
12,127
577
17,161
21,019
6,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
44
32
Kills
23
23
Deaths
32
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
7
2
1.57
L
Aphrodite
ELITE MONK3Y 9
Aphrodite
0
4
10
1.25
W
Nemesis
Ergueca
Nemesis
9
5
6
2.4
L
2
8
3
0.44
W
Kukulkan
KingKahnFGC
Kukulkan
6
2
4
4
L
Medusa
MrJiyu365
Medusa
1
6
1
0.25
W
Izanami
Mulan-is-Bae
Izanami
4
3
6
2.33
L
Zhong Kui
Needs2Feeds
Zhong Kui
7
7
3
1.21
W
Baron Samedi
Stinkat
Baron Samedi
3
6
8
1.17
L
Chiron
xiCosmix
Chiron
13
7
4
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,454
Damage
48,080
69,678
Taken
76,066
36,213
Mitigated
32,842
20,195
Healing
22,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,454
8,004
0
6,771
18,255
5,581
1,218
1,799
16,456
0
72,464
L
Aphrodite
ELITE MONK3Y 9
Aphrodite
2,464
749
2,046
3,043
8,817
3,788
336
3,558
5,259
20,828
0
W
Nemesis
Ergueca
Nemesis
14,053
8,635
0
1,923
15,066
6,834
368
4,675
10,391
0
62,996
L
7,296
1,684
0
3,167
16,075
5,927
621
2,016
14,059
0
56,331
W
Kukulkan
KingKahnFGC
Kukulkan
6,953
784
0
522
7,890
3,136
416
4,549
3,341
60,793
0
L
Medusa
MrJiyu365
Medusa
4,847
2,247
0
1,845
11,047
4,339
511
553
10,494
0
52,062
W
Izanami
Mulan-is-Bae
Izanami
10,323
7,053
0
6,304
14,920
7,308
1,728
5,337
9,583
0
107,410
L
Zhong Kui
Needs2Feeds
Zhong Kui
16,312
1,489
0
7,102
19,108
12,086
297
3,562
15,546
72,037
0
W
Baron Samedi
Stinkat
Baron Samedi
7,671
863
634
4,041
13,547
13,354
266
2,416
11,131
34,457
0
L
Chiron
xiCosmix
Chiron
17,161
8,407
784
4,395
21,019
6,702
678
4,935
16,084
0
85,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,430
Gold Earned
50,501
552
Minions Killed
508
0
Camps Cleared
0
1,883,273
Distance Traveled
1,625,745
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,006
619
125
6
0
342,626
3
L
Aphrodite
8,491
404
37
2
0
278,745
1
W
Nemesis
11,508
548
84
4
0
448,510
3
L
Ne Zha
9,334
444
105
5
0
346,094
0
W
Kukulkan
11,760
560
126
6
0
401,900
3
L
Medusa
9,002
429
106
5
0
326,833
1
W
Izanami
12,709
605
186
9
0
330,302
3
L
Zhong Kui
11,547
550
131
6
0
350,695
2
W
Baron Samedi
10,447
497
31
1
0
359,935
6
L
Chiron
12,127
577
129
6
0
323,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role