Player Matchup

Odin
Odin
BallzInMyFaze
Odin
Level 116
God Stats
4W - 2L
1,820 SR
Queue Stats
320W - 349L
1,492 Elo+
Party 1
Olorun
Olorun
ChadFunkySlaps
Olorun
Level 121
God Stats
2W - 3L
1,512 SR
Queue Stats
120W - 154L
1,433 Elo+
Party 1
Horus
Horus
ChillingInKauai
Horus
Level 90
God Stats
4W - 9L
1,280 SR
Queue Stats
179W - 222L
1,443 Elo+
Party 1
Hades
Hades
DialupDream
Hades
Level 89
God Stats
9W - 2L
1,608 SR
Queue Stats
146W - 177L
1,438 Elo+
Party 1
Arachne
Arachne
side-kicker2000
Arachne
Level 141
God Stats
8W - 5L
1,644 SR
Queue Stats
301W - 344L
1,475 Elo+
Party 1
Team Averages
Level 111
1,573 SR
1,456 Elo+

VS

Team Averages
Level 101
1,639 SR
1,551 Elo+
Janus
Janus
AboutAction
Janus
Level 109
God Stats
14W - 11L
1,605 SR
Queue Stats
43W - 39L
1,480 Elo+
Party 2
Izanami
Izanami
Frihk
Izanami
Level 67
God Stats
7W - 4L
1,500 SR
Queue Stats
787W - 402L
1,625 Elo+
Party 2
Gilgamesh
Gilgamesh
LLCHurley
Gilgamesh
Level 81
God Stats
1W - 1L
1,734 SR
Queue Stats
5W - 6L
1,538 Elo+
Party 2
Fenrir
Fenrir
PremierCrane
Fenrir
Level 89
God Stats
1W - 1L
1,728 SR
Queue Stats
6W - 9L
1,579 Elo+
Party 2
Cthulhu
Cthulhu
pfeiff17
Cthulhu
Level 160
God Stats
32W - 21L
1,627 SR
Queue Stats
1,839W - 1,787L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 2
13,523
563
11,145
15,577
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 5 / 4
13,509
563
9,604
21,777
10,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
4 / 2 / 3
12,829
535
10,723
24,125
14,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 4 / 11
11,330
472
8,408
21,400
21,585
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 7 / 3
12,672
528
9,707
20,779
9,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
10,542
439
14,340
9,019
3,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Frihk
Izanami
20
9 / 3 / 4
14,586
608
27,169
15,818
8,319
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
LLCHurley
Gilgamesh
18
1 / 5 / 3
10,903
454
12,938
16,614
11,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
17
5 / 4 / 3
11,625
484
9,307
16,214
7,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
pfeiff17
Cthulhu
13
1 / 5 / 8
9,317
388
8,350
14,096
11,574
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
20
Kills
19
19
Deaths
20
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
7
1
2
8
W
3
5
4
1
W
4
2
3
2.75
W
1
4
11
1.63
L
Izanami
Frihk
Izanami
9
3
4
3.67
L
Gilgamesh
LLCHurley
Gilgamesh
1
5
3
0.5
L
Fenrir
5
4
3
1.63
L
Cthulhu
pfeiff17
Cthulhu
1
5
8
1
W
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,587
Damage
72,104
103,658
Taken
71,761
63,254
Mitigated
42,753
41,487
Healing
15,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,340
939
139
2,146
9,019
3,313
0
3,396
5,623
67,710
0
W
11,145
2,928
0
8,076
15,577
6,661
0
2,908
12,669
0
100,401
W
9,604
6,725
571
9,629
21,777
10,306
3,632
2,884
18,893
106,502
0
W
10,723
5,157
2,229
10,041
24,125
14,964
550
4,661
19,464
0
75,238
W
8,408
570
648
4,106
21,400
21,585
132
6,759
14,641
52,871
0
L
Izanami
Frihk
Izanami
27,169
16,917
0
5,845
15,818
8,319
1,065
4,481
11,337
0
143,413
L
Gilgamesh
LLCHurley
Gilgamesh
12,938
2,399
0
555
16,614
11,931
671
3,579
13,035
0
57,828
L
Fenrir
9,307
1,506
0
3,789
16,214
7,616
0
3,107
13,107
0
66,179
L
Cthulhu
pfeiff17
Cthulhu
8,350
596
626
2,892
14,096
11,574
0
3,449
10,647
33,702
0
W
9,707
6,581
0
6,187
20,779
9,738
582
5,478
15,301
0
101,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,863
Gold Earned
56,973
686
Minions Killed
648
0
Camps Cleared
0
2,250,022
Distance Traveled
2,158,565
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,542
439
115
5
0
467,736
2
W
Odin
13,523
563
161
7
0
495,901
5
W
Olorun
13,509
563
163
7
0
389,419
1
W
Horus
12,829
535
133
6
0
469,113
4
W
Hades
11,330
472
85
4
0
440,132
4
L
Izanami
14,586
608
246
10
0
433,776
11
L
Gilgamesh
10,903
454
102
4
0
415,258
1
L
Fenrir
11,625
484
112
5
0
439,411
1
L
Cthulhu
9,317
388
73
3
0
402,384
11
W
Arachne
12,672
528
144
6
0
455,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role