Player Matchup

Freya
Freya
BoyAndHisDog
Freya
Level 42
God Stats
14W - 7L
1,708 SR
Queue Stats
110W - 86L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
Draconianrage
Kukulkan
Level 40
God Stats
2W - 5L
1,422 SR
Queue Stats
34W - 32L
1,590 Elo+
Party 1
Hel
Hel
GodGhostKing
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,386 Elo+
Party 1
Chernobog
Chernobog
GodJaferey
Chernobog
Level 19
God Stats
11W - 9L
1,535 SR
Queue Stats
29W - 28L
1,547 Elo+
Party 1
Bellona
Bellona
Nicktza
Bellona
Level 25
God Stats
4W - 6L
1,541 SR
Queue Stats
18W - 17L
1,458 Elo+
Party 1
Team Averages
Level 30
1,541 SR
1,500 Elo+

VS

Team Averages
Level 16
1,749 SR
1,656 Elo+
King Arthur
King Arthur
JXarias
King Arthur
Level 30
God Stats
21W - 19L
1,475 SR
Queue Stats
124W - 107L
1,568 Elo+
Solo
Aphrodite
Aphrodite
Narvach72
Aphrodite
Level 8
God Stats
5W - 3L
1,838 SR
Queue Stats
9W - 5L
1,573 Elo+
Solo
Anhur
Anhur
Neeeeshko
Anhur
Level 5
God Stats
21W - 16L
1,742 SR
Queue Stats
45W - 32L
1,653 Elo+
Solo
Chronos
Chronos
Sаturn
Chronos
Level 13
God Stats
16W - 3L
1,940 SR
Queue Stats
64W - 25L
1,906 Elo+
Solo
Zeus
Zeus
hamstersmash101
Zeus
Level 23
God Stats
22W - 16L
1,748 SR
Queue Stats
133W - 143L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,648
513
1,879
8,933
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Draconianrage
Kukulkan
10
0 / 3 / 0
5,763
524
1,862
5,501
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 3 / 1
4,617
420
1,151
6,361
1,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Chernobog
GodJaferey
Chernobog
7
1 / 4 / 0
4,866
442
3,672
6,449
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Nicktza
Bellona
10
0 / 3 / 1
5,751
523
2,759
7,557
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JXarias
King Arthur
11
1 / 1 / 2
6,621
602
2,936
5,011
1,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Narvach72
Aphrodite
11
1 / 1 / 7
6,865
624
3,098
5,950
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Neeeeshko
Anhur
11
7 / 0 / 1
7,029
639
8,708
7,072
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Sаturn
Chronos
14
6 / 0 / 2
7,574
689
5,835
7,136
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 0 / 2
6,901
627
2,932
2,687
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
17
17
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Kukulkan
Draconianrage
Kukulkan
0
3
0
0
L
0
3
1
0.17
L
Chernobog
GodJaferey
Chernobog
1
4
0
0.25
W
King Arthur
JXarias
King Arthur
1
1
2
2
W
Aphrodite
Narvach72
Aphrodite
1
1
7
4.5
W
Anhur
Neeeeshko
Anhur
7
0
1
7.5
L
Bellona
Nicktza
Bellona
0
3
1
0.17
W
Chronos
Sаturn
Chronos
6
0
2
7
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,323
Damage
23,509
34,801
Taken
27,856
10,755
Mitigated
9,761
10,260
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,879
653
0
3,562
8,933
2,756
0
2,723
6,180
25,608
0
L
Kukulkan
Draconianrage
Kukulkan
1,862
175
0
480
5,501
1,921
0
4,094
1,247
34,634
0
L
1,151
387
749
1,785
6,361
1,330
0
1,454
4,907
4,729
0
L
Chernobog
GodJaferey
Chernobog
3,672
2,221
0
917
6,449
1,218
0
1,438
5,011
0
21,322
W
King Arthur
JXarias
King Arthur
2,936
62
0
1,565
5,011
1,909
0
806
4,205
0
33,830
W
Aphrodite
Narvach72
Aphrodite
3,098
332
2,206
3,854
5,950
2,468
0
452
5,498
14,393
0
W
Anhur
Neeeeshko
Anhur
8,708
5,012
0
3,440
7,072
2,122
112
874
6,198
0
39,369
L
Bellona
Nicktza
Bellona
2,759
848
51
2,716
7,557
3,530
0
1,926
5,591
0
30,100
W
Chronos
Sаturn
Chronos
5,835
2,313
0
3,341
7,136
2,474
1,932
1,655
5,455
55,656
0
W
2,932
315
0
1,427
2,687
788
0
993
1,608
39,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,645
Gold Earned
34,990
261
Minions Killed
361
0
Camps Cleared
0
928,976
Distance Traveled
1,062,411
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,648
513
55
5
0
200,214
1
L
Kukulkan
5,763
524
87
8
0
171,065
2
L
Hel
4,617
420
7
1
0
168,321
0
L
Chernobog
4,866
442
43
4
0
171,327
4
W
King Arthur
6,621
602
76
7
0
223,846
2
W
Aphrodite
6,865
624
16
1
0
218,476
4
W
Anhur
7,029
639
75
7
0
188,155
3
L
Bellona
5,751
523
69
6
0
218,049
1
W
Chronos
7,574
689
104
9
0
214,606
3
W
Zeus
6,901
627
90
8
0
217,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role