Player Matchup

Tyr
Tyr
Alpha-sergio12
Tyr
Level 24
God Stats
19W - 25L
1,421 SR
Queue Stats
122W - 119L
1,512 Elo+
Solo
Athena
Athena
MoKoJoJo23
Athena
Level 45
God Stats
39W - 27L
1,616 SR
Queue Stats
383W - 357L
1,426 Elo+
Party 1
Neith
Neith
adobopwr
Neith
Level 8
God Stats
4W - 5L
1,482 SR
Queue Stats
5W - 7L
1,081 Elo+
Party 1
Ra
Ra
melonsaucin
Ra
Level 10
God Stats
1W - 0L
1,791 SR
Queue Stats
77W - 38L
1,502 Elo+
Party 1
Bellona
Bellona
raphsean1000
Bellona
Level 59
God Stats
65W - 49L
1,609 SR
Queue Stats
347W - 313L
1,507 Elo+
Party 1
Team Averages
Level 29
1,584 SR
1,406 Elo+

VS

Team Averages
Level 21
1,415 SR
1,442 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
KFC5747
Ymir
Level 3
God Stats
4W - 12L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Solo
Bellona
Bellona
King_Arthur3692
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 40L
1,571 Elo+
Party 3
Fenrir
Fenrir
WetWilly253
Fenrir
Level 21
God Stats
1W - 1L
1,095 SR
Queue Stats
133W - 147L
1,317 Elo+
Party 2
Cthulhu
Cthulhu
conner253
Cthulhu
Level 22
God Stats
13W - 17L
1,482 SR
Queue Stats
140W - 175L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
7,758
517
5,084
10,197
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
MoKoJoJo23
Athena
12
4 / 2 / 4
8,039
536
5,860
14,033
9,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
adobopwr
Neith
12
4 / 2 / 3
7,567
504
4,077
4,057
1,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 2 / 3
9,044
603
6,391
5,551
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
raphsean1000
Bellona
14
5 / 2 / 6
8,747
583
9,821
12,782
6,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 4 / 2
7,575
505
5,818
7,858
2,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
KFC5747
Ymir
7
1 / 7 / 1
5,431
362
2,154
10,937
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 1
8,238
549
7,966
9,403
7,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
10
3 / 5 / 3
6,468
431
3,530
8,054
3,621
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
conner253
Cthulhu
11
1 / 2 / 4
6,627
442
8,299
8,080
5,464
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
19
Kills
10
10
Deaths
19
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
2
1
W
1
2
3
1.25
L
Ymir
KFC5747
Ymir
1
7
1
0.21
L
2
1
1
2.5
W
Athena
MoKoJoJo23
Athena
4
2
4
3
L
Fenrir
3
5
3
0.9
W
Neith
adobopwr
Neith
4
2
3
2.75
L
Cthulhu
conner253
Cthulhu
1
2
4
1.5
W
5
2
3
3.25
W
Bellona
raphsean1000
Bellona
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,233
Damage
27,767
46,620
Taken
44,332
29,090
Mitigated
25,406
15,138
Healing
7,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,818
1,389
0
2,287
7,858
2,433
0
2,878
4,831
36,983
0
W
5,084
1,047
0
4,613
10,197
8,843
0
1,075
9,000
0
35,952
L
Ymir
KFC5747
Ymir
2,154
1,191
0
1,084
10,937
6,053
0
2,579
8,171
11,413
0
L
7,966
3,968
0
1,627
9,403
7,835
0
486
8,381
0
52,685
W
Athena
MoKoJoJo23
Athena
5,860
1,776
0
4,054
14,033
9,797
555
5,041
8,372
32,095
0
L
Fenrir
3,530
699
171
1,296
8,054
3,621
0
3,663
4,389
0
16,181
W
Neith
adobopwr
Neith
4,077
2,276
0
1,130
4,057
1,492
2,273
2,310
1,505
0
25,377
L
Cthulhu
conner253
Cthulhu
8,299
602
115
728
8,080
5,464
0
2,321
5,719
35,456
0
W
6,391
826
366
2,171
5,551
2,090
2,960
1,744
3,589
66,295
0
W
Bellona
raphsean1000
Bellona
9,821
4,202
0
2,804
12,782
6,868
0
4,561
7,883
0
58,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,155
Gold Earned
34,339
406
Minions Killed
297
0
Camps Cleared
0
1,386,898
Distance Traveled
1,303,610
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,575
505
73
5
0
240,518
5
W
Tyr
7,758
517
73
5
0
278,927
2
L
Ymir
5,431
362
24
2
0
274,889
0
L
Bellona
8,238
549
116
8
0
239,637
2
W
Athena
8,039
536
47
3
0
309,533
1
L
Fenrir
6,468
431
29
2
0
254,916
2
W
Neith
7,567
504
52
3
0
254,046
0
L
Cthulhu
6,627
442
55
4
0
293,650
2
W
Ra
9,044
603
132
9
0
232,080
3
W
Bellona
8,747
583
102
7
0
312,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role