Player Matchup

Nu Wa
Nu Wa
Jackeruwu
Nu Wa
Level 52
God Stats
12W - 14L
1,540 SR
Queue Stats
153W - 200L
1,479 Elo+
Solo
Medusa
Medusa
Martemarce
Medusa
Level 125
God Stats
7W - 4L
1,664 SR
Queue Stats
211W - 159L
1,685 Elo+
Party 1
Hercules
Hercules
XOmekratozX
Hercules
Level 126
God Stats
3W - 5L
1,293 SR
Queue Stats
61W - 70L
1,476 Elo+
Party 1
Team Averages
Level 101
1,499 SR
1,547 Elo+

VS

Team Averages
Level 62
1,396 SR
1,486 Elo+
Kukulkan
Kukulkan
Brightside
Kukulkan
Level 36
God Stats
4W - 7L
1,589 SR
Queue Stats
25W - 38L
1,514 Elo+
Party 2
Mulan
Mulan
MeHoffMeHoff
Mulan
Level 67
God Stats
39W - 27L
1,520 SR
Queue Stats
468W - 448L
1,519 Elo+
Party 2
Fenrir
Fenrir
flocki977
Fenrir
Level 84
God Stats
0W - 2L
1,078 SR
Queue Stats
16W - 24L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jackeruwu
Nu Wa
17
3 / 2 / 5
12,910
646
14,964
10,491
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Martemarce
Medusa
17
4 / 4 / 2
13,621
681
10,758
14,732
5,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
XOmekratozX
Hercules
16
3 / 5 / 6
13,000
650
10,518
18,404
14,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brightside
Kukulkan
18
6 / 3 / 5
13,238
662
15,048
8,869
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 9
12,926
646
9,424
18,192
15,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
flocki977
Fenrir
16
4 / 3 / 5
12,658
633
9,721
19,716
8,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
10
Kills
11
11
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Brightside
Kukulkan
6
3
5
2.83
W
Nu Wa
Jackeruwu
Nu Wa
3
2
5
2.75
W
Medusa
Martemarce
Medusa
4
4
2
1.25
L
1
4
9
1.38
W
Hercules
XOmekratozX
Hercules
3
5
6
1.2
L
Fenrir
flocki977
Fenrir
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,240
Damage
34,193
43,627
Taken
46,777
23,690
Mitigated
27,466
12,762
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Brightside
Kukulkan
15,048
1,321
0
2,427
8,869
3,477
0
2,523
6,346
83,240
0
W
Nu Wa
Jackeruwu
Nu Wa
14,964
2,341
154
2,102
10,491
3,739
1,102
2,867
7,412
73,033
0
W
Medusa
Martemarce
Medusa
10,758
5,827
0
5,016
14,732
5,667
756
3,709
10,844
0
83,467
L
9,424
458
0
3,787
18,192
15,243
0
7,677
10,515
0
38,492
W
Hercules
XOmekratozX
Hercules
10,518
3,316
0
5,490
18,404
14,284
1,153
7,812
10,252
0
32,388
L
Fenrir
flocki977
Fenrir
9,721
1,965
0
7,320
19,716
8,746
0
5,157
14,559
0
78,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,531
Gold Earned
38,822
252
Minions Killed
288
0
Camps Cleared
0
1,088,526
Distance Traveled
1,110,483
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,238
662
145
7
0
342,166
1
W
Nu Wa
12,910
646
91
5
0
379,109
8
W
Medusa
13,621
681
122
6
0
366,209
4
L
Mulan
12,926
646
58
3
0
371,758
1
W
Hercules
13,000
650
39
2
0
343,208
1
L
Fenrir
12,658
633
85
4
0
396,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role