Player Matchup

Cthulhu
Cthulhu
A3Eagle
Cthulhu
Level 104
God Stats
18W - 11L
1,569 SR
Queue Stats
33W - 36L
1,435 Elo+
Party 1
Izanami
Izanami
MadeInToaster
Izanami
Level 29
God Stats
7W - 8L
1,515 SR
Queue Stats
14W - 14L
1,385 Elo+
Party 1
Erlang Shen
Erlang Shen
oORuckusOo
Erlang Shen
Level 16
God Stats
6W - 4L
1,481 SR
Queue Stats
32W - 32L
1,503 Elo+
Party 1
Team Averages
Level 50
1,522 SR
1,441 Elo+

VS

Team Averages
Level 52
1,353 SR
1,315 Elo+
Olorun
Olorun
BlueJay2696
Olorun
Level 14
God Stats
6W - 25L
1,073 SR
Queue Stats
7W - 33L
1,001 Elo+
Solo
Mercury
Mercury
LarryTheLollygag
Mercury
Level 87
God Stats
31W - 18L
1,711 SR
Queue Stats
93W - 114L
1,459 Elo+
Solo
Skadi
Skadi
stefan_s1864
Skadi
Level 55
God Stats
1W - 5L
1,273 SR
Queue Stats
102W - 126L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A3Eagle
Cthulhu
12
3 / 0 / 5
8,918
811
10,559
12,645
10,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
12
5 / 0 / 2
8,804
800
7,353
6,627
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
oORuckusOo
Erlang Shen
11
1 / 1 / 6
7,778
707
3,547
6,483
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 5 / 1
6,430
585
3,615
12,393
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 3 / 0
6,716
611
4,470
7,369
2,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 1 / 1
6,722
611
4,206
6,212
2,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
1
1
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A3Eagle
Cthulhu
3
0
5
5.5
L
Olorun
0
5
1
0.1
L
1
3
0
0.33
W
Izanami
5
0
2
6
W
Erlang Shen
oORuckusOo
Erlang Shen
1
1
6
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,459
Damage
12,291
25,755
Taken
25,974
16,589
Mitigated
8,593
6,023
Healing
4,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A3Eagle
Cthulhu
10,559
476
137
3,598
12,645
10,930
0
1,719
10,926
29,141
0
L
Olorun
3,615
2,023
201
1,961
12,393
4,126
816
5,561
6,832
15,475
0
L
4,470
1,927
465
420
7,369
2,399
0
1,387
5,982
0
20,523
W
Izanami
7,353
4,593
0
1,750
6,627
2,292
1,763
732
5,883
0
55,417
W
Erlang Shen
oORuckusOo
Erlang Shen
3,547
910
0
538
6,483
3,367
1,198
1,300
5,154
0
21,347
L
4,206
818
393
677
6,212
2,068
705
3,611
2,601
0
26,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,500
Gold Earned
19,868
168
Minions Killed
101
0
Camps Cleared
0
615,175
Distance Traveled
604,551
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,918
811
46
4
0
217,936
1
L
Olorun
6,430
585
27
2
0
154,062
0
L
Mercury
6,716
611
31
3
0
234,163
0
W
Izanami
8,804
800
88
8
0
182,701
2
W
Erlang Shen
7,778
707
34
3
0
214,538
0
L
Skadi
6,722
611
43
4
0
216,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role