Player Matchup

Hades
Hades
P Real 21
Hades
Level 81
God Stats
123W - 64L
1,693 SR
Queue Stats
234W - 180L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
RealHawksFan12
Cthulhu
Level 86
God Stats
8W - 5L
1,522 SR
Queue Stats
175W - 105L
1,652 Elo+
Party 1
Mulan
Mulan
TheLittyOne
Mulan
Level 87
God Stats
4W - 0L
1,570 SR
Queue Stats
87W - 76L
1,494 Elo+
Party 1
Team Averages
Level 85
1,595 SR
1,583 Elo+

VS

Team Averages
Level 77
1,417 SR
1,417 Elo+
Nemesis
Nemesis
Aphos
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,439 Elo+
Party 2
Olorun
Olorun
Omgunicorn999
Olorun
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 89L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
VaPoR x DoG
Gilgamesh
Level 102
God Stats
1W - 3L
1,250 SR
Queue Stats
4W - 12L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
P Real 21
Hades
14
5 / 4 / 16
11,098
793
17,563
12,221
6,254
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
6 / 2 / 12
11,639
831
15,275
14,194
10,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
12 / 5 / 10
12,139
867
11,508
15,163
12,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aphos
Nemesis
12
6 / 8 / 5
10,136
724
11,072
16,606
7,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 8 / 8
9,623
687
8,011
15,072
5,427
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
VaPoR x DoG
Gilgamesh
12
3 / 7 / 6
10,399
743
9,291
21,442
18,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
23
Kills
11
11
Deaths
23
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aphos
Nemesis
6
8
5
1.06
L
2
8
8
0.75
W
Hades
P Real 21
Hades
5
4
16
3.25
W
6
2
12
6
W
12
5
10
3.4
L
Gilgamesh
VaPoR x DoG
Gilgamesh
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,346
Damage
28,374
41,578
Taken
53,120
29,567
Mitigated
32,324
12,212
Healing
9,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aphos
Nemesis
11,072
4,459
0
1,353
16,606
7,952
0
9,677
6,710
0
29,148
L
8,011
4,078
994
4,953
15,072
5,427
0
11,033
3,949
46,504
0
W
Hades
P Real 21
Hades
17,563
905
954
3,655
12,221
6,254
980
2,126
10,095
50,664
0
W
15,275
2,155
382
3,960
14,194
10,961
798
1,799
12,395
33,850
0
W
11,508
2,150
0
3,261
15,163
12,352
1,216
4,141
11,022
488
36,294
L
Gilgamesh
VaPoR x DoG
Gilgamesh
9,291
2,882
441
2,160
21,442
18,945
0
12,391
8,661
0
25,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,876
Gold Earned
30,158
150
Minions Killed
137
0
Camps Cleared
0
692,975
Distance Traveled
686,092
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,136
724
31
2
0
258,628
3
L
Olorun
9,623
687
87
6
0
205,084
3
W
Hades
11,098
793
68
5
0
226,719
1
W
Cthulhu
11,639
831
36
3
0
253,681
0
W
Mulan
12,139
867
46
3
0
212,575
3
L
Gilgamesh
10,399
743
19
1
0
222,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role