Player Matchup

Hou Yi
Hou Yi
AngryBattleAxe
Hou Yi
Level 45
God Stats
0W - 3L
1,262 SR
Queue Stats
184W - 205L
1,467 Elo+
Party 1
Camazotz
Camazotz
HeckinKewt
Camazotz
Level 95
God Stats
2W - 6L
1,606 SR
Queue Stats
813W - 831L
1,550 Elo+
Party 1
Serqet
Serqet
StrangeSlaya
Serqet
Level 69
God Stats
2W - 3L
1,637 SR
Queue Stats
477W - 486L
1,595 Elo+
Party 1
Ganesha
Ganesha
alcohmist
Ganesha
Level 102
God Stats
25W - 21L
1,597 SR
Queue Stats
694W - 755L
1,444 Elo+
Party 1
Discordia
Discordia
navster10
Discordia
Level 61
God Stats
13W - 12L
1,622 SR
Queue Stats
306W - 320L
1,530 Elo+
Party 1
Team Averages
Level 74
1,545 SR
1,517 Elo+

VS

Team Averages
Level 76
1,613 SR
1,456 Elo+
Chaac
Chaac
BodyBagzBrando
Chaac
Level 99
God Stats
14W - 19L
1,468 SR
Queue Stats
582W - 575L
1,437 Elo+
Party 2
Hades
Hades
Brochacho402
Hades
Level 88
God Stats
7W - 2L
1,914 SR
Queue Stats
124W - 137L
1,496 Elo+
Party 2
Guan Yu
Guan Yu
SSumbreon
Guan Yu
Level 103
God Stats
5W - 2L
1,482 SR
Queue Stats
220W - 191L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
VintageWalk4628
Baron Samedi
Level 49
God Stats
12W - 11L
1,666 SR
Queue Stats
377W - 340L
1,358 Elo+
Solo
Neith
Neith
iHaveNATtype3
Neith
Level 43
God Stats
43W - 42L
1,538 SR
Queue Stats
85W - 95L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 5
9,223
485
8,917
15,009
5,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
HeckinKewt
Camazotz
15
1 / 6 / 3
8,950
471
13,249
19,151
10,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
15
4 / 8 / 4
9,631
507
6,000
14,319
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
alcohmist
Ganesha
14
0 / 6 / 13
9,635
507
9,682
19,185
13,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
navster10
Discordia
16
7 / 6 / 3
10,436
549
13,346
13,196
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 14
10,241
539
12,628
18,681
15,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 1 / 15
12,035
633
17,107
19,787
20,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
SSumbreon
Guan Yu
19
14 / 1 / 13
12,020
633
13,112
16,415
10,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
VintageWalk4628
Baron Samedi
18
7 / 5 / 7
11,418
601
12,791
14,363
6,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 6 / 12
10,358
545
7,661
10,803
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
95
17
Kills
34
34
Deaths
17
28
Assists
61
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
W
4
4
14
2.75
W
5
1
15
12.5
L
Camazotz
HeckinKewt
Camazotz
1
6
3
0.42
W
Guan Yu
SSumbreon
Guan Yu
14
1
13
20.5
L
Serqet
4
8
4
0.75
W
Baron Samedi
VintageWalk4628
Baron Samedi
7
5
7
2.1
L
Ganesha
alcohmist
Ganesha
0
6
13
1.08
W
4
6
12
1.67
L
Discordia
navster10
Discordia
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,194
Damage
63,299
80,860
Taken
80,049
37,886
Mitigated
54,868
13,646
Healing
35,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,917
4,584
0
788
15,009
5,331
0
2,507
12,434
0
46,998
W
12,628
2,506
0
6,397
18,681
15,113
1,570
5,222
13,355
0
62,910
W
17,107
1,439
602
11,451
19,787
20,036
1,715
2,742
16,853
78,944
0
L
Camazotz
HeckinKewt
Camazotz
13,249
4,929
0
6,508
19,151
10,765
0
9,788
8,771
0
56,294
W
Guan Yu
SSumbreon
Guan Yu
13,112
1,024
979
6,175
16,415
10,442
1,727
3,732
12,155
0
65,182
L
Serqet
6,000
350
0
375
14,319
4,015
0
6,337
7,820
0
51,316
W
Baron Samedi
VintageWalk4628
Baron Samedi
12,791
329
1,403
5,847
14,363
6,198
804
6,332
7,929
69,374
0
L
Ganesha
alcohmist
Ganesha
9,682
641
1,207
1,038
19,185
13,660
0
4,589
14,514
36,646
0
W
7,661
4,403
0
2,776
10,803
3,079
3,229
5,000
5,803
0
59,303
L
Discordia
navster10
Discordia
13,346
1,153
130
3,600
13,196
4,115
0
5,929
6,937
59,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,875
Gold Earned
56,072
407
Minions Killed
590
0
Camps Cleared
0
1,661,635
Distance Traveled
1,773,302
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,223
485
95
5
0
285,405
3
W
Chaac
10,241
539
88
5
0
342,931
7
W
Hades
12,035
633
175
9
0
351,727
2
L
Camazotz
8,950
471
90
5
0
351,929
1
W
Guan Yu
12,020
633
97
5
0
420,346
3
L
Serqet
9,631
507
95
5
0
375,239
1
W
Baron Samedi
11,418
601
121
6
0
341,363
3
L
Ganesha
9,635
507
23
1
0
347,043
3
W
Neith
10,358
545
109
6
0
316,935
3
L
Discordia
10,436
549
104
5
0
302,019
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role