Player Matchup

Neith
Neith
Andrew0302
Neith
Level 11
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 2
Raijin
Raijin
CenserShip
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 77L
1,467 Elo+
Solo
Kukulkan
Kukulkan
LGdell
Kukulkan
Level 17
God Stats
1W - 1L
1,674 SR
Queue Stats
61W - 49L
1,553 Elo+
Solo
Sobek
Sobek
Skullface120
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,578 Elo+
Party 2
Nemesis
Nemesis
warghost0
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,465 Elo+
Solo
Team Averages
Level 18
1,501 SR
1,460 Elo+

VS

Team Averages
Level 20
1,554 SR
1,513 Elo+
Neith
Neith
Banshee2Nice
Neith
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 34L
1,488 Elo+
Solo
Bacchus
Bacchus
BxFF NA
Bacchus
Level 22
God Stats
87W - 85L
1,415 SR
Queue Stats
113W - 110L
1,500 Elo+
Party 1
Chaac
Chaac
Gxnny NA
Chaac
Level 22
God Stats
5W - 3L
1,817 SR
Queue Stats
115W - 107L
1,471 Elo+
Party 1
Nox
Nox
Peluche7
Nox
Level 18
God Stats
9W - 2L
1,538 SR
Queue Stats
40W - 32L
1,538 Elo+
Solo
Set
Set
wiskersssss
Set
Level 15
God Stats
8W - 3L
1,502 SR
Queue Stats
50W - 50L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
0 / 5 / 0
3,879
388
2,607
7,339
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
CenserShip
Raijin
6
0 / 7 / 0
4,269
427
2,077
5,694
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
LGdell
Kukulkan
9
0 / 2 / 1
5,105
511
930
4,354
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 4 / 0
4,288
429
1,979
7,649
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
warghost0
Nemesis
7
1 / 2 / 0
4,607
461
2,373
4,874
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 0 / 2
5,993
599
7,058
3,525
978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
BxFF NA
Bacchus
10
3 / 0 / 9
5,831
583
4,906
4,291
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Gxnny NA
Chaac
12
7 / 0 / 2
7,162
716
5,121
7,124
5,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 1 / 1
5,730
573
647
1,966
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 0 / 5
6,167
617
3,629
6,634
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
20
20
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
0
0
W
7
0
2
8
W
Bacchus
BxFF NA
Bacchus
3
0
9
7.5
L
Raijin
CenserShip
Raijin
0
7
0
0
W
Chaac
Gxnny NA
Chaac
7
0
2
8
L
Kukulkan
LGdell
Kukulkan
0
2
1
0.25
W
1
1
1
1.5
L
0
4
0
0
L
Nemesis
warghost0
Nemesis
1
2
0
0.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,966
Damage
21,361
29,910
Taken
23,540
9,580
Mitigated
11,434
4,701
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,607
1,382
0
1,480
7,339
1,725
0
2,385
4,954
0
9,711
W
7,058
4,304
0
2,204
3,525
978
2,222
665
2,820
0
27,887
W
Bacchus
BxFF NA
Bacchus
4,906
637
0
2,370
4,291
2,371
268
1,241
3,050
17,311
1,256
L
Raijin
CenserShip
Raijin
2,077
416
0
0
5,694
1,347
0
320
5,194
14,238
0
W
Chaac
Gxnny NA
Chaac
5,121
731
0
4,561
7,124
5,450
231
1,140
5,810
3,113
30,905
L
Kukulkan
LGdell
Kukulkan
930
349
0
500
4,354
1,291
0
1,173
3,125
24,601
0
W
647
50
0
426
1,966
544
550
264
1,640
26,446
0
L
1,979
203
0
2,153
7,649
3,512
0
1,760
5,849
6,736
0
L
Nemesis
warghost0
Nemesis
2,373
1,308
0
568
4,874
1,705
0
279
4,465
0
20,328
W
3,629
1,676
0
1,403
6,634
2,091
648
1,274
5,234
0
36,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,148
Gold Earned
30,883
150
Minions Killed
283
0
Camps Cleared
0
825,087
Distance Traveled
989,116
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,879
388
13
1
0
171,627
0
W
Neith
5,993
599
47
5
0
183,805
2
W
Bacchus
5,831
583
27
3
0
190,965
2
L
Raijin
4,269
427
32
3
0
117,344
0
W
Chaac
7,162
716
69
7
0
205,852
0
L
Kukulkan
5,105
511
54
5
0
158,571
2
W
Nox
5,730
573
66
7
0
196,635
3
L
Sobek
4,288
429
10
1
0
186,559
0
L
Nemesis
4,607
461
41
4
0
190,986
2
W
Set
6,167
617
74
7
0
211,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role