Player Matchup

King Arthur
King Arthur
HyperPisz
King Arthur
Level 96
God Stats
56W - 33L
1,705 SR
Queue Stats
326W - 219L
1,597 Elo+
Party 1
Ah Puch
Ah Puch
NinjaMaster280
Ah Puch
Level 129
God Stats
11W - 4L
1,905 SR
Queue Stats
398W - 277L
1,647 Elo+
Party 1
Danzaburou
Danzaburou
TheFox11758
Danzaburou
Level 87
God Stats
9W - 4L
1,572 SR
Queue Stats
283W - 178L
1,617 Elo+
Party 1
Team Averages
Level 104
1,727 SR
1,620 Elo+

VS

Team Averages
Level 141
1,381 SR
1,513 Elo+
Cernunnos
Cernunnos
Katalyst17
Cernunnos
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,361 Elo+
Solo
Raijin
Raijin
TemporaryMammal
Raijin
Level 139
God Stats
0W - 2L
1,283 SR
Queue Stats
418W - 285L
1,605 Elo+
Party 2
Bacchus
Bacchus
iNViS MARIOUS
Bacchus
Level 160
God Stats
0W - 2L
1,361 SR
Queue Stats
340W - 249L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HyperPisz
King Arthur
13
2 / 3 / 7
10,988
610
12,763
17,458
10,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 1 / 4
12,557
698
13,905
7,874
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TheFox11758
Danzaburou
16
2 / 4 / 10
12,344
686
9,820
12,428
4,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Katalyst17
Cernunnos
12
1 / 5 / 1
9,909
551
7,888
12,699
4,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 4 / 1
11,441
636
9,942
11,654
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
14
2 / 3 / 6
10,728
596
9,546
17,377
21,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
8
8
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
HyperPisz
King Arthur
2
3
7
1.83
L
Cernunnos
Katalyst17
Cernunnos
1
5
1
0.3
W
8
1
4
10
L
5
4
1
1.38
W
Danzaburou
TheFox11758
Danzaburou
2
4
10
1.75
L
Bacchus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,488
Damage
27,376
37,760
Taken
41,730
17,815
Mitigated
30,158
9,562
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
HyperPisz
King Arthur
12,763
2,263
0
3,366
17,458
10,234
0
9,209
7,813
0
46,042
L
Cernunnos
Katalyst17
Cernunnos
7,888
2,935
0
2,446
12,699
4,434
459
4,860
7,839
0
39,688
W
13,905
76
0
2,321
7,874
2,805
587
4,030
3,754
58,422
0
L
9,942
721
0
1,335
11,654
4,723
0
3,996
7,658
62,149
0
W
Danzaburou
TheFox11758
Danzaburou
9,820
3,670
0
3,875
12,428
4,776
1,537
5,597
6,591
0
75,315
L
Bacchus
9,546
867
0
891
17,377
21,001
0
5,136
12,241
22,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,889
Gold Earned
32,078
254
Minions Killed
202
0
Camps Cleared
0
961,221
Distance Traveled
852,951
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,988
610
43
2
0
321,294
6
L
Cernunnos
9,909
551
78
4
0
291,128
2
W
Ah Puch
12,557
698
97
5
0
337,897
3
L
Raijin
11,441
636
109
6
0
270,214
1
W
Danzaburou
12,344
686
114
6
0
302,030
3
L
Bacchus
10,728
596
15
1
0
291,609
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role