Player Matchup

Neith
Neith
Peppa D Pig
Neith
Level 99
God Stats
2W - 3L
1,271 SR
Queue Stats
255W - 263L
1,408 Elo+
Solo
Artio
Artio
ShepyShep
Artio
Level 83
God Stats
14W - 11L
1,560 SR
Queue Stats
119W - 145L
1,387 Elo+
Solo
Pele
Pele
dark_flames321
Pele
Level 102
God Stats
8W - 10L
1,420 SR
Queue Stats
347W - 397L
1,447 Elo+
Solo
Janus
Janus
dead_pan58
Janus
Level 35
God Stats
4W - 7L
1,329 SR
Queue Stats
60W - 70L
1,290 Elo+
Solo
Vulcan
Vulcan
eyeoftruth
Vulcan
Level 36
God Stats
2W - 1L
1,797 SR
Queue Stats
25W - 31L
1,265 Elo+
Solo
Team Averages
Level 71
1,475 SR
1,359 Elo+

VS

Team Averages
Level 74
1,465 SR
1,407 Elo+
Hercules
Hercules
 
Hercules
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gurgurante
Kumbhakarna
Level 85
God Stats
20W - 12L
1,620 SR
Queue Stats
541W - 661L
1,383 Elo+
Solo
Bakasura
Bakasura
Phrozouk
Bakasura
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
197W - 223L
1,397 Elo+
Solo
Sol
Sol
ex alibi5818
Sol
Level 65
God Stats
5W - 5L
1,250 SR
Queue Stats
173W - 207L
1,376 Elo+
Solo
Neith
Neith
liquid_swagg_24
Neith
Level 65
God Stats
289W - 313L
1,452 SR
Queue Stats
309W - 346L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,796
483
4,172
5,561
1,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
ShepyShep
Artio
8
0 / 3 / 3
5,777
481
2,230
8,402
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 5 / 2
6,689
557
6,472
9,605
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Janus
9
0 / 6 / 0
5,343
445
5,866
6,959
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
eyeoftruth
Vulcan
10
2 / 3 / 1
5,973
498
4,280
7,239
2,341
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 2 / 2
6,780
565
3,180
7,652
4,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
Gurgurante
Kumbhakarna
11
1 / 0 / 6
6,693
558
1,707
6,732
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Phrozouk
Bakasura
11
3 / 2 / 2
6,633
553
4,192
8,592
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
8 / 1 / 2
7,836
653
9,666
9,101
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 1 / 1
7,433
619
6,970
5,855
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
18
18
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
2
1.5
W
Kumbhakarna
Gurgurante
Kumbhakarna
1
0
6
4
L
1
1
0
1
W
Bakasura
Phrozouk
Bakasura
3
2
2
2
L
Artio
ShepyShep
Artio
0
3
3
0.5
L
3
5
2
0.8
L
Janus
0
6
0
0
W
8
1
2
9
L
Vulcan
eyeoftruth
Vulcan
2
3
1
0.83
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,020
Damage
25,715
37,766
Taken
37,932
13,386
Mitigated
16,099
8,686
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,180
176
0
2,584
7,652
4,214
570
2,214
5,438
0
32,304
W
Kumbhakarna
Gurgurante
Kumbhakarna
1,707
92
0
960
6,732
3,692
0
2,416
4,202
12,446
0
L
4,172
1,189
0
3,292
5,561
1,329
114
197
5,364
0
35,444
W
Bakasura
Phrozouk
Bakasura
4,192
2,820
0
3,062
8,592
3,519
0
3,286
5,256
0
25,869
L
Artio
ShepyShep
Artio
2,230
186
399
2,065
8,402
4,494
0
3,351
5,021
8,152
0
L
6,472
1,867
0
695
9,605
2,955
104
2,652
6,823
0
38,350
L
Janus
5,866
315
0
930
6,959
2,267
0
4,769
1,970
30,330
0
W
9,666
1,374
0
5,592
9,101
2,813
1,228
3,513
5,302
35,279
0
L
Vulcan
eyeoftruth
Vulcan
4,280
992
0
1,305
7,239
2,341
0
404
6,293
27,288
0
W
6,970
3,296
204
874
5,855
1,861
364
497
5,358
0
46,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,578
Gold Earned
35,375
241
Minions Killed
320
0
Camps Cleared
0
1,126,613
Distance Traveled
1,130,349
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,780
565
70
6
0
226,478
2
W
Kumbhakarna
6,693
558
18
2
0
252,346
1
L
Neith
5,796
483
64
5
0
209,097
2
W
Bakasura
6,633
553
69
6
0
235,376
0
L
Artio
5,777
481
24
2
0
247,021
0
L
Pele
6,689
557
76
6
0
235,467
3
L
Janus
5,343
445
41
3
0
235,339
0
W
Sol
7,836
653
68
6
0
228,196
0
L
Vulcan
5,973
498
36
3
0
199,689
0
W
Neith
7,433
619
95
8
0
187,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role