Player Matchup

Pele
Pele
AnarchistDonut
Pele
Level 25
God Stats
17W - 11L
1,614 SR
Queue Stats
180W - 168L
1,541 Elo+
Party 1
Jormungandr
Jormungandr
ArturTuts
Jormungandr
Level 27
God Stats
27W - 29L
1,516 SR
Queue Stats
332W - 304L
1,542 Elo+
Party 1
Persephone
Persephone
Glastviaaa
Persephone
Level 8
God Stats
2W - 2L
1,748 SR
Queue Stats
18W - 14L
1,552 Elo+
Solo
Danzaburou
Danzaburou
Kotrovsky
Danzaburou
Level 26
God Stats
6W - 5L
1,220 SR
Queue Stats
303W - 288L
1,536 Elo+
Party 1
Guan Yu
Guan Yu
Warlocknnd
Guan Yu
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 14L
1,549 Elo+
Party 1
Team Averages
Level 19
1,520 SR
1,544 Elo+

VS

Team Averages
Level 37
1,517 SR
1,528 Elo+
Nemesis
Nemesis
Adventciv
Nemesis
Level 19
God Stats
28W - 27L
1,671 SR
Queue Stats
146W - 142L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
DoubleOhhEight
Gilgamesh
Level 18
God Stats
7W - 11L
1,626 SR
Queue Stats
35W - 28L
1,604 Elo+
Party 2
Poseidon
Poseidon
JDMdog21
Poseidon
Level 26
God Stats
25W - 17L
1,643 SR
Queue Stats
133W - 163L
1,512 Elo+
Party 2
Anhur
Anhur
TORNADO32
Anhur
Level 21
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 4L
1,475 Elo+
Solo
Cthulhu
Cthulhu
TechDragon035
Cthulhu
Level 103
God Stats
2W - 5L
1,361 SR
Queue Stats
95W - 86L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 13
13,076
467
15,445
21,444
12,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
ArturTuts
Jormungandr
20
7 / 5 / 26
15,384
549
17,352
37,495
36,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Glastviaaa
Persephone
20
13 / 9 / 18
15,972
570
43,666
20,990
8,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Kotrovsky
Danzaburou
20
13 / 3 / 18
14,539
519
31,035
24,256
11,024
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
Warlocknnd
Guan Yu
20
10 / 4 / 14
14,038
501
14,214
22,707
29,398
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adventciv
Nemesis
20
11 / 8 / 6
13,979
499
20,076
31,546
19,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
DoubleOhhEight
Gilgamesh
18
6 / 10 / 4
13,197
471
16,164
30,734
19,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
JDMdog21
Poseidon
17
2 / 12 / 6
11,612
415
13,942
18,526
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
TORNADO32
Anhur
17
4 / 13 / 8
12,031
430
15,235
28,921
11,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
19
5 / 8 / 9
13,275
474
23,199
38,691
45,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
61
49
Kills
28
28
Deaths
51
89
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Adventciv
Nemesis
11
8
6
1.75
W
6
7
13
1.79
W
Jormungandr
ArturTuts
Jormungandr
7
5
26
4
L
Gilgamesh
DoubleOhhEight
Gilgamesh
6
10
4
0.8
W
Persephone
Glastviaaa
Persephone
13
9
18
2.44
L
Poseidon
JDMdog21
Poseidon
2
12
6
0.42
W
Danzaburou
Kotrovsky
Danzaburou
13
3
18
7.33
L
Anhur
TORNADO32
Anhur
4
13
8
0.62
L
Cthulhu
5
8
9
1.19
W
Guan Yu
Warlocknnd
Guan Yu
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,712
Damage
88,616
126,892
Taken
148,418
98,314
Mitigated
102,629
41,460
Healing
29,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Adventciv
Nemesis
20,076
10,658
1,541
11,234
31,546
19,575
251
9,973
21,032
0
80,271
W
15,445
3,588
0
880
21,444
12,321
1,462
6,375
15,069
0
91,317
W
Jormungandr
ArturTuts
Jormungandr
17,352
2,160
698
11,140
37,495
36,960
998
9,466
28,029
49,732
0
L
Gilgamesh
DoubleOhhEight
Gilgamesh
16,164
3,668
0
3,160
30,734
19,599
1,700
13,550
16,468
0
59,970
W
Persephone
Glastviaaa
Persephone
43,666
2,053
0
3,449
20,990
8,611
2,881
7,205
13,776
115,653
0
L
Poseidon
JDMdog21
Poseidon
13,942
1,603
0
900
18,526
6,690
1,229
6,848
11,314
73,039
0
W
Danzaburou
Kotrovsky
Danzaburou
31,035
16,753
0
11,582
24,256
11,024
7,061
10,268
13,988
0
107,547
L
Anhur
TORNADO32
Anhur
15,235
7,726
0
1,913
28,921
11,739
2,078
15,428
13,167
0
43,302
L
Cthulhu
23,199
750
4,268
6,427
38,691
45,026
335
13,904
24,353
57,957
0
W
Guan Yu
Warlocknnd
Guan Yu
14,214
1,351
4,545
9,166
22,707
29,398
1,012
3,825
18,882
0
55,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,009
Gold Earned
64,094
568
Minions Killed
455
0
Camps Cleared
0
2,651,327
Distance Traveled
2,485,699
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,979
499
114
4
0
547,035
0
W
Pele
13,076
467
129
5
0
596,979
12
W
Jormungandr
15,384
549
57
2
0
490,730
2
L
Gilgamesh
13,197
471
69
2
0
502,804
2
W
Persephone
15,972
570
157
6
0
504,288
0
L
Poseidon
11,612
415
119
4
0
489,595
2
W
Danzaburou
14,539
519
138
5
0
476,568
3
L
Anhur
12,031
430
87
3
0
430,019
0
L
Cthulhu
13,275
474
66
2
0
516,246
4
W
Guan Yu
14,038
501
87
3
0
582,762
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role