Player Matchup

Merlin
Merlin
Aloysius32
Merlin
Level 152
God Stats
3W - 7L
1,448 SR
Queue Stats
93W - 82L
1,541 Elo+
Party 3
Loki
Loki
Kaede Fiji
Loki
Level 97
God Stats
9W - 3L
1,648 SR
Queue Stats
288W - 239L
1,556 Elo+
Party 2
Nox
Nox
Toke_Brah
Nox
Level 79
God Stats
1W - 0L
1,514 SR
Queue Stats
38W - 36L
1,518 Elo+
Party 3
Hercules
Hercules
damienc22
Hercules
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 125L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
tburkulosis
Danzaburou
Level 17
God Stats
12W - 6L
1,652 SR
Queue Stats
21W - 14L
1,564 Elo+
Party 3
Team Averages
Level 76
1,552 SR
1,550 Elo+

VS

Team Averages
Level 65
1,382 SR
1,452 Elo+
Pele
Pele
BigBoiiBigBrain
Pele
Level 88
God Stats
1W - 2L
1,294 SR
Queue Stats
449W - 337L
1,519 Elo+
Party 1
Scylla
Scylla
MrZeeman
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,350 Elo+
Party 1
Chiron
Chiron
Munkey3115
Chiron
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
145W - 152L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
XxSlowfootxX
Sun Wukong
Level 38
God Stats
5W - 7L
1,152 SR
Queue Stats
205W - 246L
1,383 Elo+
Solo
Sobek
Sobek
ZATTY1000
Sobek
Level 126
God Stats
23W - 22L
1,461 SR
Queue Stats
328W - 266L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aloysius32
Merlin
15
5 / 0 / 2
8,968
528
6,339
5,329
1,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
4,644
273
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
0 / 4 / 4
7,421
437
5,391
9,776
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
damienc22
Hercules
14
0 / 3 / 5
8,317
489
6,976
11,659
8,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
tburkulosis
Danzaburou
14
6 / 0 / 1
8,173
481
7,538
7,529
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
8,206
483
6,342
13,496
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
MrZeeman
Scylla
12
1 / 3 / 1
7,218
425
2,109
4,921
1,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Munkey3115
Chiron
14
1 / 2 / 1
8,507
500
8,298
11,667
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
XxSlowfootxX
Sun Wukong
14
0 / 0 / 2
8,254
486
5,112
7,801
4,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
ZATTY1000
Sobek
11
1 / 1 / 0
7,476
440
1,543
11,188
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
7
7
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aloysius32
Merlin
5
0
2
6
L
4
5
1
0.9
W
0
0
0
0
L
Scylla
MrZeeman
Scylla
1
3
1
0.5
L
Chiron
Munkey3115
Chiron
1
2
1
0.75
W
0
4
4
0.5
L
Sun Wukong
XxSlowfootxX
Sun Wukong
0
0
2
1
L
Sobek
ZATTY1000
Sobek
1
1
0
1
W
Hercules
damienc22
Hercules
0
3
5
0.83
W
Danzaburou
tburkulosis
Danzaburou
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,244
Damage
23,404
34,293
Taken
49,073
17,651
Mitigated
23,267
9,004
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aloysius32
Merlin
6,339
119
0
2,208
5,329
1,924
420
641
4,688
48,237
0
L
6,342
1,127
0
5,184
13,496
4,292
0
5,088
8,164
0
53,384
W
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
MrZeeman
Scylla
2,109
319
0
264
4,921
1,346
57
1,237
3,476
34,390
0
L
Chiron
Munkey3115
Chiron
8,298
4,454
265
5,278
11,667
4,063
805
2,431
9,124
0
57,044
W
5,391
569
0
568
9,776
4,861
0
352
9,424
45,363
0
L
Sun Wukong
XxSlowfootxX
Sun Wukong
5,112
634
0
1,221
7,801
4,727
752
881
6,520
0
44,546
L
Sobek
ZATTY1000
Sobek
1,543
324
0
3,438
11,188
8,839
0
1,529
9,459
17,583
0
W
Hercules
damienc22
Hercules
6,976
2,066
0
3,932
11,659
8,690
329
2,659
9,000
0
46,106
W
Danzaburou
tburkulosis
Danzaburou
7,538
4,180
0
2,296
7,529
2,176
0
0
7,529
0
36,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,523
Gold Earned
39,661
336
Minions Killed
399
0
Camps Cleared
0
1,184,721
Distance Traveled
1,470,176
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,968
528
94
6
0
295,014
2
L
Pele
8,206
483
109
6
0
329,906
1
W
Loki
4,644
273
0
0
0
5,836
0
L
Scylla
7,218
425
69
4
0
221,626
0
L
Chiron
8,507
500
106
6
0
290,431
2
W
Nox
7,421
437
77
5
0
296,000
3
L
Sun Wukong
8,254
486
107
6
0
320,781
0
L
Sobek
7,476
440
8
0
0
307,432
2
W
Hercules
8,317
489
105
6
0
289,597
2
W
Danzaburou
8,173
481
60
4
0
298,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role